/* //device/java/android/javax/microedition/khronos/opengles/GL11.java
**
** Copyright 2006, The Android Open Source Project
**
** Licensed under the Apache License, Version 2.0 (the "License");
** you may not use this file except in compliance with the License.
** You may obtain a copy of the License at
**
** http://www.apache.org/licenses/LICENSE-2.0
**
** Unless required by applicable law or agreed to in writing, software
** distributed under the License is distributed on an "AS IS" BASIS,
** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
** See the License for the specific language governing permissions and
** limitations under the License.
*/
// This source file is automatically generated
package javax.microedition.khronos.opengles;
public interface GL11 extends GL10 {
int GL_ACTIVE_TEXTURE = 0x84E0;
int GL_ADD_SIGNED = 0x8574;
int GL_ALPHA_SCALE = 0x0D1C;
int GL_ALPHA_TEST_FUNC = 0x0BC1;
int GL_ALPHA_TEST_REF = 0x0BC2;
int GL_ARRAY_BUFFER = 0x8892;
int GL_ARRAY_BUFFER_BINDING = 0x8894;
int GL_BLEND_DST = 0x0BE0;
int GL_BLEND_SRC = 0x0BE1;
int GL_BUFFER_ACCESS = 0x88BB;
int GL_BUFFER_SIZE = 0x8764;
int GL_BUFFER_USAGE = 0x8765;
int GL_CLIENT_ACTIVE_TEXTURE = 0x84E1;
int GL_CLIP_PLANE0 = 0x3000;
int GL_CLIP_PLANE1 = 0x3001;
int GL_CLIP_PLANE2 = 0x3002;
int GL_CLIP_PLANE3 = 0x3003;
int GL_CLIP_PLANE4 = 0x3004;
int GL_CLIP_PLANE5 = 0x3005;
int GL_COLOR_ARRAY_BUFFER_BINDING = 0x8898;
int GL_COLOR_ARRAY_POINTER = 0x8090;
int GL_COLOR_ARRAY_SIZE = 0x8081;
int GL_COLOR_ARRAY_STRIDE = 0x8083;
int GL_COLOR_ARRAY_TYPE = 0x8082;
int GL_COLOR_CLEAR_VALUE = 0x0C22;
int GL_COLOR_WRITEMASK = 0x0C23;
int GL_COMBINE = 0x8570;
int GL_COMBINE_ALPHA = 0x8572;
int GL_COMBINE_RGB = 0x8571;
int GL_CONSTANT = 0x8576;
int GL_COORD_REPLACE_OES = 0x8862;
int GL_CULL_FACE_MODE = 0x0B45;
int GL_CURRENT_COLOR = 0x0B00;
int GL_CURRENT_NORMAL = 0x0B02;
int GL_CURRENT_TEXTURE_COORDS = 0x0B03;
int GL_DEPTH_CLEAR_VALUE = 0x0B73;
int GL_DEPTH_FUNC = 0x0B74;
int GL_DEPTH_RANGE = 0x0B70;
int GL_DEPTH_WRITEMASK = 0x0B72;
int GL_DOT3_RGB = 0x86AE;
int GL_DOT3_RGBA = 0x86AF;
int GL_DYNAMIC_DRAW = 0x88E8;
int GL_ELEMENT_ARRAY_BUFFER = 0x8893;
int GL_ELEMENT_ARRAY_BUFFER_BINDING = 0x8895;
int GL_FRONT_FACE = 0x0B46;
int GL_GENERATE_MIPMAP = 0x8191;
int GL_GENERATE_MIPMAP_HINT = 0x8192;
int GL_INTERPOLATE = 0x8575;
int GL_LINE_WIDTH = 0x0B21;
int GL_LOGIC_OP_MODE = 0x0BF0;
int GL_MATRIX_MODE = 0x0BA0;
int GL_MAX_CLIP_PLANES = 0x0D32;
int GL_MODELVIEW_MATRIX = 0x0BA6;
int GL_MODELVIEW_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898D;
int GL_MODELVIEW_STACK_DEPTH = 0x0BA3;
int GL_NORMAL_ARRAY_BUFFER_BINDING = 0x8897;
int GL_NORMAL_ARRAY_POINTER = 0x808F;
int GL_NORMAL_ARRAY_STRIDE = 0x807F;
int GL_NORMAL_ARRAY_TYPE = 0x807E;
int GL_OPERAND0_ALPHA = 0x8598;
int GL_OPERAND0_RGB = 0x8590;
int GL_OPERAND1_ALPHA = 0x8599;
int GL_OPERAND1_RGB = 0x8591;
int GL_OPERAND2_ALPHA = 0x859A;
int GL_OPERAND2_RGB = 0x8592;
int GL_POINT_DISTANCE_ATTENUATION = 0x8129;
int GL_POINT_FADE_THRESHOLD_SIZE = 0x8128;
int GL_POINT_SIZE = 0x0B11;
int GL_POINT_SIZE_ARRAY_BUFFER_BINDING_OES = 0x8B9F;
int GL_POINT_SIZE_ARRAY_OES = 0x8B9C;
