/*
* Copyright (C) 2008-2012 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.renderscript;
import java.nio.ByteBuffer;
import java.util.HashMap;
import android.content.res.Resources;
import android.graphics.Bitmap;
import android.graphics.BitmapFactory;
import android.graphics.Canvas;
import android.os.Trace;
import android.util.Log;
import android.view.Surface;
/**
* <p> This class provides the primary method through which data is passed to
* and from RenderScript kernels. An Allocation provides the backing store for
* a given {@link android.renderscript.Type}. </p>
*
* <p>An Allocation also contains a set of usage flags that denote how the
* Allocation could be used. For example, an Allocation may have usage flags
* specifying that it can be used from a script as well as input to a {@link
* android.renderscript.Sampler}. A developer must synchronize across these
* different usages using {@link android.renderscript.Allocation#syncAll} in
* order to ensure that different users of the Allocation have a consistent view
* of memory. For example, in the case where an Allocation is used as the output
* of one kernel and as Sampler input in a later kernel, a developer must call
* {@link #syncAll syncAll(Allocation.USAGE_SCRIPT)} prior to launching the
* second kernel to ensure correctness.
*
* <p>An Allocation can be populated with the {@link #copyFrom} routines. For
* more complex Element types, the {@link #copyFromUnchecked} methods can be
* used to copy from byte arrays or similar constructs.</p>
*
* <div class="special reference">
* <h3>Developer Guides</h3>
* <p>For more information about creating an application that uses RenderScript, read the
* <a href="{@docRoot}guide/topics/renderscript/index.html">RenderScript</a> developer guide.</p>
* </div>
**/
public class Allocation extends BaseObj {
private static final int MAX_NUMBER_IO_INPUT_ALLOC = 16;
Type mType;
boolean mOwningType = false;
Bitmap mBitmap;
int mUsage;
Allocation mAdaptedAllocation;
int mSize;
MipmapControl mMipmapControl;
long mTimeStamp = -1;
boolean mReadAllowed = true;
boolean mWriteAllowed = true;
boolean mAutoPadding = false;
int mSelectedX;
int mSelectedY;
int mSelectedZ;
int mSelectedLOD;
int mSelectedArray[];
Type.CubemapFace mSelectedFace = Type.CubemapFace.POSITIVE_X;
int mCurrentDimX;
int mCurrentDimY;
int mCurrentDimZ;
int mCurrentCount;
static HashMap<Long, Allocation> mAllocationMap =
new HashMap<Long, Allocation>();
OnBufferAvailableListener mBufferNotifier;
private Surface mGetSurfaceSurface = null;
private ByteBuffer mByteBuffer = null;
private long mByteBufferStride = -1;
private Element.DataType validateObjectIsPrimitiveArray(Object d, boolean checkType) {
final Class c = d.getClass();
if (!c.isArray()) {
throw new RSIllegalArgumentException("Object passed is not an array of primitives.");
}
final Class cmp = c.getComponentType();
if (!cmp.isPrimitive()) {
throw new RSIllegalArgumentException("Object passed is not an Array of primitives.");
}
if (cmp == Long.TYPE) {
if (checkType) {
validateIsInt64();
return mType.mElement.mType;
}
return Element.DataType.SIGNED_64;
}
if (cmp == Integer.TYPE) {
if (checkType) {
validateIsInt32();
return mType.mElement.mType;
}
return Element.DataType.SIGNED_32;
}
if (cmp == Short.TYPE) {
if (checkType) {
validateIsInt16OrFloat16();
return mType.mElement.mType;
}
return Element.DataType.SIGNED_16;
}
if (cmp == Byte.TYPE) {
if (checkType) {
validateIsInt8();
return mType.mElement.mType;
}
return Element.DataType.SIGNED_8;
}
if (cmp == Float.TYPE) {
if (checkType) {
validateIsFloat32();
}
return Element.DataType.FLOAT_32;
}
if (cmp == Double.TYPE) {
if (checkType) {
validateIsFloat64();
}
return Element.DataType.FLOAT_64;
}
throw new RSIllegalArgumentException("Parameter of type " + cmp.getSimpleName() +
"[] is not compatible with data type " + mType.mElement.mType.name() +
" of allocation");
}
/**
* The usage of the Allocation. These signal to RenderScript where to place
* the Allocation in memory.
*
*/
/**
* The Allocation will be bound to and accessed by scripts.
*/
public static final int USAGE_SCRIPT = 0x0001;
/**
* The Allocation will be used as a texture source by one or more graphics
* programs.
*
*/
public static final int USAGE_GRAPHICS_TEXTURE = 0x0002;
/**
* The Allocation will be used as a graphics mesh.
*
* This was deprecated in API level 16.
*
*/
public static final int USAGE_GRAPHICS_VERTEX = 0x0004;
/**
* The Allocation will be used as the source of shader constants by one or
* more programs.
*
* This was deprecated in API level 16.
*
*/
public static final int USAGE_GRAPHICS_CONSTANTS = 0x0008;
/**
* The Allocation will be used as a target for offscreen rendering
*
* This was deprecated in API level 16.
*
*/
public static final int USAGE_GRAPHICS_RENDER_TARGET = 0x0010;
/**
* The Allocation will be used as a {@link android.view.Surface}
* consumer. This usage will cause the Allocation to be created
* as read-only.
*
*/
public static final int USAGE_IO_INPUT = 0x0020;
/**
* The Allocation will be used as a {@link android.view.Surface}
* producer. The dimensions and format of the {@link
* android.view.Surface} will be forced to those of the
* Allocation.
*
*/
public static final int USAGE_IO_OUTPUT = 0x0040;
/**
* The Allocation's backing store will be inherited from another object
* (usually a {@link android.graphics.Bitmap}); copying to or from the
* original source Bitmap will cause a synchronization rather than a full
* copy. {@link #syncAll} may also be used to synchronize the Allocation
* and the source Bitmap.
*
* <p>This is set by default for allocations created with {@link
* #createFromBitmap} in API version 18 and higher.</p>
*
*/
public static final int USAGE_SHARED = 0x0080;
/**
* Controls mipmap behavior when using the bitmap creation and update
* functions.
*/
public enum MipmapControl {
/**
* No mipmaps will be generated and the type generated from the incoming
* bitmap will not contain additional LODs.
*/
MIPMAP_NONE(0),
/**
* A full mipmap chain will be created in script memory. The Type of
* the Allocation will contain a full mipmap chain. On upload, the full
* chain will be transferred.
*/
MIPMAP_FULL(1),
/**
* The Type of the Allocation will be the same as MIPMAP_NONE. It will
* not contain mipmaps. On upload, the allocation data will contain a
* full mipmap chain generated from the top level in script memory.
*/
MIPMAP_ON_SYNC_TO_TEXTURE(2);
int mID;
MipmapControl(int id) {
mID = id;
}
}
private long getIDSafe() {
if (mAdaptedAllocation != null) {
return mAdaptedAllocation.getID(mRS);
}
return getID(mRS);
}
/**
* Get the {@link android.renderscript.Element} of the {@link
* android.renderscript.Type} of the Allocation.
*
* @return Element
*
*/
public Element getElement() {
return mType.getElement();
}
/**
* Get the usage flags of the Allocation.
*
* @return usage this Allocation's set of the USAGE_* flags OR'd together
*
*/
public int getUsage() {
return mUsage;
}
/**
* @hide
* Get the Mipmap control flag of the Allocation.
*
* @return the Mipmap control flag of the Allocation
*
*/
public MipmapControl getMipmap() {
return mMipmapControl;
}
/**
* Specifies the mapping between the Allocation's cells and an array's elements
* when data is copied from the Allocation to the array, or vice-versa.
*
* Only applies to an Allocation whose Element is a vector of length 3 (such as
* {@link Element#U8_3} or {@link Element#RGB_888}). Enabling this feature may make
* copying data from the Allocation to an array or vice-versa less efficient.
*
* <p> Vec3 Element cells are stored in an Allocation as Vec4 Element cells with
* the same {@link android.renderscript.Element.DataType}, with the fourth vector
* component treated as padding. When this feature is enabled, only the data components,
* i.e. the first 3 vector components of each cell, will be mapped between the array
* and the Allocation. When disabled, explicit mapping of the padding components
* is required, as described in the following example.
*
* <p> For example, when copying an integer array to an Allocation of two {@link
* Element#I32_3} cells using {@link #copyFrom(int[])}:
* <p> When disabled:
* The array must have at least 8 integers, with the first 4 integers copied
* to the first cell of the Allocation, and the next 4 integers copied to
* the second cell. The 4th and 8th integers are mapped as the padding components.
*
* <p> When enabled:
* The array just needs to have at least 6 integers, with the first 3 integers
* copied to the the first cell as data components, and the next 3 copied to
* the second cell. There is no mapping for the padding components.
*
* <p> Similarly, when copying a byte array to an Allocation of two {@link
* Element#I32_3} cells, using {@link #copyFromUnchecked(int[])}:
* <p> When disabled:
* The array must have at least 32 bytes, with the first 16 bytes copied
* to the first cell of the Allocation, and the next 16 bytes copied to
* the second cell. The 13th-16th and 29th-32nd bytes are mapped as padding
* components.
*
* <p> When enabled:
* The array just needs to have at least 24 bytes, with the first 12 bytes copied
* to the first cell of the Allocation, and the next 12 bytes copied to
* the second cell. There is no mapping for the padding components.
*
* <p> Similar to copying data to an Allocation from an array, when copying data from an
* Allocation to an array, the padding components for Vec3 Element cells will not be
* copied/mapped to the array if AutoPadding is enabled.
*
* <p> Default: Disabled.
*
* @param useAutoPadding True: enable AutoPadding; False: disable AutoPadding
*
*/
public void setAutoPadding(boolean useAutoPadding) {
mAutoPadding = useAutoPadding;
}
/**
* Get the size of the Allocation in bytes.
*
* @return size of the Allocation in bytes.
