/******************************************************************************* * Copyright (c) 2007, 2014 compeople AG and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * compeople AG - initial API and implementation *******************************************************************************/ package org.eclipse.riena.internal.ui.swt.utils; import org.eclipse.swt.widgets.Display; import org.eclipse.swt.widgets.Shell; import org.eclipse.riena.internal.ui.swt.facades.WorkbenchFacade; import org.eclipse.riena.ui.swt.utils.SwtUtilities; /** * A collection of utility methods for RCP. * <p> * TODO investigate if this class can be removed. Can {@link WorkbenchFacade} be used instead? */ public final class RcpUtilities { private static Shell myShell; /** * This class contains only static methods. So it is not necessary to create * an instance. */ private RcpUtilities() { throw new Error("RcpUtilities is just a container for static methods"); //$NON-NLS-1$ } /** * Returns the shell of the active workbench. * * @return shell of {@code null} if no active workbench exists. */ public static Shell getWorkbenchShell() { if (myShell != null) { return myShell; } return WorkbenchFacade.getInstance().getActiveWindowShell(); } /** * Returns the activate Display * * @return instance of Display or null if there is no display or no active * Workbench */ public static Display getDisplay() { if (!SwtUtilities.isDisposed(myShell)) { return myShell.getDisplay(); } return WorkbenchFacade.getInstance().getWorkbenchDisplay(); } /** * Returns true if there is an active Display * * @return true if Display is available */ public static boolean hasDisplay() { if (!SwtUtilities.isDisposed(myShell)) { return myShell.getDisplay() != null; } return WorkbenchFacade.getInstance().getWorkbenchDisplay() != null; } public static void setShell(final Shell shell) { myShell = shell; } }