package mcjty.deepresonance.blocks.radiationsensor; import mcjty.deepresonance.DeepResonance; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraftforge.client.model.ModelLoader; import net.minecraftforge.fml.common.registry.GameRegistry; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class RadiationSensorBlock extends Block { public RadiationSensorBlock() { super(Material.GLASS); setHardness(3.0f); setResistance(500.0f); setSoundType(SoundType.GLASS); setHarvestLevel("pickaxe", 0); setUnlocalizedName(DeepResonance.MODID + ".radiation_sensor"); setRegistryName("radiation_sensor"); setCreativeTab(DeepResonance.tabDeepResonance); GameRegistry.register(this); GameRegistry.register(new ItemBlock(this), getRegistryName()); } @SideOnly(Side.CLIENT) public void initModel() { ModelLoader.setCustomModelResourceLocation(Item.getItemFromBlock(this), 0, new ModelResourceLocation(getRegistryName(), "inventory")); } }