*
*/
public int getBytesSize() {
if (mType.mDimYuv != 0) {
return (int)Math.ceil(mType.getCount() * mType.getElement().getBytesSize() * 1.5);
}
return mType.getCount() * mType.getElement().getBytesSize();
}
private void updateCacheInfo(Type t) {
mCurrentDimX = t.getX();
mCurrentDimY = t.getY();
mCurrentDimZ = t.getZ();
mCurrentCount = mCurrentDimX;
if (mCurrentDimY > 1) {
mCurrentCount *= mCurrentDimY;
}
if (mCurrentDimZ > 1) {
mCurrentCount *= mCurrentDimZ;
}
}
private void setBitmap(Bitmap b) {
mBitmap = b;
}
Allocation(long id, RenderScript rs, Type t, int usage) {
super(id, rs);
if ((usage & ~(USAGE_SCRIPT |
USAGE_GRAPHICS_TEXTURE |
USAGE_GRAPHICS_VERTEX |
USAGE_GRAPHICS_CONSTANTS |
USAGE_GRAPHICS_RENDER_TARGET |
USAGE_IO_INPUT |
USAGE_IO_OUTPUT |
USAGE_SHARED)) != 0) {
throw new RSIllegalArgumentException("Unknown usage specified.");
}
if ((usage & USAGE_IO_INPUT) != 0) {
mWriteAllowed = false;
if ((usage & ~(USAGE_IO_INPUT |
USAGE_GRAPHICS_TEXTURE |
USAGE_SCRIPT)) != 0) {
throw new RSIllegalArgumentException("Invalid usage combination.");
}
}
mType = t;
mUsage = usage;
if (t != null) {
// TODO: A3D doesn't have Type info during creation, so we can't
// calculate the size ahead of time. We can possibly add a method
// to update the size in the future if it seems reasonable.
mSize = mType.getCount() * mType.getElement().getBytesSize();
updateCacheInfo(t);
}
try {
RenderScript.registerNativeAllocation.invoke(RenderScript.sRuntime, mSize);
} catch (Exception e) {
Log.e(RenderScript.LOG_TAG, "Couldn't invoke registerNativeAllocation:" + e);
throw new RSRuntimeException("Couldn't invoke registerNativeAllocation:" + e);
}
guard.open("destroy");
}
Allocation(long id, RenderScript rs, Type t, boolean owningType, int usage, MipmapControl mips) {
this(id, rs, t, usage);
mOwningType = owningType;
mMipmapControl = mips;
}
protected void finalize() throws Throwable {
RenderScript.registerNativeFree.invoke(RenderScript.sRuntime, mSize);
super.finalize();
}
private void validateIsInt64() {
if ((mType.mElement.mType == Element.DataType.SIGNED_64) ||
(mType.mElement.mType == Element.DataType.UNSIGNED_64)) {
return;
}
throw new RSIllegalArgumentException(
"64 bit integer source does not match allocation type " + mType.mElement.mType);
}
private void validateIsInt32() {
if ((mType.mElement.mType == Element.DataType.SIGNED_32) ||
(mType.mElement.mType == Element.DataType.UNSIGNED_32)) {
return;
}
throw new RSIllegalArgumentException(
"32 bit integer source does not match allocation type " + mType.mElement.mType);
}
private void validateIsInt16OrFloat16() {
if ((mType.mElement.mType == Element.DataType.SIGNED_16) ||
(mType.mElement.mType == Element.DataType.UNSIGNED_16) ||
(mType.mElement.mType == Element.DataType.FLOAT_16)) {
return;
}
throw new RSIllegalArgumentException(
"16 bit integer source does not match allocation type " + mType.mElement.mType);
}
private void validateIsInt8() {
if ((mType.mElement.mType == Element.DataType.SIGNED_8) ||
(mType.mElement.mType == Element.DataType.UNSIGNED_8)) {
return;
}
throw new RSIllegalArgumentException(
"8 bit integer source does not match allocation type " + mType.mElement.mType);
}
private void validateIsFloat32() {
if (mType.mElement.mType == Element.DataType.FLOAT_32) {
return;
}
throw new RSIllegalArgumentException(
"32 bit float source does not match allocation type " + mType.mElement.mType);
}
private void validateIsFloat64() {
if (mType.mElement.mType == Element.DataType.FLOAT_64) {
return;
}
throw new RSIllegalArgumentException(
"64 bit float source does not match allocation type " + mType.mElement.mType);
}
private void validateIsObject() {
if ((mType.mElement.mType == Element.DataType.RS_ELEMENT) ||
(mType.mElement.mType == Element.DataType.RS_TYPE) ||
(mType.mElement.mType == Element.DataType.RS_ALLOCATION) ||
(mType.mElement.mType == Element.DataType.RS_SAMPLER) ||
(mType.mElement.mType == Element.DataType.RS_SCRIPT) ||
(mType.mElement.mType == Element.DataType.RS_MESH) ||
(mType.mElement.mType == Element.DataType.RS_PROGRAM_FRAGMENT) ||
(mType.mElement.mType == Element.DataType.RS_PROGRAM_VERTEX) ||
(mType.mElement.mType == Element.DataType.RS_PROGRAM_RASTER) ||
(mType.mElement.mType == Element.DataType.RS_PROGRAM_STORE)) {
return;
}
throw new RSIllegalArgumentException(
"Object source does not match allocation type " + mType.mElement.mType);
}
@Override
void updateFromNative() {
super.updateFromNative();
long typeID = mRS.nAllocationGetType(getID(mRS));
if(typeID != 0) {
mType = new Type(typeID, mRS);
mType.updateFromNative();
updateCacheInfo(mType);
}
}
/**
* Get the {@link android.renderscript.Type} of the Allocation.
*
* @return Type
*
*/
public Type getType() {
return mType;
}
/**
* Propagate changes from one usage of the Allocation to the
* other usages of the Allocation.
*
*/
public void syncAll(int srcLocation) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "syncAll");
switch (srcLocation) {
case USAGE_GRAPHICS_TEXTURE:
case USAGE_SCRIPT:
if ((mUsage & USAGE_SHARED) != 0) {
copyFrom(mBitmap);
}
break;
case USAGE_GRAPHICS_CONSTANTS:
case USAGE_GRAPHICS_VERTEX:
break;
case USAGE_SHARED:
if ((mUsage & USAGE_SHARED) != 0) {
copyTo(mBitmap);
}
break;
default:
throw new RSIllegalArgumentException("Source must be exactly one usage type.");
}
mRS.validate();
mRS.nAllocationSyncAll(getIDSafe(), srcLocation);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Send a buffer to the output stream. The contents of the Allocation will
* be undefined after this operation. This operation is only valid if {@link
* #USAGE_IO_OUTPUT} is set on the Allocation.
*
*
*/
public void ioSend() {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "ioSend");
if ((mUsage & USAGE_IO_OUTPUT) == 0) {
throw new RSIllegalArgumentException(
"Can only send buffer if IO_OUTPUT usage specified.");
}
mRS.validate();
mRS.nAllocationIoSend(getID(mRS));
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Receive the latest input into the Allocation. This operation
* is only valid if {@link #USAGE_IO_INPUT} is set on the Allocation.
*
*/
public void ioReceive() {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "ioReceive");
if ((mUsage & USAGE_IO_INPUT) == 0) {
throw new RSIllegalArgumentException(
"Can only receive if IO_INPUT usage specified.");
}
mRS.validate();
mTimeStamp = mRS.nAllocationIoReceive(getID(mRS));
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Copy an array of RS objects to the Allocation.
*
* @param d Source array.
*/
public void copyFrom(BaseObj[] d) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copyFrom");
mRS.validate();
validateIsObject();
if (d.length != mCurrentCount) {
throw new RSIllegalArgumentException("Array size mismatch, allocation sizeX = " +
mCurrentCount + ", array length = " + d.length);
}
if (RenderScript.sPointerSize == 8) {
long i[] = new long[d.length * 4];
for (int ct=0; ct < d.length; ct++) {
i[ct * 4] = d[ct].getID(mRS);
}
copy1DRangeFromUnchecked(0, mCurrentCount, i);
} else {
int i[] = new int[d.length];
for (int ct=0; ct < d.length; ct++) {
i[ct] = (int) d[ct].getID(mRS);
}
copy1DRangeFromUnchecked(0, mCurrentCount, i);
}
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
private void validateBitmapFormat(Bitmap b) {
Bitmap.Config bc = b.getConfig();
if (bc == null) {
throw new RSIllegalArgumentException("Bitmap has an unsupported format for this operation");
}
switch (bc) {
case ALPHA_8:
if (mType.getElement().mKind != Element.DataKind.PIXEL_A) {
throw new RSIllegalArgumentException("Allocation kind is " +
mType.getElement().mKind + ", type " +
mType.getElement().mType +
" of " + mType.getElement().getBytesSize() +
" bytes, passed bitmap was " + bc);
}
break;
case ARGB_8888:
if ((mType.getElement().mKind != Element.DataKind.PIXEL_RGBA) ||
(mType.getElement().getBytesSize() != 4)) {
throw new RSIllegalArgumentException("Allocation kind is " +
mType.getElement().mKind + ", type " +
mType.getElement().mType +
" of " + mType.getElement().getBytesSize() +
" bytes, passed bitmap was " + bc);
}
break;
case RGB_565:
if ((mType.getElement().mKind != Element.DataKind.PIXEL_RGB) ||
(mType.getElement().getBytesSize() != 2)) {
throw new RSIllegalArgumentException("Allocation kind is " +
mType.getElement().mKind + ", type " +
mType.getElement().mType +
" of " + mType.getElement().getBytesSize() +
" bytes, passed bitmap was " + bc);
}
break;
case ARGB_4444:
if ((mType.getElement().mKind != Element.DataKind.PIXEL_RGBA) ||
(mType.getElement().getBytesSize() != 2)) {
throw new RSIllegalArgumentException("Allocation kind is " +
mType.getElement().mKind + ", type " +
mType.getElement().mType +
" of " + mType.getElement().getBytesSize() +
" bytes, passed bitmap was " + bc);
}
break;
}
}
private void validateBitmapSize(Bitmap b) {
if((mCurrentDimX != b.getWidth()) || (mCurrentDimY != b.getHeight())) {
throw new RSIllegalArgumentException("Cannot update allocation from bitmap, sizes mismatch");
}
}
private void copyFromUnchecked(Object array, Element.DataType dt, int arrayLen) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copyFromUnchecked");
mRS.validate();
if (mCurrentDimZ > 0) {
copy3DRangeFromUnchecked(0, 0, 0, mCurrentDimX, mCurrentDimY, mCurrentDimZ, array, dt, arrayLen);
} else if (mCurrentDimY > 0) {
copy2DRangeFromUnchecked(0, 0, mCurrentDimX, mCurrentDimY, array, dt, arrayLen);
} else {
copy1DRangeFromUnchecked(0, mCurrentCount, array, dt, arrayLen);
}
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Copy into this Allocation from an array. This method does not guarantee
* that the Allocation is compatible with the input buffer; it copies memory
* without reinterpretation.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param array The source array
*/
public void copyFromUnchecked(Object array) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copyFromUnchecked");
copyFromUnchecked(array, validateObjectIsPrimitiveArray(array, false),
java.lang.reflect.Array.getLength(array));
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Copy into this Allocation from an array. This method does not guarantee
* that the Allocation is compatible with the input buffer; it copies memory
* without reinterpretation.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param d the source array
*/
public void copyFromUnchecked(int[] d) {
copyFromUnchecked(d, Element.DataType.SIGNED_32, d.length);
}
/**
* Copy into this Allocation from an array. This method does not guarantee
* that the Allocation is compatible with the input buffer; it copies memory
* without reinterpretation.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param d the source array
*/
public void copyFromUnchecked(short[] d) {
copyFromUnchecked(d, Element.DataType.SIGNED_16, d.length);
}
/**
* Copy into this Allocation from an array. This method does not guarantee
* that the Allocation is compatible with the input buffer; it copies memory
* without reinterpretation.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param d the source array
*/
public void copyFromUnchecked(byte[] d) {
copyFromUnchecked(d, Element.DataType.SIGNED_8, d.length);
}
/**
* Copy into this Allocation from an array. This method does not guarantee
* that the Allocation is compatible with the input buffer; it copies memory
* without reinterpretation.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param d the source array
*/
public void copyFromUnchecked(float[] d) {
copyFromUnchecked(d, Element.DataType.FLOAT_32, d.length);
}
/**
* Copy into this Allocation from an array. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} does not match the array's
* primitive type.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param array The source array
*/
public void copyFrom(Object array) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copyFrom");
copyFromUnchecked(array, validateObjectIsPrimitiveArray(array, true),
java.lang.reflect.Array.getLength(array));
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Copy into this Allocation from an array. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is not a 32 bit integer nor a vector of 32 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param d the source array
*/
public void copyFrom(int[] d) {
validateIsInt32();
copyFromUnchecked(d, Element.DataType.SIGNED_32, d.length);
}
/**
* Copy into this Allocation from an array. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is not a 16 bit integer nor a vector of 16 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param d the source array
*/
public void copyFrom(short[] d) {
validateIsInt16OrFloat16();
copyFromUnchecked(d, Element.DataType.SIGNED_16, d.length);
}
/**
* Copy into this Allocation from an array. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is not an 8 bit integer nor a vector of 8 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param d the source array
*/
public void copyFrom(byte[] d) {
validateIsInt8();
copyFromUnchecked(d, Element.DataType.SIGNED_8, d.length);
}
/**
* Copy into this Allocation from an array. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is neither a 32 bit float nor a vector of
* 32 bit floats {@link android.renderscript.Element.DataType}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param d the source array
*/
public void copyFrom(float[] d) {
validateIsFloat32();
copyFromUnchecked(d, Element.DataType.FLOAT_32, d.length);
}
/**
* Copy into an Allocation from a {@link android.graphics.Bitmap}. The
* height, width, and format of the bitmap must match the existing
* allocation.
