package com.vanhal.progressiveautomation.gui.container; import com.vanhal.progressiveautomation.entities.BaseTileEntity; import com.vanhal.progressiveautomation.entities.capacitor.TileCapacitor; import com.vanhal.progressiveautomation.gui.slots.SlotCharge; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.tileentity.TileEntity; public class ContainerCapacitor extends BaseContainer { TileCapacitor capacitor; public ContainerCapacitor(InventoryPlayer inv, TileEntity entity) { super((BaseTileEntity)entity); capacitor = (TileCapacitor)entity; this.addSlotToContainer(new SlotCharge(capacitor, capacitor.SLOT_CHARGER, 29, 23)); //charger addPlayerInventory(inv, 53); } }