package mcjty.deepresonance.blocks.lens;
public class LensItemRenderer{}/* implements IItemRenderer {
IModelCustom model = AdvancedModelLoader.loadModel(new ResourceLocation(DeepResonance.MODID, "obj/lens.obj"));
ResourceLocation texture = new ResourceLocation(DeepResonance.MODID, "textures/blocks/lens.png");
@Override
public boolean handleRenderType(ItemStack item, ItemRenderType type) {
return true;
}
@Override
public boolean shouldUseRenderHelper(ItemRenderType type, ItemStack item, ItemRendererHelper helper) {
return true;
}
@Override
public void renderItem(ItemRenderType type, ItemStack item, Object... data) {
FMLClientHandler.instance().getClient().renderEngine.bindTexture(texture);
GL11.glPushMatrix();
GL11.glEnable(GL12.GL_RESCALE_NORMAL);
GL11.glColor4f(1.0F, 1.0F, 1.0F, 1.0F);
GL11.glTranslatef(0.5F, 0.0F, 0.5F);
model.renderAll();
GL11.glPopMatrix();
}
}*/