*
* <p>If the {@link android.graphics.Bitmap} is the same as the {@link
* android.graphics.Bitmap} used to create the Allocation with {@link
* #createFromBitmap} and {@link #USAGE_SHARED} is set on the Allocation,
* this will synchronize the Allocation with the latest data from the {@link
* android.graphics.Bitmap}, potentially avoiding the actual copy.</p>
*
* @param b the source bitmap
*/
public void copyFrom(Bitmap b) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copyFrom");
mRS.validate();
if (b.getConfig() == null) {
Bitmap newBitmap = Bitmap.createBitmap(b.getWidth(), b.getHeight(), Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(newBitmap);
c.drawBitmap(b, 0, 0, null);
copyFrom(newBitmap);
return;
}
validateBitmapSize(b);
validateBitmapFormat(b);
mRS.nAllocationCopyFromBitmap(getID(mRS), b);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Copy an Allocation from an Allocation. The types of both allocations
* must be identical.
*
* @param a the source allocation
*/
public void copyFrom(Allocation a) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copyFrom");
mRS.validate();
if (!mType.equals(a.getType())) {
throw new RSIllegalArgumentException("Types of allocations must match.");
}
copy2DRangeFrom(0, 0, mCurrentDimX, mCurrentDimY, a, 0, 0);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* This is only intended to be used by auto-generated code reflected from
* the RenderScript script files and should not be used by developers.
*
* @param xoff
* @param fp
*/
public void setFromFieldPacker(int xoff, FieldPacker fp) {
mRS.validate();
int eSize = mType.mElement.getBytesSize();
final byte[] data = fp.getData();
int data_length = fp.getPos();
int count = data_length / eSize;
if ((eSize * count) != data_length) {
throw new RSIllegalArgumentException("Field packer length " + data_length +
" not divisible by element size " + eSize + ".");
}
copy1DRangeFromUnchecked(xoff, count, data);
}
/**
* This is only intended to be used by auto-generated code reflected from
* the RenderScript script files and should not be used by developers.
*
* @param xoff
* @param component_number
* @param fp
*/
public void setFromFieldPacker(int xoff, int component_number, FieldPacker fp) {
setFromFieldPacker(xoff, 0, 0, component_number, fp);
}
/**
* This is only intended to be used by auto-generated code reflected from
* the RenderScript script files and should not be used by developers.
*
* @param xoff
* @param yoff
* @param zoff
* @param component_number
* @param fp
*/
public void setFromFieldPacker(int xoff, int yoff, int zoff, int component_number, FieldPacker fp) {
mRS.validate();
if (component_number >= mType.mElement.mElements.length) {
throw new RSIllegalArgumentException("Component_number " + component_number + " out of range.");
}
if(xoff < 0) {
throw new RSIllegalArgumentException("Offset x must be >= 0.");
}
if(yoff < 0) {
throw new RSIllegalArgumentException("Offset y must be >= 0.");
}
if(zoff < 0) {
throw new RSIllegalArgumentException("Offset z must be >= 0.");
}
final byte[] data = fp.getData();
int data_length = fp.getPos();
int eSize = mType.mElement.mElements[component_number].getBytesSize();
eSize *= mType.mElement.mArraySizes[component_number];
if (data_length != eSize) {
throw new RSIllegalArgumentException("Field packer sizelength " + data_length +
" does not match component size " + eSize + ".");
}
mRS.nAllocationElementData(getIDSafe(), xoff, yoff, zoff, mSelectedLOD,
component_number, data, data_length);
}
private void data1DChecks(int off, int count, int len, int dataSize, boolean usePadding) {
mRS.validate();
if(off < 0) {
throw new RSIllegalArgumentException("Offset must be >= 0.");
}
if(count < 1) {
throw new RSIllegalArgumentException("Count must be >= 1.");
}
if((off + count) > mCurrentCount) {
throw new RSIllegalArgumentException("Overflow, Available count " + mCurrentCount +
", got " + count + " at offset " + off + ".");
}
if(usePadding) {
if(len < dataSize / 4 * 3) {
throw new RSIllegalArgumentException("Array too small for allocation type.");
}
} else {
if(len < dataSize) {
throw new RSIllegalArgumentException("Array too small for allocation type.");
}
}
}
/**
* Generate a mipmap chain. This is only valid if the Type of the Allocation
* includes mipmaps.
*
* <p>This function will generate a complete set of mipmaps from the top
* level LOD and place them into the script memory space.</p>
*
* <p>If the Allocation is also using other memory spaces, a call to {@link
* #syncAll syncAll(Allocation.USAGE_SCRIPT)} is required.</p>
*/
public void generateMipmaps() {
mRS.nAllocationGenerateMipmaps(getID(mRS));
}
private void copy1DRangeFromUnchecked(int off, int count, Object array,
Element.DataType dt, int arrayLen) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copy1DRangeFromUnchecked");
final int dataSize = mType.mElement.getBytesSize() * count;
// AutoPadding for Vec3 Element
boolean usePadding = false;
if (mAutoPadding && (mType.getElement().getVectorSize() == 3)) {
usePadding = true;
}
data1DChecks(off, count, arrayLen * dt.mSize, dataSize, usePadding);
mRS.nAllocationData1D(getIDSafe(), off, mSelectedLOD, count, array, dataSize, dt,
mType.mElement.mType.mSize, usePadding);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Copy an array into a 1D region of this Allocation. This method does not
* guarantee that the Allocation is compatible with the input buffer.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param array The source array
*/
public void copy1DRangeFromUnchecked(int off, int count, Object array) {
copy1DRangeFromUnchecked(off, count, array,
validateObjectIsPrimitiveArray(array, false),
java.lang.reflect.Array.getLength(array));
}
/**
* Copy an array into a 1D region of this Allocation. This method does not
* guarantee that the Allocation is compatible with the input buffer.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array
*/
public void copy1DRangeFromUnchecked(int off, int count, int[] d) {
copy1DRangeFromUnchecked(off, count, (Object)d, Element.DataType.SIGNED_32, d.length);
}
/**
* Copy an array into a 1D region of this Allocation. This method does not
* guarantee that the Allocation is compatible with the input buffer.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array
*/
public void copy1DRangeFromUnchecked(int off, int count, short[] d) {
copy1DRangeFromUnchecked(off, count, (Object)d, Element.DataType.SIGNED_16, d.length);
}
/**
* Copy an array into a 1D region of this Allocation. This method does not
* guarantee that the Allocation is compatible with the input buffer.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array
*/
public void copy1DRangeFromUnchecked(int off, int count, byte[] d) {
copy1DRangeFromUnchecked(off, count, (Object)d, Element.DataType.SIGNED_8, d.length);
}
/**
* Copy an array into a 1D region of this Allocation. This method does not
* guarantee that the Allocation is compatible with the input buffer.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array
*/
public void copy1DRangeFromUnchecked(int off, int count, float[] d) {
copy1DRangeFromUnchecked(off, count, (Object)d, Element.DataType.FLOAT_32, d.length);
}
/**
* Copy an array into a 1D region of this Allocation. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} does not match the component type
* of the array passed in.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param array The source array.
*/
public void copy1DRangeFrom(int off, int count, Object array) {
copy1DRangeFromUnchecked(off, count, array,
validateObjectIsPrimitiveArray(array, true),
java.lang.reflect.Array.getLength(array));
}
/**
* Copy an array into a 1D region of this Allocation. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is not an 32 bit integer nor a vector of 32 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array
*/
public void copy1DRangeFrom(int off, int count, int[] d) {
validateIsInt32();
copy1DRangeFromUnchecked(off, count, d, Element.DataType.SIGNED_32, d.length);
}
/**
* Copy an array into a 1D region of this Allocation. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is not an 16 bit integer nor a vector of 16 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array
*/
public void copy1DRangeFrom(int off, int count, short[] d) {
validateIsInt16OrFloat16();
copy1DRangeFromUnchecked(off, count, d, Element.DataType.SIGNED_16, d.length);
}
/**
* Copy an array into a 1D region of this Allocation. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is not an 8 bit integer nor a vector of 8 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array
*/
public void copy1DRangeFrom(int off, int count, byte[] d) {
validateIsInt8();
copy1DRangeFromUnchecked(off, count, d, Element.DataType.SIGNED_8, d.length);
}
/**
* Copy an array into a 1D region of this Allocation. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is neither a 32 bit float nor a vector of
* 32 bit floats {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array.