int GL_POINT_SIZE_ARRAY_POINTER_OES = 0x898C;
int GL_POINT_SIZE_ARRAY_STRIDE_OES = 0x898B;
int GL_POINT_SIZE_ARRAY_TYPE_OES = 0x898A;
int GL_POINT_SIZE_MAX = 0x8127;
int GL_POINT_SIZE_MIN = 0x8126;
int GL_POINT_SPRITE_OES = 0x8861;
int GL_POLYGON_OFFSET_FACTOR = 0x8038;
int GL_POLYGON_OFFSET_UNITS = 0x2A00;
int GL_PREVIOUS = 0x8578;
int GL_PRIMARY_COLOR = 0x8577;
int GL_PROJECTION_MATRIX = 0x0BA7;
int GL_PROJECTION_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898E;
int GL_PROJECTION_STACK_DEPTH = 0x0BA4;
int GL_RGB_SCALE = 0x8573;
int GL_SAMPLE_BUFFERS = 0x80A8;
int GL_SAMPLE_COVERAGE_INVERT = 0x80AB;
int GL_SAMPLE_COVERAGE_VALUE = 0x80AA;
int GL_SAMPLES = 0x80A9;
int GL_SCISSOR_BOX = 0x0C10;
int GL_SHADE_MODEL = 0x0B54;
int GL_SRC0_ALPHA = 0x8588;
int GL_SRC0_RGB = 0x8580;
int GL_SRC1_ALPHA = 0x8589;
int GL_SRC1_RGB = 0x8581;
int GL_SRC2_ALPHA = 0x858A;
int GL_SRC2_RGB = 0x8582;
int GL_STATIC_DRAW = 0x88E4;
int GL_STENCIL_CLEAR_VALUE = 0x0B91;
int GL_STENCIL_FAIL = 0x0B94;
int GL_STENCIL_FUNC = 0x0B92;
int GL_STENCIL_PASS_DEPTH_FAIL = 0x0B95;
int GL_STENCIL_PASS_DEPTH_PASS = 0x0B96;
int GL_STENCIL_REF = 0x0B97;
int GL_STENCIL_VALUE_MASK = 0x0B93;
int GL_STENCIL_WRITEMASK = 0x0B98;
int GL_SUBTRACT = 0x84E7;
int GL_TEXTURE_BINDING_2D = 0x8069;
int GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A;
int GL_TEXTURE_COORD_ARRAY_POINTER = 0x8092;
int GL_TEXTURE_COORD_ARRAY_SIZE = 0x8088;
int GL_TEXTURE_COORD_ARRAY_STRIDE = 0x808A;
int GL_TEXTURE_COORD_ARRAY_TYPE = 0x8089;
int GL_TEXTURE_MATRIX = 0x0BA8;
int GL_TEXTURE_MATRIX_FLOAT_AS_INT_BITS_OES = 0x898F;
int GL_TEXTURE_STACK_DEPTH = 0x0BA5;
int GL_VERTEX_ARRAY_BUFFER_BINDING = 0x8896;
int GL_VERTEX_ARRAY_POINTER = 0x808E;
int GL_VERTEX_ARRAY_SIZE = 0x807A;
int GL_VERTEX_ARRAY_STRIDE = 0x807C;
int GL_VERTEX_ARRAY_TYPE = 0x807B;
int GL_VIEWPORT = 0x0BA2;
int GL_WRITE_ONLY = 0x88B9;
void glGetPointerv(int pname, java.nio.Buffer[] params);
void glBindBuffer(
int target,
int buffer
);
void glBufferData(
int target,
int size,
java.nio.Buffer data,
int usage
);
void glBufferSubData(
int target,
int offset,
int size,
java.nio.Buffer data
);
void glClipPlanef(
int plane,
float[] equation,
int offset
);
void glClipPlanef(
int plane,
java.nio.FloatBuffer equation
);
void glClipPlanex(
int plane,
int[] equation,
int offset
);
void glClipPlanex(
int plane,
java.nio.IntBuffer equation
);
void glColor4ub(
byte red,
byte green,
byte blue,
byte alpha
);
void glColorPointer(
int size,
int type,
int stride,
int offset
);
void glDeleteBuffers(
int n,
int[] buffers,
int offset
);
void glDeleteBuffers(
int n,
java.nio.IntBuffer buffers
);
void glDrawElements(
int mode,
int count,
int type,
int offset
);
void glGenBuffers(
int n,
int[] buffers,
int offset
);
void glGenBuffers(
int n,
java.nio.IntBuffer buffers
);
void glGetBooleanv(
int pname,
boolean[] params,
int offset
);
void glGetBooleanv(
int pname,
java.nio.IntBuffer params
);
void glGetBufferParameteriv(
int target,
int pname,
int[] params,
int offset
);
void glGetBufferParameteriv(
int target,
int pname,
java.nio.IntBuffer params
);
void glGetClipPlanef(
int pname,
float[] eqn,
int offset
);
void glGetClipPlanef(
