package me.tyler15555.minibosses.client; import net.minecraft.client.model.ModelBase; import net.minecraft.client.model.ModelRenderer; import net.minecraft.entity.Entity; import net.minecraft.util.MathHelper; public class ModelFeeder extends ModelBase { ModelRenderer head; ModelRenderer body; ModelRenderer rightarm; ModelRenderer leftarm; ModelRenderer rightleg; ModelRenderer leftleg; ModelRenderer neckPart1; ModelRenderer neckPart2; ModelRenderer neckPart3; public ModelFeeder() { textureWidth = 64; textureHeight = 32; head = new ModelRenderer(this, 0, 0); head.addBox(-4F, -8F, -4F, 8, 8, 8); head.setRotationPoint(0F, -2F, -19F); head.setTextureSize(64, 32); head.mirror = true; setRotation(head, 0F, 0F, 0F); body = new ModelRenderer(this, 16, 16); body.addBox(-4F, 0F, -2F, 8, 12, 4); body.setRotationPoint(0F, 0F, 0F); body.setTextureSize(64, 32); body.mirror = true; setRotation(body, 0F, 0F, 0F); rightarm = new ModelRenderer(this, 40, 16); rightarm.addBox(-3F, -2F, -2F, 4, 12, 4); rightarm.setRotationPoint(-5F, 2F, 0F); rightarm.setTextureSize(64, 32); rightarm.mirror = true; setRotation(rightarm, -1.570796F, 0F, 0F); leftarm = new ModelRenderer(this, 40, 16); leftarm.addBox(-1F, -2F, -2F, 4, 12, 4); leftarm.setRotationPoint(5F, 2F, 0F); leftarm.setTextureSize(64, 32); leftarm.mirror = true; setRotation(leftarm, -1.570796F, 0F, 0F); rightleg = new ModelRenderer(this, 0, 16); rightleg.addBox(-2F, 0F, -2F, 4, 12, 4); rightleg.setRotationPoint(-2F, 12F, 0F); rightleg.setTextureSize(64, 32); rightleg.mirror = true; setRotation(rightleg, 0F, 0F, 0F); leftleg = new ModelRenderer(this, 0, 16); leftleg.addBox(-2F, 0F, -2F, 4, 12, 4); leftleg.setRotationPoint(2F, 12F, 0F); leftleg.setTextureSize(64, 32); leftleg.mirror = true; setRotation(leftleg, 0F, 0F, 0F); neckPart1 = new ModelRenderer(this, 0, 0); neckPart1.addBox(0F, 0F, 0F, 3, 21, 3); neckPart1.setRotationPoint(-1F, -21F, -1F); neckPart1.setTextureSize(64, 32); neckPart1.mirror = true; setRotation(neckPart1, 0F, 0F, 0F); neckPart2 = new ModelRenderer(this, 0, 0); neckPart2.addBox(0F, 0F, 0F, 3, 3, 22); neckPart2.setRotationPoint(-1F, -24F, -20F); neckPart2.setTextureSize(64, 32); neckPart2.mirror = true; setRotation(neckPart2, 0F, 0F, 0F); neckPart3 = new ModelRenderer(this, 0, 0); neckPart3.addBox(0F, 0F, 0F, 3, 11, 3); neckPart3.setRotationPoint(-1F, -21F, -20F); neckPart3.setTextureSize(64, 32); neckPart3.mirror = true; setRotation(neckPart3, 0F, 0F, 0F); } public void render(Entity entity, float f, float f1, float f2, float f3, float f4, float f5) { super.render(entity, f, f1, f2, f3, f4, f5); setRotationAngles(f, f1, f2, f3, f4, f5, entity); head.render(f5); body.render(f5); rightarm.render(f5); leftarm.render(f5); rightleg.render(f5); leftleg.render(f5); neckPart1.render(f5); neckPart2.render(f5); neckPart3.render(f5); } private void setRotation(ModelRenderer model, float x, float y, float z) { model.rotateAngleX = x; model.rotateAngleY = y; model.rotateAngleZ = z; } public void setRotationAngles(float f, float f1, float f2, float f3, float f4, float f5, Entity entity) { super.setRotationAngles(f, f1, f2, f3, f4, f5, entity); this.rightleg.rotateAngleX = MathHelper.cos(f * 0.6662F) * 1.4F * f1; this.leftleg.rotateAngleX = MathHelper.cos(f * 0.6662F + (float)Math.PI) * 1.4F * f1; this.rightleg.rotateAngleY = 0.0F; this.leftleg.rotateAngleY = 0.0F; } }