*/
public void copy1DRangeFrom(int off, int count, float[] d) {
validateIsFloat32();
copy1DRangeFromUnchecked(off, count, d, Element.DataType.FLOAT_32, d.length);
}
/**
* Copy part of an Allocation into this Allocation.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param data the source data allocation.
* @param dataOff off The offset of the first element in data to
* be copied.
*/
public void copy1DRangeFrom(int off, int count, Allocation data, int dataOff) {
Trace.traceBegin(RenderScript.TRACE_TAG, "copy1DRangeFrom");
mRS.nAllocationData2D(getIDSafe(), off, 0,
mSelectedLOD, mSelectedFace.mID,
count, 1, data.getID(mRS), dataOff, 0,
data.mSelectedLOD, data.mSelectedFace.mID);
Trace.traceEnd(RenderScript.TRACE_TAG);
}
private void validate2DRange(int xoff, int yoff, int w, int h) {
if (mAdaptedAllocation != null) {
} else {
if (xoff < 0 || yoff < 0) {
throw new RSIllegalArgumentException("Offset cannot be negative.");
}
if (h < 0 || w < 0) {
throw new RSIllegalArgumentException("Height or width cannot be negative.");
}
if (((xoff + w) > mCurrentDimX) || ((yoff + h) > mCurrentDimY)) {
throw new RSIllegalArgumentException("Updated region larger than allocation.");
}
}
}
void copy2DRangeFromUnchecked(int xoff, int yoff, int w, int h, Object array,
Element.DataType dt, int arrayLen) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copy2DRangeFromUnchecked");
mRS.validate();
validate2DRange(xoff, yoff, w, h);
final int dataSize = mType.mElement.getBytesSize() * w * h;
// AutoPadding for Vec3 Element
boolean usePadding = false;
int sizeBytes = arrayLen * dt.mSize;
if (mAutoPadding && (mType.getElement().getVectorSize() == 3)) {
if (dataSize / 4 * 3 > sizeBytes) {
throw new RSIllegalArgumentException("Array too small for allocation type.");
}
usePadding = true;
sizeBytes = dataSize;
} else {
if (dataSize > sizeBytes) {
throw new RSIllegalArgumentException("Array too small for allocation type.");
}
}
mRS.nAllocationData2D(getIDSafe(), xoff, yoff, mSelectedLOD, mSelectedFace.mID, w, h,
array, sizeBytes, dt,
mType.mElement.mType.mSize, usePadding);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Copy from an array into a rectangular region in this Allocation. The
* array is assumed to be tightly packed. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} does not match the input data type.
*
* <p> The size of the region is: w * h * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param xoff X offset of the region to update in this Allocation
* @param yoff Y offset of the region to update in this Allocation
* @param w Width of the region to update
* @param h Height of the region to update
* @param array Data to be placed into the Allocation
*/
public void copy2DRangeFrom(int xoff, int yoff, int w, int h, Object array) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copy2DRangeFrom");
copy2DRangeFromUnchecked(xoff, yoff, w, h, array,
validateObjectIsPrimitiveArray(array, true),
java.lang.reflect.Array.getLength(array));
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Copy from an array into a rectangular region in this Allocation. The
* array is assumed to be tightly packed. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is not an 8 bit integer nor a vector of 8 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: w * h * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param xoff X offset of the region to update in this Allocation
* @param yoff Y offset of the region to update in this Allocation
* @param w Width of the region to update
* @param h Height of the region to update
* @param data to be placed into the Allocation
*/
public void copy2DRangeFrom(int xoff, int yoff, int w, int h, byte[] data) {
validateIsInt8();
copy2DRangeFromUnchecked(xoff, yoff, w, h, data,
Element.DataType.SIGNED_8, data.length);
}
/**
* Copy from an array into a rectangular region in this Allocation. The
* array is assumed to be tightly packed. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is not a 16 bit integer nor a vector of 16 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: w * h * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param xoff X offset of the region to update in this Allocation
* @param yoff Y offset of the region to update in this Allocation
* @param w Width of the region to update
* @param h Height of the region to update
* @param data to be placed into the Allocation
*/
public void copy2DRangeFrom(int xoff, int yoff, int w, int h, short[] data) {
validateIsInt16OrFloat16();
copy2DRangeFromUnchecked(xoff, yoff, w, h, data,
Element.DataType.SIGNED_16, data.length);
}
/**
* Copy from an array into a rectangular region in this Allocation. The
* array is assumed to be tightly packed. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is not a 32 bit integer nor a vector of 32 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: w * h * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param xoff X offset of the region to update in this Allocation
* @param yoff Y offset of the region to update in this Allocation
* @param w Width of the region to update
* @param h Height of the region to update
* @param data to be placed into the Allocation
*/
public void copy2DRangeFrom(int xoff, int yoff, int w, int h, int[] data) {
validateIsInt32();
copy2DRangeFromUnchecked(xoff, yoff, w, h, data,
Element.DataType.SIGNED_32, data.length);
}
/**
* Copy from an array into a rectangular region in this Allocation. The
* array is assumed to be tightly packed. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is neither a 32 bit float nor a vector of
* 32 bit floats {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: w * h * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param xoff X offset of the region to update in this Allocation
* @param yoff Y offset of the region to update in this Allocation
* @param w Width of the region to update
* @param h Height of the region to update
* @param data to be placed into the Allocation
*/
public void copy2DRangeFrom(int xoff, int yoff, int w, int h, float[] data) {
validateIsFloat32();
copy2DRangeFromUnchecked(xoff, yoff, w, h, data,
Element.DataType.FLOAT_32, data.length);
}
/**
* Copy a rectangular region from an Allocation into a rectangular region in
* this Allocation.
*
* @param xoff X offset of the region in this Allocation
* @param yoff Y offset of the region in this Allocation
* @param w Width of the region to update.
* @param h Height of the region to update.
* @param data source Allocation.
* @param dataXoff X offset in source Allocation
* @param dataYoff Y offset in source Allocation
*/
public void copy2DRangeFrom(int xoff, int yoff, int w, int h,
Allocation data, int dataXoff, int dataYoff) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copy2DRangeFrom");
mRS.validate();
validate2DRange(xoff, yoff, w, h);
mRS.nAllocationData2D(getIDSafe(), xoff, yoff,
mSelectedLOD, mSelectedFace.mID,
w, h, data.getID(mRS), dataXoff, dataYoff,
data.mSelectedLOD, data.mSelectedFace.mID);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Copy a {@link android.graphics.Bitmap} into an Allocation. The height
* and width of the update will use the height and width of the {@link
* android.graphics.Bitmap}.
*
* @param xoff X offset of the region to update in this Allocation
* @param yoff Y offset of the region to update in this Allocation
* @param data the Bitmap to be copied
*/
public void copy2DRangeFrom(int xoff, int yoff, Bitmap data) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copy2DRangeFrom");
mRS.validate();
if (data.getConfig() == null) {
Bitmap newBitmap = Bitmap.createBitmap(data.getWidth(), data.getHeight(), Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(newBitmap);
c.drawBitmap(data, 0, 0, null);
copy2DRangeFrom(xoff, yoff, newBitmap);
return;
}
validateBitmapFormat(data);
validate2DRange(xoff, yoff, data.getWidth(), data.getHeight());
mRS.nAllocationData2D(getIDSafe(), xoff, yoff, mSelectedLOD, mSelectedFace.mID, data);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
private void validate3DRange(int xoff, int yoff, int zoff, int w, int h, int d) {
if (mAdaptedAllocation != null) {
} else {
if (xoff < 0 || yoff < 0 || zoff < 0) {
throw new RSIllegalArgumentException("Offset cannot be negative.");
}
if (h < 0 || w < 0 || d < 0) {
throw new RSIllegalArgumentException("Height or width cannot be negative.");
}
if (((xoff + w) > mCurrentDimX) || ((yoff + h) > mCurrentDimY) || ((zoff + d) > mCurrentDimZ)) {
throw new RSIllegalArgumentException("Updated region larger than allocation.");
}
}
}
/**
* Copy a rectangular region from the array into the allocation.
* The array is assumed to be tightly packed.
*
* The data type of the array is not required to be the same as
* the element data type.
*/
private void copy3DRangeFromUnchecked(int xoff, int yoff, int zoff, int w, int h, int d,
Object array, Element.DataType dt, int arrayLen) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copy3DRangeFromUnchecked");
mRS.validate();
validate3DRange(xoff, yoff, zoff, w, h, d);
final int dataSize = mType.mElement.getBytesSize() * w * h * d;
// AutoPadding for Vec3 Element
boolean usePadding = false;
int sizeBytes = arrayLen * dt.mSize;
if (mAutoPadding && (mType.getElement().getVectorSize() == 3)) {
if (dataSize / 4 * 3 > sizeBytes) {
throw new RSIllegalArgumentException("Array too small for allocation type.");
}
usePadding = true;
sizeBytes = dataSize;
} else {
if (dataSize > sizeBytes) {
throw new RSIllegalArgumentException("Array too small for allocation type.");
}
}
mRS.nAllocationData3D(getIDSafe(), xoff, yoff, zoff, mSelectedLOD, w, h, d,
array, sizeBytes, dt,
mType.mElement.mType.mSize, usePadding);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Copy from an array into a 3D region in this Allocation. The
* array is assumed to be tightly packed. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} does not match the input data type.
*
* <p> The size of the region is: w * h * d * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param xoff X offset of the region to update in this Allocation
* @param yoff Y offset of the region to update in this Allocation
* @param zoff Z offset of the region to update in this Allocation
* @param w Width of the region to update
* @param h Height of the region to update
* @param d Depth of the region to update
* @param array to be placed into the allocation
*/
public void copy3DRangeFrom(int xoff, int yoff, int zoff, int w, int h, int d, Object array) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copy3DRangeFrom");
copy3DRangeFromUnchecked(xoff, yoff, zoff, w, h, d, array,
validateObjectIsPrimitiveArray(array, true),
java.lang.reflect.Array.getLength(array));
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Copy a rectangular region into the allocation from another
* allocation.
