/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package java.lang; /** * The root class of the Java class hierarchy. All non-primitive types * (including arrays) inherit either directly or indirectly from this class. * <p> * {@code Object} provides some fundamental methods for accessing the * {@link Class} of an object, getting its {@link #hashCode()}, or checking * whether one object {@link #equals(Object)} another. The {@link #toString()} * method can be used to convert an object reference into a printable string and * is often overridden in subclasses. * <p> * The {@link #wait()} and {@link #notify()} methods provide a foundation for * synchronization, acquiring and releasing an internal monitor associated with * each {@code Object}. * * JUniversal REMOVED: * * wait, waitAll, and notify - these synchronization methods aren't (yet) supported * * getClass method */ public class Object { /* * This class must be implemented by the vm vendor. Object is the root of * the java class hierarchy. All non-base types respond to the messages * defined in this class. */ /** * Constructs a new instance of {@code Object}. */ public Object() { } /** * Creates and returns a copy of this {@code Object}. The default * implementation returns a so-called "shallow" copy: It creates a new * instance of the same class and then copies the field values (including * object references) from this instance to the new instance. A "deep" copy, * in contrast, would also recursively clone nested objects. A subclass that * needs to implement this kind of cloning should call {@code super.clone()} * to create the new instance and then create deep copies of the nested, * mutable objects. * * @return a copy of this object. * @throws CloneNotSupportedException * if this object's class does not implement the {@code * Cloneable} interface. */ protected Object clone() throws CloneNotSupportedException { return null; } /** * Compares this instance with the specified object and indicates if they * are equal. In order to be equal, {@code o} must represent the same object * as this instance using a class-specific comparison. The general contract * is that this comparison should be both transitive and reflexive. * <p> * The implementation in {@code Object} returns {@code true} only if {@code * o} is the exact same object as the receiver (using the == operator for * comparison). Subclasses often implement {@code equals(Object)} so that * it takes into account the two object's types and states. * <p> * The general contract for the {@code equals(Object)} and {@link * #hashCode()} methods is that if {@code equals} returns {@code true} for * any two objects, then {@code hashCode()} must return the same value for * these objects. This means that subclasses of {@code Object} usually * override either both methods or none of them. * * @param o * the object to compare this instance with. * @return {@code true} if the specified object is equal to this {@code * Object}; {@code false} otherwise. * @see #hashCode */ public boolean equals(Object o) { return false; } /** * Is called before the object's memory is being reclaimed by the VM. This * can only happen once the VM has detected, during a run of the garbage * collector, that the object is no longer reachable by any thread of the * running application. * <p> * The method can be used to free system resources or perform other cleanup * before the object is garbage collected. The default implementation of the * method is empty, which is also expected by the VM, but subclasses can * override {@code finalize()} as required. Uncaught exceptions which are * thrown during the execution of this method cause it to terminate * immediately but are otherwise ignored. * <p> * Note that the VM does guarantee that {@code finalize()} is called at most * once for any object, but it doesn't guarantee when (if at all) {@code * finalize()} will be called. For example, object B's {@code finalize()} * can delay the execution of object A's {@code finalize()} method and * therefore it can delay the reclamation of A's memory. To be safe, use a * {@link java.lang.ref.ReferenceQueue}, because it provides more control * over the way the VM deals with references during garbage collection. * * @throws Throwable * any exception which is raised during finalization; these are * ignored by the virtual machine. */ protected void finalize() throws Throwable { } /** * Returns an integer hash code for this object. By contract, any two * objects for which {@code equals(Object)} returns {@code true} must return * the same hash code value. This means that subclasses of {@code Object} * usually override both methods or neither method. * * @return this object's hash code. * @see #equals */ public int hashCode() { return 0; } /** * Returns a string containing a concise, human-readable description of this * object. Subclasses are encouraged to override this method and provide an * implementation that takes into account the object's type and data. The * default implementation simply concatenates the class name, the '@' sign * and a hexadecimal representation of the object's {@link #hashCode()}, * that is, it is equivalent to the following expression: * * <pre> * getClass().getName() + '@' + Integer.toHexString(hashCode()) * </pre> * * @return a printable representation of this object. */ public String toString() { return null; } }