package me.tyler15555.minibosses.client;
import net.minecraft.client.model.ModelBase;
import net.minecraft.client.model.ModelRenderer;
import net.minecraft.entity.Entity;
import net.minecraft.util.MathHelper;
public class ModelFeeder extends ModelBase {
ModelRenderer head;
ModelRenderer body;
ModelRenderer rightarm;
ModelRenderer leftarm;
ModelRenderer rightleg;
ModelRenderer leftleg;
ModelRenderer neckPart1;
ModelRenderer neckPart2;
ModelRenderer neckPart3;
public ModelFeeder() {
textureWidth = 64;
textureHeight = 32;
head = new ModelRenderer(this, 0, 0);
head.addBox(-4F, -8F, -4F, 8, 8, 8);
head.setRotationPoint(0F, -2F, -19F);
head.setTextureSize(64, 32);
head.mirror = true;
setRotation(head, 0F, 0F, 0F);
body = new ModelRenderer(this, 16, 16);
body.addBox(-4F, 0F, -2F, 8, 12, 4);
body.setRotationPoint(0F, 0F, 0F);
body.setTextureSize(64, 32);
body.mirror = true;
setRotation(body, 0F, 0F, 0F);
rightarm = new ModelRenderer(this, 40, 16);
rightarm.addBox(-3F, -2F, -2F, 4, 12, 4);
rightarm.setRotationPoint(-5F, 2F, 0F);
rightarm.setTextureSize(64, 32);
rightarm.mirror = true;
setRotation(rightarm, -1.570796F, 0F, 0F);
leftarm = new ModelRenderer(this, 40, 16);
leftarm.addBox(-1F, -2F, -2F, 4, 12, 4);
leftarm.setRotationPoint(5F, 2F, 0F);
leftarm.setTextureSize(64, 32);
leftarm.mirror = true;
setRotation(leftarm, -1.570796F, 0F, 0F);
rightleg = new ModelRenderer(this, 0, 16);
rightleg.addBox(-2F, 0F, -2F, 4, 12, 4);
rightleg.setRotationPoint(-2F, 12F, 0F);
rightleg.setTextureSize(64, 32);
rightleg.mirror = true;
setRotation(rightleg, 0F, 0F, 0F);
leftleg = new ModelRenderer(this, 0, 16);
leftleg.addBox(-2F, 0F, -2F, 4, 12, 4);
leftleg.setRotationPoint(2F, 12F, 0F);
leftleg.setTextureSize(64, 32);
leftleg.mirror = true;
setRotation(leftleg, 0F, 0F, 0F);
neckPart1 = new ModelRenderer(this, 0, 0);
neckPart1.addBox(0F, 0F, 0F, 3, 21, 3);
neckPart1.setRotationPoint(-1F, -21F, -1F);
neckPart1.setTextureSize(64, 32);
neckPart1.mirror = true;
setRotation(neckPart1, 0F, 0F, 0F);
neckPart2 = new ModelRenderer(this, 0, 0);
neckPart2.addBox(0F, 0F, 0F, 3, 3, 22);
neckPart2.setRotationPoint(-1F, -24F, -20F);
neckPart2.setTextureSize(64, 32);
neckPart2.mirror = true;
setRotation(neckPart2, 0F, 0F, 0F);
neckPart3 = new ModelRenderer(this, 0, 0);
neckPart3.addBox(0F, 0F, 0F, 3, 11, 3);
neckPart3.setRotationPoint(-1F, -21F, -20F);
neckPart3.setTextureSize(64, 32);
neckPart3.mirror = true;
setRotation(neckPart3, 0F, 0F, 0F);
}
public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) {
super.render(entity, f, f1, f2, f3, f4, f5);
setRotationAngles(f, f1, f2, f3, f4, f5, entity);
head.render(f5);
body.render(f5);
rightarm.render(f5);
leftarm.render(f5);
rightleg.render(f5);
leftleg.render(f5);
neckPart1.render(f5);
neckPart2.render(f5);
neckPart3.render(f5);
}
private void setRotation(ModelRenderer model, float x, float y, float z) {
model.rotateAngleX = x;
model.rotateAngleY = y;
model.rotateAngleZ = z;
}
public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) {
super.setRotationAngles(f, f1, f2, f3, f4, f5, entity);
this.rightleg.rotateAngleX = MathHelper.cos(f * 0.6662F) * 1.4F * f1;
this.leftleg.rotateAngleX = MathHelper.cos(f * 0.6662F + (float)Math.PI) * 1.4F * f1;
this.rightleg.rotateAngleY = 0.0F;
this.leftleg.rotateAngleY = 0.0F;
}
}