package mcjty.deepresonance.blocks.lens; public class LensItemRenderer{}/* implements IItemRenderer { IModelCustom model = AdvancedModelLoader.loadModel(new ResourceLocation(DeepResonance.MODID, "obj/lens.obj")); ResourceLocation texture = new ResourceLocation(DeepResonance.MODID, "textures/blocks/lens.png"); @Override public boolean handleRenderType(ItemStack item, ItemRenderType type) { return true; } @Override public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) { return true; } @Override public void renderItem(ItemRenderType type, ItemStack item, Object... data) { FMLClientHandler.instance().getClient().renderEngine.bindTexture(texture); GL11.glPushMatrix(); GL11.glEnable(GL12.GL_RESCALE_NORMAL); GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F); GL11.glTranslatef(0.5F, 0.0F, 0.5F); model.renderAll(); GL11.glPopMatrix(); } }*/