package com.vanhal.progressiveautomation.gui.container;
import com.vanhal.progressiveautomation.entities.BaseTileEntity;
import com.vanhal.progressiveautomation.entities.generator.TileGenerator;
import com.vanhal.progressiveautomation.gui.slots.SlotCharge;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.tileentity.TileEntity;
public class ContainerGenerator extends BaseContainer {
TileGenerator generator;
public ContainerGenerator(InventoryPlayer inv, TileEntity entity) {
super((BaseTileEntity)entity, 29, 23, false);
generator = (TileGenerator)entity;
this.addSlotToContainer(new SlotCharge(generator, generator.SLOT_CHARGER, 8, 23)); //charger
addPlayerInventory(inv, 53);
}
}