*
* @param xoff X offset of the region to update in this Allocation
* @param yoff Y offset of the region to update in this Allocation
* @param zoff Z offset of the region to update in this Allocation
* @param w Width of the region to update.
* @param h Height of the region to update.
* @param d Depth of the region to update.
* @param data source allocation.
* @param dataXoff X offset of the region in the source Allocation
* @param dataYoff Y offset of the region in the source Allocation
* @param dataZoff Z offset of the region in the source Allocation
*/
public void copy3DRangeFrom(int xoff, int yoff, int zoff, int w, int h, int d,
Allocation data, int dataXoff, int dataYoff, int dataZoff) {
mRS.validate();
validate3DRange(xoff, yoff, zoff, w, h, d);
mRS.nAllocationData3D(getIDSafe(), xoff, yoff, zoff, mSelectedLOD,
w, h, d, data.getID(mRS), dataXoff, dataYoff, dataZoff,
data.mSelectedLOD);
}
/**
* Copy from the Allocation into a {@link android.graphics.Bitmap}. The
* bitmap must match the dimensions of the Allocation.
*
* @param b The bitmap to be set from the Allocation.
*/
public void copyTo(Bitmap b) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copyTo");
mRS.validate();
validateBitmapFormat(b);
validateBitmapSize(b);
mRS.nAllocationCopyToBitmap(getID(mRS), b);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
private void copyTo(Object array, Element.DataType dt, int arrayLen) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copyTo");
mRS.validate();
boolean usePadding = false;
if (mAutoPadding && (mType.getElement().getVectorSize() == 3)) {
usePadding = true;
}
if (usePadding) {
if (dt.mSize * arrayLen < mSize / 4 * 3) {
throw new RSIllegalArgumentException(
"Size of output array cannot be smaller than size of allocation.");
}
} else {
if (dt.mSize * arrayLen < mSize) {
throw new RSIllegalArgumentException(
"Size of output array cannot be smaller than size of allocation.");
}
}
mRS.nAllocationRead(getID(mRS), array, dt, mType.mElement.mType.mSize, usePadding);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Copy from the Allocation into an array. The method is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} does not match the input data type.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells will be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param array The array to be set from the Allocation.
*/
public void copyTo(Object array) {
copyTo(array, validateObjectIsPrimitiveArray(array, true),
java.lang.reflect.Array.getLength(array));
}
/**
* Copy from the Allocation into a byte array. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is neither an 8 bit integer nor a vector of 8 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells will be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param d The array to be set from the Allocation.
*/
public void copyTo(byte[] d) {
validateIsInt8();
copyTo(d, Element.DataType.SIGNED_8, d.length);
}
/**
* Copy from the Allocation into a short array. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is not a 16 bit integer nor a vector of 16 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells will be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param d The array to be set from the Allocation.
*/
public void copyTo(short[] d) {
validateIsInt16OrFloat16();
copyTo(d, Element.DataType.SIGNED_16, d.length);
}
/**
* Copy from the Allocation into a int array. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is not a 32 bit integer nor a vector of 32 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells will be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param d The array to be set from the Allocation.
*/
public void copyTo(int[] d) {
validateIsInt32();
copyTo(d, Element.DataType.SIGNED_32, d.length);
}
/**
* Copy from the Allocation into a float array. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is neither a 32 bit float nor a vector of
* 32 bit floats {@link android.renderscript.Element.DataType}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the Allocation {@link
* #getBytesSize getBytesSize()}.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells will be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the Allocation {@link #getBytesSize getBytesSize()}. The padding bytes for
* the cells must not be part of the array.
*
* @param d The array to be set from the Allocation.
*/
public void copyTo(float[] d) {
validateIsFloat32();
copyTo(d, Element.DataType.FLOAT_32, d.length);
}
/**
* @hide
*
* This is only intended to be used by auto-generated code reflected from
* the RenderScript script files and should not be used by developers.
*
* @param xoff
* @param yoff
* @param zoff
* @param component_number
* @param fp
*/
public void copyToFieldPacker(int xoff, int yoff, int zoff, int component_number, FieldPacker fp) {
mRS.validate();
if (component_number >= mType.mElement.mElements.length) {
throw new RSIllegalArgumentException("Component_number " + component_number + " out of range.");
}
if(xoff < 0) {
throw new RSIllegalArgumentException("Offset x must be >= 0.");
}
if(yoff < 0) {
throw new RSIllegalArgumentException("Offset y must be >= 0.");
}
if(zoff < 0) {
throw new RSIllegalArgumentException("Offset z must be >= 0.");
}
final byte[] data = fp.getData();
int data_length = data.length;
int eSize = mType.mElement.mElements[component_number].getBytesSize();
eSize *= mType.mElement.mArraySizes[component_number];
if (data_length != eSize) {
throw new RSIllegalArgumentException("Field packer sizelength " + data_length +
" does not match component size " + eSize + ".");
}
mRS.nAllocationElementRead(getIDSafe(), xoff, yoff, zoff, mSelectedLOD,
component_number, data, data_length);
}
/**
* Resize a 1D allocation. The contents of the allocation are preserved.
* If new elements are allocated objects are created with null contents and
* the new region is otherwise undefined.
*
* <p>If the new region is smaller the references of any objects outside the
* new region will be released.</p>
*
* <p>A new type will be created with the new dimension.</p>
*
* @param dimX The new size of the allocation.
*
* @deprecated RenderScript objects should be immutable once created. The
* replacement is to create a new allocation and copy the contents. This
* function will throw an exception if API 21 or higher is used.
*/
public synchronized void resize(int dimX) {
if (mRS.getApplicationContext().getApplicationInfo().targetSdkVersion >= 21) {
throw new RSRuntimeException("Resize is not allowed in API 21+.");
}
if ((mType.getY() > 0)|| (mType.getZ() > 0) || mType.hasFaces() || mType.hasMipmaps()) {
throw new RSInvalidStateException("Resize only support for 1D allocations at this time.");
}
mRS.nAllocationResize1D(getID(mRS), dimX);
mRS.finish(); // Necessary because resize is fifoed and update is async.
long typeID = mRS.nAllocationGetType(getID(mRS));
// Sets zero the mID so that the finalizer of the old mType value won't
// destroy the native object that is being reused.
mType.setID(0);
mType = new Type(typeID, mRS);
mType.updateFromNative();
updateCacheInfo(mType);
}
private void copy1DRangeToUnchecked(int off, int count, Object array,
Element.DataType dt, int arrayLen) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copy1DRangeToUnchecked");
final int dataSize = mType.mElement.getBytesSize() * count;
// AutoPadding for Vec3 Element
boolean usePadding = false;
if (mAutoPadding && (mType.getElement().getVectorSize() == 3)) {
usePadding = true;
}
data1DChecks(off, count, arrayLen * dt.mSize, dataSize, usePadding);
mRS.nAllocationRead1D(getIDSafe(), off, mSelectedLOD, count, array, dataSize, dt,
mType.mElement.mType.mSize, usePadding);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Copy a 1D region of this Allocation into an array. This method does not
* guarantee that the Allocation is compatible with the input buffer.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param array The dest array
*/
public void copy1DRangeToUnchecked(int off, int count, Object array) {
copy1DRangeToUnchecked(off, count, array,
validateObjectIsPrimitiveArray(array, false),
java.lang.reflect.Array.getLength(array));
}
/**
* Copy a 1D region of this Allocation into an array. This method does not
* guarantee that the Allocation is compatible with the input buffer.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array
*/
public void copy1DRangeToUnchecked(int off, int count, int[] d) {
copy1DRangeToUnchecked(off, count, (Object)d, Element.DataType.SIGNED_32, d.length);
}
/**
* Copy a 1D region of this Allocation into an array. This method does not
* guarantee that the Allocation is compatible with the input buffer.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array
*/
public void copy1DRangeToUnchecked(int off, int count, short[] d) {
copy1DRangeToUnchecked(off, count, (Object)d, Element.DataType.SIGNED_16, d.length);
}
/**
* Copy a 1D region of this Allocation into an array. This method does not
* guarantee that the Allocation is compatible with the input buffer.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array
*/
public void copy1DRangeToUnchecked(int off, int count, byte[] d) {
copy1DRangeToUnchecked(off, count, (Object)d, Element.DataType.SIGNED_8, d.length);
}
/**
* Copy a 1D region of this Allocation into an array. This method does not
* guarantee that the Allocation is compatible with the input buffer.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array
*/
public void copy1DRangeToUnchecked(int off, int count, float[] d) {
copy1DRangeToUnchecked(off, count, (Object)d, Element.DataType.FLOAT_32, d.length);
}
/**
* Copy a 1D region of this Allocation into an array. This method is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} does not match the component type
* of the array passed in.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param array The source array.
*/
public void copy1DRangeTo(int off, int count, Object array) {
copy1DRangeToUnchecked(off, count, array,
validateObjectIsPrimitiveArray(array, true),
java.lang.reflect.Array.getLength(array));
}
/**
* Copy a 1D region of this Allocation into an array. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is neither a 32 bit integer nor a vector of 32 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array
*/
public void copy1DRangeTo(int off, int count, int[] d) {
validateIsInt32();
copy1DRangeToUnchecked(off, count, d, Element.DataType.SIGNED_32, d.length);
}
/**
* Copy a 1D region of this Allocation into an array. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is neither a 16 bit integer nor a vector of 16 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array
*/
public void copy1DRangeTo(int off, int count, short[] d) {
validateIsInt16OrFloat16();
copy1DRangeToUnchecked(off, count, d, Element.DataType.SIGNED_16, d.length);
}
/**
* Copy a 1D region of this Allocation into an array. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is neither an 8 bit integer nor a vector of 8 bit
* integers {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array
*/
public void copy1DRangeTo(int off, int count, byte[] d) {
validateIsInt8();
copy1DRangeToUnchecked(off, count, d, Element.DataType.SIGNED_8, d.length);
}
/**
* Copy a 1D region of this Allocation into an array. This variant is type checked
* and will generate exceptions if the Allocation's {@link
* android.renderscript.Element} is neither a 32 bit float nor a vector of
* 32 bit floats {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: count * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param off The offset of the first element to be copied.
* @param count The number of elements to be copied.
* @param d the source array.
