package com.forgeessentials.protection.effect;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.DamageSource;
public class DamageEffect extends ZoneEffect
{
protected int damage;
public DamageEffect(EntityPlayerMP player, int interval, int damage)
{
super(player, interval, true);
this.damage = damage;
}
@Override
public void execute()
{
player.attackEntityFrom(DamageSource.generic, damage);
}
}