/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package android.os;
import android.annotation.SystemApi;
import android.os.IUpdateEngine;
import android.os.IUpdateEngineCallback;
import android.os.RemoteException;
import android.util.Log;
/**
* UpdateEngine handles calls to the update engine which takes care of A/B OTA
* updates. It wraps up the update engine Binder APIs and exposes them as
* SystemApis, which will be called by the system app responsible for OTAs.
* On a Google device, this will be GmsCore.
*
* The minimal flow is:
* <ol>
* <li>Create a new UpdateEngine instance.
* <li>Call {@link #bind}, optionally providing callbacks.
* <li>Call {@link #applyPayload}.
* </ol>
*
* In addition, methods are provided to {@link #cancel} or
* {@link #suspend}/{@link #resume} application of an update.
*
* The APIs defined in this class and UpdateEngineCallback class must be in
* sync with the ones in
* system/update_engine/binder_bindings/android/os/IUpdateEngine.aidl and
* system/update_engine/binder_bindings/android/os/IUpdateEngineCallback.aidl.
*
* {@hide}
*/
@SystemApi
public class UpdateEngine {
private static final String TAG = "UpdateEngine";
private static final String UPDATE_ENGINE_SERVICE = "android.os.UpdateEngineService";
/**
* Error code from the update engine. Values must agree with the ones in
* system/update_engine/common/error_code.h.
*/
@SystemApi
public static final class ErrorCodeConstants {
public static final int SUCCESS = 0;
public static final int ERROR = 1;
public static final int FILESYSTEM_COPIER_ERROR = 4;
public static final int POST_INSTALL_RUNNER_ERROR = 5;
public static final int PAYLOAD_MISMATCHED_TYPE_ERROR = 6;
public static final int INSTALL_DEVICE_OPEN_ERROR = 7;
public static final int KERNEL_DEVICE_OPEN_ERROR = 8;
public static final int DOWNLOAD_TRANSFER_ERROR = 9;
public static final int PAYLOAD_HASH_MISMATCH_ERROR = 10;
public static final int PAYLOAD_SIZE_MISMATCH_ERROR = 11;
public static final int DOWNLOAD_PAYLOAD_VERIFICATION_ERROR = 12;
}
/**
* Update status code from the update engine. Values must agree with the
* ones in system/update_engine/client_library/include/update_engine/update_status.h.
*/
@SystemApi
public static final class UpdateStatusConstants {
public static final int IDLE = 0;
public static final int CHECKING_FOR_UPDATE = 1;
public static final int UPDATE_AVAILABLE = 2;
public static final int DOWNLOADING = 3;
public static final int VERIFYING = 4;
public static final int FINALIZING = 5;
public static final int UPDATED_NEED_REBOOT = 6;
public static final int REPORTING_ERROR_EVENT = 7;
public static final int ATTEMPTING_ROLLBACK = 8;
public static final int DISABLED = 9;
}
private IUpdateEngine mUpdateEngine;
/**
* Creates a new instance.
*/
@SystemApi
public UpdateEngine() {
mUpdateEngine = IUpdateEngine.Stub.asInterface(
ServiceManager.getService(UPDATE_ENGINE_SERVICE));
}
/**
* Prepares this instance for use. The callback will be notified on any
* status change, and when the update completes. A handler can be supplied
* to control which thread runs the callback, or null.
*/
@SystemApi
public boolean bind(final UpdateEngineCallback callback, final Handler handler) {
IUpdateEngineCallback updateEngineCallback = new IUpdateEngineCallback.Stub() {
@Override
public void onStatusUpdate(final int status, final float percent) {
if (handler != null) {
handler.post(new Runnable() {
@Override
public void run() {
callback.onStatusUpdate(status, percent);
}
});
} else {
callback.onStatusUpdate(status, percent);
}
}
@Override
public void onPayloadApplicationComplete(final int errorCode) {
if (handler != null) {
handler.post(new Runnable() {
@Override
public void run() {
callback.onPayloadApplicationComplete(errorCode);
}
});
} else {
callback.onPayloadApplicationComplete(errorCode);
}
}
};
try {
return mUpdateEngine.bind(updateEngineCallback);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Equivalent to {@code bind(callback, null)}.
*/
@SystemApi
public boolean bind(final UpdateEngineCallback callback) {
return bind(callback, null);
}
/**
* Applies the payload found at the given {@code url}. For non-streaming
* updates, the URL can be a local file using the {@code file://} scheme.
*
* <p>The {@code offset} and {@code size} parameters specify the location
* of the payload within the file represented by the URL. This is useful
* if the downloadable package at the URL contains more than just the
* update_engine payload (such as extra metadata). This is true for
* Google's OTA system, where the URL points to a zip file in which the
* payload is stored uncompressed within the zip file alongside other
* data.
*
* <p>The {@code headerKeyValuePairs} parameter is used to pass metadata
* to update_engine. In Google's implementation, this is stored as
* {@code payload_properties.txt} in the zip file. It's generated by the
* script {@code system/update_engine/scripts/brillo_update_payload}.
* The complete list of keys and their documentation is in
* {@code system/update_engine/common/constants.cc}, but an example
* might be:
* <pre>
* String[] pairs = {
* "FILE_HASH=lURPCIkIAjtMOyB/EjQcl8zDzqtD6Ta3tJef6G/+z2k=",
* "FILE_SIZE=871903868",
* "METADATA_HASH=tBvj43QOB0Jn++JojcpVdbRLz0qdAuL+uTkSy7hokaw=",
* "METADATA_SIZE=70604"
* };
* </pre>
*/
@SystemApi
public void applyPayload(String url, long offset, long size, String[] headerKeyValuePairs) {
try {
mUpdateEngine.applyPayload(url, offset, size, headerKeyValuePairs);
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Permanently cancels an in-progress update.
*
* <p>See {@link #resetStatus} to undo a finshed update (only available
* before the updated system has been rebooted).
*
* <p>See {@link #suspend} for a way to temporarily stop an in-progress
* update with the ability to resume it later.
*/
@SystemApi
public void cancel() {
try {
mUpdateEngine.cancel();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Suspends an in-progress update. This can be undone by calling
* {@link #resume}.
*/
@SystemApi
public void suspend() {
try {
mUpdateEngine.suspend();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Resumes a suspended update.
*/
@SystemApi
public void resume() {
try {
mUpdateEngine.resume();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
/**
* Resets the bootable flag on the non-current partition and all internal
* update_engine state. This can be used after an unwanted payload has been
* successfully applied and the device has not yet been rebooted to signal
* that we no longer want to boot into that updated system. After this call
* completes, update_engine will no longer report
* {@code UPDATED_NEED_REBOOT}, so your callback can remove any outstanding
* notification that rebooting into the new system is possible.
*/
@SystemApi
public void resetStatus() {
try {
mUpdateEngine.resetStatus();
} catch (RemoteException e) {
throw e.rethrowFromSystemServer();
}
}
}