package com.vanhal.progressiveautomation.gui.container; import com.vanhal.progressiveautomation.entities.BaseTileEntity; import com.vanhal.progressiveautomation.entities.generator.TileGenerator; import com.vanhal.progressiveautomation.gui.slots.SlotCharge; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.tileentity.TileEntity; public class ContainerGenerator extends BaseContainer { TileGenerator generator; public ContainerGenerator(InventoryPlayer inv, TileEntity entity) { super((BaseTileEntity)entity, 29, 23, false); generator = (TileGenerator)entity; this.addSlotToContainer(new SlotCharge(generator, generator.SLOT_CHARGER, 8, 23)); //charger addPlayerInventory(inv, 53); } }