/*
* Copyright (C) 2015 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package com.android.systemui.egg;
import android.app.Activity;
import android.os.Bundle;
import android.view.View;
import android.view.ViewGroup;
import com.android.systemui.R;
public class MLandActivity extends Activity {
MLand mLand;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.mland);
mLand = (MLand) findViewById(R.id.world);
mLand.setScoreFieldHolder((ViewGroup) findViewById(R.id.scores));
final View welcome = findViewById(R.id.welcome);
mLand.setSplash(welcome);
final int numControllers = mLand.getGameControllers().size();
if (numControllers > 0) {
mLand.setupPlayers(numControllers);
}
}
public void updateSplashPlayers() {
final int N = mLand.getNumPlayers();
final View minus = findViewById(R.id.player_minus_button);
final View plus = findViewById(R.id.player_plus_button);
if (N == 1) {
minus.setVisibility(View.INVISIBLE);
plus.setVisibility(View.VISIBLE);
plus.requestFocus();
} else if (N == mLand.MAX_PLAYERS) {
minus.setVisibility(View.VISIBLE);
plus.setVisibility(View.INVISIBLE);
minus.requestFocus();
} else {
minus.setVisibility(View.VISIBLE);
plus.setVisibility(View.VISIBLE);
}
}
@Override
public void onPause() {
mLand.stop();
super.onPause();
}
@Override
public void onResume() {
super.onResume();
mLand.onAttachedToWindow(); // resets and starts animation
updateSplashPlayers();
mLand.showSplash();
}
public void playerMinus(View v) {
mLand.removePlayer();
updateSplashPlayers();
}
public void playerPlus(View v) {
mLand.addPlayer();
updateSplashPlayers();
}
public void startButtonPressed(View v) {
findViewById(R.id.player_minus_button).setVisibility(View.INVISIBLE);
findViewById(R.id.player_plus_button).setVisibility(View.INVISIBLE);
mLand.start(true);
}
}