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* Copyright 2010 BetaSteward_at_googlemail.com. All rights reserved.
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package mage.cards.v;
import java.util.UUID;
import mage.constants.CardType;
import mage.abilities.Ability;
import mage.abilities.effects.OneShotEffect;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.Outcome;
import mage.game.Game;
import mage.players.Player;
/**
*
* @author nantuko
*/
public class VisionsOfBeyond extends CardImpl {
public VisionsOfBeyond(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.INSTANT},"{U}");
// Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead.
this.getSpellAbility().addEffect(new VisionsOfBeyondEffect());
}
public VisionsOfBeyond(final VisionsOfBeyond card) {
super(card);
}
@Override
public VisionsOfBeyond copy() {
return new VisionsOfBeyond(this);
}
}
class VisionsOfBeyondEffect extends OneShotEffect {
public VisionsOfBeyondEffect() {
super(Outcome.DrawCard);
staticText = "Draw a card. If a graveyard has twenty or more cards in it, draw three cards instead";
}
public VisionsOfBeyondEffect(VisionsOfBeyondEffect effect) {
super(effect);
}
@Override
public boolean apply(Game game, Ability source) {
Player sourcePlayer = game.getPlayer(source.getControllerId());
int count = 1;
for (UUID playerId: game.getState().getPlayersInRange(sourcePlayer.getId(), game)) {
Player player = game.getPlayer(playerId);
if (player != null) {
if (player.getGraveyard().size() >= 20) {
count = 3;
break;
}
}
}
sourcePlayer.drawCards(count, game);
return true;
}
@Override
public VisionsOfBeyondEffect copy() {
return new VisionsOfBeyondEffect(this);
}
}