package com.vanhal.progressiveautomation.gui.container;
import com.vanhal.progressiveautomation.entities.BaseTileEntity;
import com.vanhal.progressiveautomation.entities.capacitor.TileCapacitor;
import com.vanhal.progressiveautomation.gui.slots.SlotCharge;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.tileentity.TileEntity;
public class ContainerCapacitor extends BaseContainer {
TileCapacitor capacitor;
public ContainerCapacitor(InventoryPlayer inv, TileEntity entity) {
super((BaseTileEntity)entity);
capacitor = (TileCapacitor)entity;
this.addSlotToContainer(new SlotCharge(capacitor, capacitor.SLOT_CHARGER, 29, 23)); //charger
addPlayerInventory(inv, 53);
}
}