*/
public void copy1DRangeTo(int off, int count, float[] d) {
validateIsFloat32();
copy1DRangeToUnchecked(off, count, d, Element.DataType.FLOAT_32, d.length);
}
void copy2DRangeToUnchecked(int xoff, int yoff, int w, int h, Object array,
Element.DataType dt, int arrayLen) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copy2DRangeToUnchecked");
mRS.validate();
validate2DRange(xoff, yoff, w, h);
final int dataSize = mType.mElement.getBytesSize() * w * h;
// AutoPadding for Vec3 Element
boolean usePadding = false;
int sizeBytes = arrayLen * dt.mSize;
if (mAutoPadding && (mType.getElement().getVectorSize() == 3)) {
if (dataSize / 4 * 3 > sizeBytes) {
throw new RSIllegalArgumentException("Array too small for allocation type.");
}
usePadding = true;
sizeBytes = dataSize;
} else {
if (dataSize > sizeBytes) {
throw new RSIllegalArgumentException("Array too small for allocation type.");
}
}
mRS.nAllocationRead2D(getIDSafe(), xoff, yoff, mSelectedLOD, mSelectedFace.mID, w, h,
array, sizeBytes, dt, mType.mElement.mType.mSize, usePadding);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Copy from a rectangular region in this Allocation into an array. This
* method is type checked and will generate exceptions if the Allocation's
* {@link android.renderscript.Element} does not match the component type
* of the array passed in.
*
* <p> The size of the region is: w * h * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param xoff X offset of the region to copy in this Allocation
* @param yoff Y offset of the region to copy in this Allocation
* @param w Width of the region to copy
* @param h Height of the region to copy
* @param array Dest Array to be copied into
*/
public void copy2DRangeTo(int xoff, int yoff, int w, int h, Object array) {
copy2DRangeToUnchecked(xoff, yoff, w, h, array,
validateObjectIsPrimitiveArray(array, true),
java.lang.reflect.Array.getLength(array));
}
/**
* Copy from a rectangular region in this Allocation into an array. This
* variant is type checked and will generate exceptions if the Allocation's
* {@link android.renderscript.Element} is neither an 8 bit integer nor a vector
* of 8 bit integers {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: w * h * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param xoff X offset of the region to copy in this Allocation
* @param yoff Y offset of the region to copy in this Allocation
* @param w Width of the region to copy
* @param h Height of the region to copy
* @param data Dest Array to be copied into
*/
public void copy2DRangeTo(int xoff, int yoff, int w, int h, byte[] data) {
validateIsInt8();
copy2DRangeToUnchecked(xoff, yoff, w, h, data,
Element.DataType.SIGNED_8, data.length);
}
/**
* Copy from a rectangular region in this Allocation into an array. This
* variant is type checked and will generate exceptions if the Allocation's
* {@link android.renderscript.Element} is neither a 16 bit integer nor a vector
* of 16 bit integers {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: w * h * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param xoff X offset of the region to copy in this Allocation
* @param yoff Y offset of the region to copy in this Allocation
* @param w Width of the region to copy
* @param h Height of the region to copy
* @param data Dest Array to be copied into
*/
public void copy2DRangeTo(int xoff, int yoff, int w, int h, short[] data) {
validateIsInt16OrFloat16();
copy2DRangeToUnchecked(xoff, yoff, w, h, data,
Element.DataType.SIGNED_16, data.length);
}
/**
* Copy from a rectangular region in this Allocation into an array. This
* variant is type checked and will generate exceptions if the Allocation's
* {@link android.renderscript.Element} is neither a 32 bit integer nor a vector
* of 32 bit integers {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: w * h * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param xoff X offset of the region to copy in this Allocation
* @param yoff Y offset of the region to copy in this Allocation
* @param w Width of the region to copy
* @param h Height of the region to copy
* @param data Dest Array to be copied into
*/
public void copy2DRangeTo(int xoff, int yoff, int w, int h, int[] data) {
validateIsInt32();
copy2DRangeToUnchecked(xoff, yoff, w, h, data,
Element.DataType.SIGNED_32, data.length);
}
/**
* Copy from a rectangular region in this Allocation into an array. This
* variant is type checked and will generate exceptions if the Allocation's
* {@link android.renderscript.Element} is neither a 32 bit float nor a vector
* of 32 bit floats {@link android.renderscript.Element.DataType}.
*
* <p> The size of the region is: w * h * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param xoff X offset of the region to copy in this Allocation
* @param yoff Y offset of the region to copy in this Allocation
* @param w Width of the region to copy
* @param h Height of the region to copy
* @param data Dest Array to be copied into
*/
public void copy2DRangeTo(int xoff, int yoff, int w, int h, float[] data) {
validateIsFloat32();
copy2DRangeToUnchecked(xoff, yoff, w, h, data,
Element.DataType.FLOAT_32, data.length);
}
/**
* Copy from a 3D region in this Allocation into an array. This method does
* not guarantee that the Allocation is compatible with the input buffer.
* The array is assumed to be tightly packed.
*
* The data type of the array is not required to be the same as
* the element data type.
*/
private void copy3DRangeToUnchecked(int xoff, int yoff, int zoff, int w, int h, int d,
Object array, Element.DataType dt, int arrayLen) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "copy3DRangeToUnchecked");
mRS.validate();
validate3DRange(xoff, yoff, zoff, w, h, d);
final int dataSize = mType.mElement.getBytesSize() * w * h * d;
// AutoPadding for Vec3 Element
boolean usePadding = false;
int sizeBytes = arrayLen * dt.mSize;
if (mAutoPadding && (mType.getElement().getVectorSize() == 3)) {
if (dataSize / 4 * 3 > sizeBytes) {
throw new RSIllegalArgumentException("Array too small for allocation type.");
}
usePadding = true;
sizeBytes = dataSize;
} else {
if (dataSize > sizeBytes) {
throw new RSIllegalArgumentException("Array too small for allocation type.");
}
}
mRS.nAllocationRead3D(getIDSafe(), xoff, yoff, zoff, mSelectedLOD, w, h, d,
array, sizeBytes, dt, mType.mElement.mType.mSize, usePadding);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/*
* Copy from a 3D region in this Allocation into an array. This
* method is type checked and will generate exceptions if the Allocation's
* {@link android.renderscript.Element} does not match the component type
* of the array passed in.
*
* <p> The size of the region is: w * h * d * {@link #getElement}.{@link
* Element#getBytesSize}.
*
* <p> If the Allocation does not have Vec3 Elements, then the size of the
* array in bytes must be at least the size of the region.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is disabled, then the size of the array in bytes must be at least the size
* of the region. The padding bytes for the cells must be part of the array.
*
* <p> If the Allocation has Vec3 Elements and {@link #setAutoPadding AutoPadding}
* is enabled, then the size of the array in bytes must be at least 3/4 the size
* of the region. The padding bytes for the cells must not be part of the array.
*
* @param xoff X offset of the region to copy in this Allocation
* @param yoff Y offset of the region to copy in this Allocation
* @param zoff Z offset of the region to copy in this Allocation
* @param w Width of the region to copy
* @param h Height of the region to copy
* @param d Depth of the region to copy
* @param array Dest Array to be copied into
*/
public void copy3DRangeTo(int xoff, int yoff, int zoff, int w, int h, int d, Object array) {
copy3DRangeToUnchecked(xoff, yoff, zoff, w, h, d, array,
validateObjectIsPrimitiveArray(array, true),
java.lang.reflect.Array.getLength(array));
}
// creation
static BitmapFactory.Options mBitmapOptions = new BitmapFactory.Options();
static {
mBitmapOptions.inScaled = false;
}
/**
* Creates a new Allocation with the given {@link
* android.renderscript.Type}, mipmap flag, and usage flags.
*
* @param type RenderScript type describing data layout
* @param mips specifies desired mipmap behaviour for the
* allocation
* @param usage bit field specifying how the Allocation is
* utilized
*/
static public Allocation createTyped(RenderScript rs, Type type, MipmapControl mips, int usage) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "createTyped");
rs.validate();
if (type.getID(rs) == 0) {
throw new RSInvalidStateException("Bad Type");
}
// TODO: What if there is an exception after this? The native allocation would leak.
long id = rs.nAllocationCreateTyped(type.getID(rs), mips.mID, usage, 0);
if (id == 0) {
throw new RSRuntimeException("Allocation creation failed.");
}
return new Allocation(id, rs, type, false, usage, mips);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Creates an Allocation with the size specified by the type and no mipmaps
* generated by default
*
* @param rs Context to which the allocation will belong.
* @param type renderscript type describing data layout
* @param usage bit field specifying how the allocation is
* utilized
*
* @return allocation
*/
static public Allocation createTyped(RenderScript rs, Type type, int usage) {
return createTyped(rs, type, MipmapControl.MIPMAP_NONE, usage);
}
/**
* Creates an Allocation for use by scripts with a given {@link
* android.renderscript.Type} and no mipmaps
*
* @param rs Context to which the Allocation will belong.
* @param type RenderScript Type describing data layout
*
* @return allocation
*/
static public Allocation createTyped(RenderScript rs, Type type) {
return createTyped(rs, type, MipmapControl.MIPMAP_NONE, USAGE_SCRIPT);
}
/**
* Creates an Allocation with a specified number of given elements
*
* @param rs Context to which the Allocation will belong.
* @param e Element to use in the Allocation
* @param count the number of Elements in the Allocation
* @param usage bit field specifying how the Allocation is
* utilized
*
* @return allocation
*/
static public Allocation createSized(RenderScript rs, Element e,
int count, int usage) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "createSized");
rs.validate();
Type.Builder b = new Type.Builder(rs, e);
b.setX(count);
Type t = b.create();
long id = rs.nAllocationCreateTyped(t.getID(rs), MipmapControl.MIPMAP_NONE.mID, usage, 0);
if (id == 0) {
throw new RSRuntimeException("Allocation creation failed.");
}
return new Allocation(id, rs, t, true, usage, MipmapControl.MIPMAP_NONE);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Creates an Allocation with a specified number of given elements
*
* @param rs Context to which the Allocation will belong.
* @param e Element to use in the Allocation
* @param count the number of Elements in the Allocation
*
* @return allocation
*/
static public Allocation createSized(RenderScript rs, Element e, int count) {
return createSized(rs, e, count, USAGE_SCRIPT);
}
static Element elementFromBitmap(RenderScript rs, Bitmap b) {
final Bitmap.Config bc = b.getConfig();
if (bc == Bitmap.Config.ALPHA_8) {
return Element.A_8(rs);
}
if (bc == Bitmap.Config.ARGB_4444) {
return Element.RGBA_4444(rs);
}
if (bc == Bitmap.Config.ARGB_8888) {
return Element.RGBA_8888(rs);
}
if (bc == Bitmap.Config.RGB_565) {
return Element.RGB_565(rs);
}
throw new RSInvalidStateException("Bad bitmap type: " + bc);
}
static Type typeFromBitmap(RenderScript rs, Bitmap b,
MipmapControl mip) {
Element e = elementFromBitmap(rs, b);
Type.Builder tb = new Type.Builder(rs, e);
tb.setX(b.getWidth());
tb.setY(b.getHeight());
tb.setMipmaps(mip == MipmapControl.MIPMAP_FULL);
return tb.create();
}
/**
* Creates an Allocation from a {@link android.graphics.Bitmap}.
