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package mage.cards.s;
import java.util.UUID;
import mage.MageInt;
import mage.abilities.Ability;
import mage.abilities.common.EntersBattlefieldTriggeredAbility;
import mage.abilities.common.LeavesBattlefieldTriggeredAbility;
import mage.abilities.costs.AdjustingSourceCosts;
import mage.abilities.effects.Effect;
import mage.abilities.effects.common.GainLifeTargetEffect;
import mage.abilities.effects.common.LoseLifeTargetEffect;
import mage.abilities.keyword.FlyingAbility;
import mage.cards.CardImpl;
import mage.cards.CardSetInfo;
import mage.constants.CardType;
import mage.game.Game;
import mage.game.events.GameEvent;
import mage.players.Player;
import mage.target.TargetPlayer;
import mage.target.targetpointer.FixedTarget;
import mage.util.CardUtil;
/**
*
* @author LevelX2
*/
public class SoulScourge extends CardImpl {
public SoulScourge(UUID ownerId, CardSetInfo setInfo) {
super(ownerId,setInfo,new CardType[]{CardType.CREATURE},"{4}{B}");
this.subtype.add("Nightmare");
this.subtype.add("Horror");
this.power = new MageInt(3);
this.toughness = new MageInt(2);
// Flying
this.addAbility(FlyingAbility.getInstance());
// When Soul Scourge enters the battlefield, target player loses 3 life.
Ability ability = new SoulScourgeEntersBattlefieldTriggeredAbility();
ability.addTarget(new TargetPlayer());
this.addAbility(ability);
// When Soul Scourge leaves the battlefield, that player gains 3 life.
this.addAbility(new SoulScourgeLeavesBattlefieldTriggeredAbility());
}
public SoulScourge(final SoulScourge card) {
super(card);
}
@Override
public SoulScourge copy() {
return new SoulScourge(this);
}
}
class SoulScourgeEntersBattlefieldTriggeredAbility extends EntersBattlefieldTriggeredAbility implements AdjustingSourceCosts {
public SoulScourgeEntersBattlefieldTriggeredAbility() {
super(new LoseLifeTargetEffect(3), false);
}
public SoulScourgeEntersBattlefieldTriggeredAbility(SoulScourgeEntersBattlefieldTriggeredAbility ability) {
super(ability);
}
@Override
public SoulScourgeEntersBattlefieldTriggeredAbility copy() {
return new SoulScourgeEntersBattlefieldTriggeredAbility(this);
}
@Override
public void adjustCosts(Ability ability, Game game) {
Player player = game.getPlayer(ability.getFirstTarget());
if (player != null) {
String key = CardUtil.getCardZoneString("targetPlayer", this.getSourceId(), game);
game.getState().setValue(key, player.getId());
}
}
}
class SoulScourgeLeavesBattlefieldTriggeredAbility extends LeavesBattlefieldTriggeredAbility {
public SoulScourgeLeavesBattlefieldTriggeredAbility() {
super(new GainLifeTargetEffect(3), false);
}
public SoulScourgeLeavesBattlefieldTriggeredAbility(SoulScourgeLeavesBattlefieldTriggeredAbility ability) {
super(ability);
}
@Override
public boolean checkTrigger(GameEvent event, Game game) {
if (super.checkTrigger(event, game)) {
String key = CardUtil.getCardZoneString("targetPlayer", this.getSourceId(), game, true);
Object object = game.getState().getValue(key);
if (object instanceof UUID) {
for (Effect effect : this.getEffects()) {
effect.setTargetPointer(new FixedTarget((UUID) object));
}
return true;
}
}
return false;
}
@Override
public SoulScourgeLeavesBattlefieldTriggeredAbility copy() {
return new SoulScourgeLeavesBattlefieldTriggeredAbility(this);
}
}