int pname,
java.nio.FloatBuffer eqn
);
void glGetClipPlanex(
int pname,
int[] eqn,
int offset
);
void glGetClipPlanex(
int pname,
java.nio.IntBuffer eqn
);
void glGetFixedv(
int pname,
int[] params,
int offset
);
void glGetFixedv(
int pname,
java.nio.IntBuffer params
);
void glGetFloatv(
int pname,
float[] params,
int offset
);
void glGetFloatv(
int pname,
java.nio.FloatBuffer params
);
void glGetLightfv(
int light,
int pname,
float[] params,
int offset
);
void glGetLightfv(
int light,
int pname,
java.nio.FloatBuffer params
);
void glGetLightxv(
int light,
int pname,
int[] params,
int offset
);
void glGetLightxv(
int light,
int pname,
java.nio.IntBuffer params
);
void glGetMaterialfv(
int face,
int pname,
float[] params,
int offset
);
void glGetMaterialfv(
int face,
int pname,
java.nio.FloatBuffer params
);
void glGetMaterialxv(
int face,
int pname,
int[] params,
int offset
);
void glGetMaterialxv(
int face,
int pname,
java.nio.IntBuffer params
);
void glGetTexEnviv(
int env,
int pname,
int[] params,
int offset
);
void glGetTexEnviv(
int env,
int pname,
java.nio.IntBuffer params
);
void glGetTexEnvxv(
int env,
int pname,
int[] params,
int offset
);
void glGetTexEnvxv(
int env,
int pname,
java.nio.IntBuffer params
);
void glGetTexParameterfv(
int target,
int pname,
float[] params,
int offset
);
void glGetTexParameterfv(
int target,
int pname,
java.nio.FloatBuffer params
);
void glGetTexParameteriv(
int target,
int pname,
int[] params,
int offset
);
void glGetTexParameteriv(
int target,
int pname,
java.nio.IntBuffer params
);
void glGetTexParameterxv(
int target,
int pname,
int[] params,
int offset
);
void glGetTexParameterxv(
int target,
int pname,
java.nio.IntBuffer params
);
boolean glIsBuffer(
int buffer
);
boolean glIsEnabled(
int cap
);
boolean glIsTexture(
int texture
);
void glNormalPointer(
int type,
int stride,
int offset
);
void glPointParameterf(
int pname,
float param
);
void glPointParameterfv(
int pname,
float[] params,
int offset
);
void glPointParameterfv(
int pname,
java.nio.FloatBuffer params
);
void glPointParameterx(
int pname,
int param
);
void glPointParameterxv(
int pname,
int[] params,
int offset
);
void glPointParameterxv(
int pname,
java.nio.IntBuffer params
);
void glPointSizePointerOES(
int type,
int stride,
java.nio.Buffer pointer
);
void glTexCoordPointer(
int size,
int type,
int stride,
int offset
);
void glTexEnvi(
int target,
int pname,
int param
);
void glTexEnviv(
int target,
int pname,
int[] params,
int offset
);
void glTexEnviv(
int target,
int pname,
java.nio.IntBuffer params
);
void glTexParameterfv(
int target,
int pname,
float[] params,
int offset
);
void glTexParameterfv(
int target,
int pname,
java.nio.FloatBuffer params
);
void glTexParameteri(
int target,
int pname,
int param
);
void glTexParameteriv(
int target,
int pname,
int[] params,
int offset
);
void glTexParameteriv(
int target,
int pname,
java.nio.IntBuffer params
);
void glTexParameterxv(
int target,
int pname,
int[] params,
int offset
);
void glTexParameterxv(
int target,
int pname,
java.nio.IntBuffer params
);
void glVertexPointer(
int size,
int type,
int stride,
int offset
);
}