*
* @param rs Context to which the allocation will belong.
* @param b Bitmap source for the allocation data
* @param mips specifies desired mipmap behaviour for the
* allocation
* @param usage bit field specifying how the allocation is
* utilized
*
* @return Allocation containing bitmap data
*
*/
static public Allocation createFromBitmap(RenderScript rs, Bitmap b,
MipmapControl mips,
int usage) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "createFromBitmap");
rs.validate();
// WAR undocumented color formats
if (b.getConfig() == null) {
if ((usage & USAGE_SHARED) != 0) {
throw new RSIllegalArgumentException("USAGE_SHARED cannot be used with a Bitmap that has a null config.");
}
Bitmap newBitmap = Bitmap.createBitmap(b.getWidth(), b.getHeight(), Bitmap.Config.ARGB_8888);
Canvas c = new Canvas(newBitmap);
c.drawBitmap(b, 0, 0, null);
return createFromBitmap(rs, newBitmap, mips, usage);
}
Type t = typeFromBitmap(rs, b, mips);
// enable optimized bitmap path only with no mipmap and script-only usage
if (mips == MipmapControl.MIPMAP_NONE &&
t.getElement().isCompatible(Element.RGBA_8888(rs)) &&
usage == (USAGE_SHARED | USAGE_SCRIPT | USAGE_GRAPHICS_TEXTURE)) {
long id = rs.nAllocationCreateBitmapBackedAllocation(t.getID(rs), mips.mID, b, usage);
if (id == 0) {
throw new RSRuntimeException("Load failed.");
}
// keep a reference to the Bitmap around to prevent GC
Allocation alloc = new Allocation(id, rs, t, true, usage, mips);
alloc.setBitmap(b);
return alloc;
}
long id = rs.nAllocationCreateFromBitmap(t.getID(rs), mips.mID, b, usage);
if (id == 0) {
throw new RSRuntimeException("Load failed.");
}
return new Allocation(id, rs, t, true, usage, mips);
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Gets or creates a ByteBuffer that contains the raw data of the current Allocation.
* <p> If the Allocation is created with USAGE_IO_INPUT, the returned ByteBuffer
* would contain the up-to-date data as READ ONLY.
* For a 2D or 3D Allocation, the raw data maybe padded so that each row of
* the Allocation has certain alignment. The size of each row including padding,
* called stride, can be queried using the {@link #getStride()} method.
*
* Note: Operating on the ByteBuffer of a destroyed Allocation will triger errors.
*
* @return ByteBuffer The ByteBuffer associated with raw data pointer of the Allocation.
*/
public ByteBuffer getByteBuffer() {
// Create a new ByteBuffer if it is not initialized or using IO_INPUT.
if (mType.hasFaces()) {
throw new RSInvalidStateException("Cubemap is not supported for getByteBuffer().");
}
if (mType.getYuv() == android.graphics.ImageFormat.NV21 ||
mType.getYuv() == android.graphics.ImageFormat.YV12 ||
mType.getYuv() == android.graphics.ImageFormat.YUV_420_888 ) {
throw new RSInvalidStateException("YUV format is not supported for getByteBuffer().");
}
if (mByteBuffer == null || (mUsage & USAGE_IO_INPUT) != 0) {
int xBytesSize = mType.getX() * mType.getElement().getBytesSize();
long[] stride = new long[1];
mByteBuffer = mRS.nAllocationGetByteBuffer(getID(mRS), stride, xBytesSize, mType.getY(), mType.getZ());
mByteBufferStride = stride[0];
}
if ((mUsage & USAGE_IO_INPUT) != 0) {
return mByteBuffer.asReadOnlyBuffer();
}
return mByteBuffer;
}
/**
* Creates a new Allocation Array with the given {@link
* android.renderscript.Type}, and usage flags.
* Note: If the input allocation is of usage: USAGE_IO_INPUT,
* the created Allocation will be sharing the same BufferQueue.
*
* @param rs RenderScript context
* @param t RenderScript type describing data layout
* @param usage bit field specifying how the Allocation is
* utilized
* @param numAlloc Number of Allocations in the array.
* @return Allocation[]
*/
public static Allocation[] createAllocations(RenderScript rs, Type t, int usage, int numAlloc) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "createAllocations");
rs.validate();
if (t.getID(rs) == 0) {
throw new RSInvalidStateException("Bad Type");
}
Allocation[] mAllocationArray = new Allocation[numAlloc];
mAllocationArray[0] = createTyped(rs, t, usage);
if ((usage & USAGE_IO_INPUT) != 0) {
if (numAlloc > MAX_NUMBER_IO_INPUT_ALLOC) {
mAllocationArray[0].destroy();
throw new RSIllegalArgumentException("Exceeds the max number of Allocations allowed: " +
MAX_NUMBER_IO_INPUT_ALLOC);
}
mAllocationArray[0].setupBufferQueue(numAlloc);;
}
for (int i=1; i<numAlloc; i++) {
mAllocationArray[i] = createFromAllocation(rs, mAllocationArray[0]);
}
return mAllocationArray;
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Creates a new Allocation with the given {@link
* android.renderscript.Allocation}. The same data layout of
* the input Allocation will be applied.
* <p> If the input allocation is of usage: USAGE_IO_INPUT, the created
* Allocation will be sharing the same BufferQueue.
*
* @param rs Context to which the allocation will belong.
* @param alloc RenderScript Allocation describing data layout.
* @return Allocation sharing the same data structure.
*/
static Allocation createFromAllocation(RenderScript rs, Allocation alloc) {
try {
Trace.traceBegin(RenderScript.TRACE_TAG, "createFromAllcation");
rs.validate();
if (alloc.getID(rs) == 0) {
throw new RSInvalidStateException("Bad input Allocation");
}
Type type = alloc.getType();
int usage = alloc.getUsage();
MipmapControl mips = alloc.getMipmap();
long id = rs.nAllocationCreateTyped(type.getID(rs), mips.mID, usage, 0);
if (id == 0) {
throw new RSRuntimeException("Allocation creation failed.");
}
Allocation outAlloc = new Allocation(id, rs, type, false, usage, mips);
if ((usage & USAGE_IO_INPUT) != 0) {
outAlloc.shareBufferQueue(alloc);
}
return outAlloc;
} finally {
Trace.traceEnd(RenderScript.TRACE_TAG);
}
}
/**
* Initialize BufferQueue with specified max number of buffers.
*/
void setupBufferQueue(int numAlloc) {
mRS.validate();
if ((mUsage & USAGE_IO_INPUT) == 0) {
throw new RSInvalidStateException("Allocation is not USAGE_IO_INPUT.");
}
mRS.nAllocationSetupBufferQueue(getID(mRS), numAlloc);
}
/**
* Share the BufferQueue with another {@link #USAGE_IO_INPUT} Allocation.
*
* @param alloc Allocation to associate with allocation
*/
void shareBufferQueue(Allocation alloc) {
mRS.validate();
if ((mUsage & USAGE_IO_INPUT) == 0) {
throw new RSInvalidStateException("Allocation is not USAGE_IO_INPUT.");
}
mGetSurfaceSurface = alloc.getSurface();
mRS.nAllocationShareBufferQueue(getID(mRS), alloc.getID(mRS));
}
/**
* Gets the stride of the Allocation.
* For a 2D or 3D Allocation, the raw data maybe padded so that each row of
* the Allocation has certain alignment. The size of each row including such
* padding is called stride.
*
* @return the stride. For 1D Allocation, the stride will be the number of
* bytes of this Allocation. For 2D and 3D Allocations, the stride
* will be the stride in X dimension measuring in bytes.
*/
public long getStride() {
if (mByteBufferStride == -1) {
getByteBuffer();
}
return mByteBufferStride;
}
/**
* Get the timestamp for the most recent buffer held by this Allocation.
* The timestamp is guaranteed to be unique and monotonically increasing.
* Default value: -1. The timestamp will be updated after each {@link
* #ioReceive ioReceive()} call.
*
* It can be used to identify the images by comparing the unique timestamps
* when used with {@link android.hardware.camera2} APIs.
* Example steps:
* 1. Save {@link android.hardware.camera2.TotalCaptureResult} when the
* capture is completed.
* 2. Get the timestamp after {@link #ioReceive ioReceive()} call.
* 3. Comparing totalCaptureResult.get(CaptureResult.SENSOR_TIMESTAMP) with
* alloc.getTimeStamp().
* @return long Timestamp associated with the buffer held by the Allocation.
*/
public long getTimeStamp() {
return mTimeStamp;
}
/**
* Returns the handle to a raw buffer that is being managed by the screen
* compositor. This operation is only valid for Allocations with {@link
* #USAGE_IO_INPUT}.
*
* @return Surface object associated with allocation
*
*/
public Surface getSurface() {
if ((mUsage & USAGE_IO_INPUT) == 0) {
throw new RSInvalidStateException("Allocation is not a surface texture.");
}
if (mGetSurfaceSurface == null) {
mGetSurfaceSurface = mRS.nAllocationGetSurface(getID(mRS));
}
return mGetSurfaceSurface;
}
/**
* Associate a {@link android.view.Surface} with this Allocation. This
* operation is only valid for Allocations with {@link #USAGE_IO_OUTPUT}.
*
* @param sur Surface to associate with allocation
*/
public void setSurface(Surface sur) {
mRS.validate();
if ((mUsage & USAGE_IO_OUTPUT) == 0) {
throw new RSInvalidStateException("Allocation is not USAGE_IO_OUTPUT.");
}
mRS.nAllocationSetSurface(getID(mRS), sur);
}
/**
* Creates an Allocation from a {@link android.graphics.Bitmap}.
*
* <p>With target API version 18 or greater, this Allocation will be created
* with {@link #USAGE_SHARED}, {@link #USAGE_SCRIPT}, and {@link
* #USAGE_GRAPHICS_TEXTURE}. With target API version 17 or lower, this
* Allocation will be created with {@link #USAGE_GRAPHICS_TEXTURE}.</p>
*
* @param rs Context to which the allocation will belong.
* @param b bitmap source for the allocation data
*
* @return Allocation containing bitmap data
*
*/
static public Allocation createFromBitmap(RenderScript rs, Bitmap b) {
if (rs.getApplicationContext().getApplicationInfo().targetSdkVersion >= 18) {
return createFromBitmap(rs, b, MipmapControl.MIPMAP_NONE,
USAGE_SHARED | USAGE_SCRIPT | USAGE_GRAPHICS_TEXTURE);
}
return createFromBitmap(rs, b, MipmapControl.MIPMAP_NONE,
USAGE_GRAPHICS_TEXTURE);
}
/**
* Creates a cubemap Allocation from a {@link android.graphics.Bitmap}
* containing the horizontal list of cube faces. Each face must be a square,
* have the same size as all other faces, and have a width that is a power
* of 2.
*
* @param rs Context to which the allocation will belong.
* @param b Bitmap with cubemap faces layed out in the following
* format: right, left, top, bottom, front, back
* @param mips specifies desired mipmap behaviour for the cubemap
* @param usage bit field specifying how the cubemap is utilized
*
* @return allocation containing cubemap data
*
*/
static public Allocation createCubemapFromBitmap(RenderScript rs, Bitmap b,
MipmapControl mips,
int usage) {
rs.validate();
int height = b.getHeight();
int width = b.getWidth();
if (width % 6 != 0) {
throw new RSIllegalArgumentException("Cubemap height must be multiple of 6");
}
if (width / 6 != height) {
throw new RSIllegalArgumentException("Only square cube map faces supported");
}
boolean isPow2 = (height & (height - 1)) == 0;
if (!isPow2) {
throw new RSIllegalArgumentException("Only power of 2 cube faces supported");
}
Element e = elementFromBitmap(rs, b);
Type.Builder tb = new Type.Builder(rs, e);
tb.setX(height);
tb.setY(height);
tb.setFaces(true);
tb.setMipmaps(mips == MipmapControl.MIPMAP_FULL);
Type t = tb.create();
long id = rs.nAllocationCubeCreateFromBitmap(t.getID(rs), mips.mID, b, usage);
if(id == 0) {
throw new RSRuntimeException("Load failed for bitmap " + b + " element " + e);
}
return new Allocation(id, rs, t, true, usage, mips);
}
/**
* Creates a non-mipmapped cubemap Allocation for use as a graphics texture
* from a {@link android.graphics.Bitmap} containing the horizontal list of
* cube faces. Each face must be a square, have the same size as all other
* faces, and have a width that is a power of 2.
*
* @param rs Context to which the allocation will belong.
* @param b bitmap with cubemap faces layed out in the following
* format: right, left, top, bottom, front, back
*
* @return allocation containing cubemap data
*
*/
static public Allocation createCubemapFromBitmap(RenderScript rs,
Bitmap b) {
return createCubemapFromBitmap(rs, b, MipmapControl.MIPMAP_NONE,
USAGE_GRAPHICS_TEXTURE);
}
/**
* Creates a cubemap Allocation from 6 {@link android.graphics.Bitmap}
* objects containing the cube faces. Each face must be a square, have the
* same size as all other faces, and have a width that is a power of 2.
*
* @param rs Context to which the allocation will belong.
* @param xpos cubemap face in the positive x direction
* @param xneg cubemap face in the negative x direction
* @param ypos cubemap face in the positive y direction
* @param yneg cubemap face in the negative y direction
* @param zpos cubemap face in the positive z direction
* @param zneg cubemap face in the negative z direction
* @param mips specifies desired mipmap behaviour for the cubemap
* @param usage bit field specifying how the cubemap is utilized
*
* @return allocation containing cubemap data
*
*/
static public Allocation createCubemapFromCubeFaces(RenderScript rs,
Bitmap xpos,
Bitmap xneg,
Bitmap ypos,
Bitmap yneg,
Bitmap zpos,
Bitmap zneg,
MipmapControl mips,
int usage) {
int height = xpos.getHeight();
if (xpos.getWidth() != height ||
xneg.getWidth() != height || xneg.getHeight() != height ||
ypos.getWidth() != height || ypos.getHeight() != height ||
yneg.getWidth() != height || yneg.getHeight() != height ||
zpos.getWidth() != height || zpos.getHeight() != height ||
zneg.getWidth() != height || zneg.getHeight() != height) {
throw new RSIllegalArgumentException("Only square cube map faces supported");
}
boolean isPow2 = (height & (height - 1)) == 0;
if (!isPow2) {
throw new RSIllegalArgumentException("Only power of 2 cube faces supported");
}
Element e = elementFromBitmap(rs, xpos);
Type.Builder tb = new Type.Builder(rs, e);
tb.setX(height);
tb.setY(height);
tb.setFaces(true);
tb.setMipmaps(mips == MipmapControl.MIPMAP_FULL);
Type t = tb.create();
Allocation cubemap = Allocation.createTyped(rs, t, mips, usage);
AllocationAdapter adapter = AllocationAdapter.create2D(rs, cubemap);
adapter.setFace(Type.CubemapFace.POSITIVE_X);
adapter.copyFrom(xpos);
adapter.setFace(Type.CubemapFace.NEGATIVE_X);
adapter.copyFrom(xneg);
adapter.setFace(Type.CubemapFace.POSITIVE_Y);
adapter.copyFrom(ypos);
adapter.setFace(Type.CubemapFace.NEGATIVE_Y);
adapter.copyFrom(yneg);
adapter.setFace(Type.CubemapFace.POSITIVE_Z);
adapter.copyFrom(zpos);
adapter.setFace(Type.CubemapFace.NEGATIVE_Z);
adapter.copyFrom(zneg);
return cubemap;
}
/**
* Creates a non-mipmapped cubemap Allocation for use as a sampler input
* from 6 {@link android.graphics.Bitmap} objects containing the cube
* faces. Each face must be a square, have the same size as all other faces,
* and have a width that is a power of 2.
*
* @param rs Context to which the allocation will belong.
* @param xpos cubemap face in the positive x direction
* @param xneg cubemap face in the negative x direction
* @param ypos cubemap face in the positive y direction
* @param yneg cubemap face in the negative y direction
* @param zpos cubemap face in the positive z direction
* @param zneg cubemap face in the negative z direction
*
* @return allocation containing cubemap data
*
*/
static public Allocation createCubemapFromCubeFaces(RenderScript rs,
Bitmap xpos,
Bitmap xneg,
Bitmap ypos,
Bitmap yneg,
Bitmap zpos,
Bitmap zneg) {
return createCubemapFromCubeFaces(rs, xpos, xneg, ypos, yneg,
zpos, zneg, MipmapControl.MIPMAP_NONE,
USAGE_GRAPHICS_TEXTURE);
}
/**
* Creates an Allocation from the Bitmap referenced
* by resource ID.
*
* @param rs Context to which the allocation will belong.
* @param res application resources
* @param id resource id to load the data from
* @param mips specifies desired mipmap behaviour for the
* allocation
* @param usage bit field specifying how the allocation is
* utilized
*
* @return Allocation containing resource data
*
*/
static public Allocation createFromBitmapResource(RenderScript rs,
Resources res,
int id,
MipmapControl mips,
int usage) {
rs.validate();
if ((usage & (USAGE_SHARED | USAGE_IO_INPUT | USAGE_IO_OUTPUT)) != 0) {
throw new RSIllegalArgumentException("Unsupported usage specified.");
}
Bitmap b = BitmapFactory.decodeResource(res, id);
Allocation alloc = createFromBitmap(rs, b, mips, usage);
b.recycle();
return alloc;
}
/**
* Creates a non-mipmapped Allocation to use as a graphics texture from the
* {@link android.graphics.Bitmap} referenced by resource ID.
*
* <p>With target API version 18 or greater, this allocation will be created
* with {@link #USAGE_SCRIPT} and {@link #USAGE_GRAPHICS_TEXTURE}. With
* target API version 17 or lower, this allocation will be created with
* {@link #USAGE_GRAPHICS_TEXTURE}.</p>
*
* @param rs Context to which the allocation will belong.
* @param res application resources
* @param id resource id to load the data from
*
* @return Allocation containing resource data
*
*/
static public Allocation createFromBitmapResource(RenderScript rs,
Resources res,
int id) {
if (rs.getApplicationContext().getApplicationInfo().targetSdkVersion >= 18) {
return createFromBitmapResource(rs, res, id,
MipmapControl.MIPMAP_NONE,
USAGE_SCRIPT | USAGE_GRAPHICS_TEXTURE);
}
return createFromBitmapResource(rs, res, id,
MipmapControl.MIPMAP_NONE,
USAGE_GRAPHICS_TEXTURE);
}
/**
* Creates an Allocation containing string data encoded in UTF-8 format.
*
* @param rs Context to which the allocation will belong.
* @param str string to create the allocation from
* @param usage bit field specifying how the allocaiton is
* utilized
*
*/
static public Allocation createFromString(RenderScript rs,
String str,
int usage) {
rs.validate();
byte[] allocArray = null;
try {
allocArray = str.getBytes("UTF-8");
Allocation alloc = Allocation.createSized(rs, Element.U8(rs), allocArray.length, usage);
alloc.copyFrom(allocArray);
return alloc;
}
catch (Exception e) {
throw new RSRuntimeException("Could not convert string to utf-8.");
}
}
/**
* Interface to handle notification when new buffers are available via
* {@link #USAGE_IO_INPUT}. An application will receive one notification
* when a buffer is available. Additional buffers will not trigger new
* notifications until a buffer is processed.
*/
public interface OnBufferAvailableListener {
public void onBufferAvailable(Allocation a);
}
/**
* Set a notification handler for {@link #USAGE_IO_INPUT}.
*
* @param callback instance of the OnBufferAvailableListener
* class to be called when buffer arrive.
*/
public void setOnBufferAvailableListener(OnBufferAvailableListener callback) {
synchronized(mAllocationMap) {
mAllocationMap.put(new Long(getID(mRS)), this);
mBufferNotifier = callback;
}
}
static void sendBufferNotification(long id) {
synchronized(mAllocationMap) {
Allocation a = mAllocationMap.get(new Long(id));
if ((a != null) && (a.mBufferNotifier != null)) {
a.mBufferNotifier.onBufferAvailable(a);
}
}
}
/**
* For USAGE_IO_OUTPUT, destroy() implies setSurface(null).
*
*/
@Override
public void destroy() {
if((mUsage & USAGE_IO_OUTPUT) != 0) {
setSurface(null);
}
if (mType != null && mOwningType) {
mType.destroy();
}
super.destroy();
}
}