/*******************************************************************************
* Copyright (c) 2010, 2011, 2012 IBM Corporation, Gerhardt Informatics Kft. and others.
* All rights reserved. This program and the accompanying materials
* are made available under the terms of the Eclipse Public License v1.0
* which accompanies this distribution, and is available at
* http://www.eclipse.org/legal/epl-v10.html
*
* Contributors:
* IBM Corporation - initial API and implementation
* Gerhardt Informatics Kft. - GEFGWT port
*******************************************************************************/
package org.eclipse.swt.events;
import org.eclipse.swt.widgets.Event;
/**
* Instances of this class are sent in response to touch-based gestures that are
* triggered by the user.
*
* @see GestureListener
* @see <a href="http://www.eclipse.org/swt/">Sample code and further
* information</a>
*
* @since 3.7
*/
public class GestureEvent extends TypedEvent {
/**
* The state of the keyboard modifier keys and mouse masks at the time the
* event was generated.
*
* @see org.eclipse.swt.SWT#MODIFIER_MASK
* @see org.eclipse.swt.SWT#BUTTON_MASK
*/
public int stateMask;
/**
* The gesture type.
* <p>
* <ul>
* <li>{@link org.eclipse.swt.SWT#GESTURE_BEGIN}</li>
* <li>{@link org.eclipse.swt.SWT#GESTURE_END}</li>
* <li>{@link org.eclipse.swt.SWT#GESTURE_MAGNIFY}</li>
* <li>{@link org.eclipse.swt.SWT#GESTURE_PAN}</li>
* <li>{@link org.eclipse.swt.SWT#GESTURE_ROTATE}</li>
* <li>{@link org.eclipse.swt.SWT#GESTURE_SWIPE}</li>
* </ul>
* </p>
*
* This field determines the <code>GestureEvent</code> fields that contain
* valid data.
*/
public int detail;
/**
* The meaning of this field is dependent on the value of the
* <code>detail</code> field and the platform. It can represent either the x
* coordinate of the centroid of the touches that make up the gesture, or
* the x coordinate of the cursor at the time the gesture was performed.
*/
public int x;
/**
* The meaning of this field is dependent on the value of the
* <code>detail</code> field and the platform. It can represent either the y
* coordinate of the centroid of the touches that make up the gesture, or
* the y coordinate of the cursor at the time the gesture was performed.
*/
public int y;
/**
* This field is valid when the <code>detail</code> field is set to
* <code>GESTURE_ROTATE</code>. It specifies the number of degrees rotated
* on the device since the gesture started. Positive values indicate
* counter-clockwise rotation, and negative values indicate clockwise
* rotation.
*/
public double rotation;
/**
* This field is valid when the <code>detail</code> field is set to
* <code>GESTURE_SWIPE</code> or <code>GESTURE_PAN</code>. Both
* <code>xDirection</code> and <code>yDirection</code> can be valid for an
* individual gesture. The meaning of this field is dependent on the value
* of the <code>detail</code> field.
* <p>
* If <code>detail</code> is <code>GESTURE_SWIPE</code> then a positive
* value indicates a swipe to the right and a negative value indicates a
* swipe to the left.
*
* If <code>detail</code> is <code>GESTURE_PAN</code> then a positive value
* indicates a pan to the right by this field's count of pixels and a
* negative value indicates a pan to the left by this field's count of
* pixels.
*/
public int xDirection;
/**
* This field is valid when the <code>detail</code> field is set to
* <code>GESTURE_SWIPE</code> or <code>GESTURE_PAN</code>. Both
* <code>xDirection</code> and <code>yDirection</code> can be valid for an
* individual gesture. The meaning of this field is dependent on the value
* of the <code>detail</code> field.
*
* If <code>detail</code> is <code>GESTURE_SWIPE</code> then a positive
* value indicates a downward swipe and a negative value indicates an upward
* swipe.
*
* If <code>detail</code> is <code>GESTURE_PAN</code> then a positive value
* indicates a downward pan by this field's count of pixels and a negative
* value indicates an upward pan by this field's count of pixels.
*/
public int yDirection;
/**
* This field is valid when the <code>detail</code> field is set to
* <code>GESTURE_MAGNIFY</code>. This is the scale factor to be applied.
* This value will be 1.0 in the first received event with
* <code>GESTURE_MAGNIFY</code>, and will then fluctuate in subsequent
* events as the user moves their fingers.
*/
public double magnification;
/**
* This flag indicates whether the operation should be allowed. Setting it
* to <code>false</code> will cancel the operation.
*/
public boolean doit;
static final long serialVersionUID = -8348741538373572182L;
/**
* Constructs a new instance of this class based on the information in the
* given untyped event.
*
* @param e
* the untyped event containing the information
*/
public GestureEvent(Event e) {
super(e);
this.stateMask = e.stateMask;
this.x = e.x;
this.y = e.y;
this.detail = e.detail;
this.rotation = e.rotation;
this.xDirection = e.xDirection;
this.yDirection = e.yDirection;
this.magnification = e.magnification;
this.doit = e.doit;
}
/**
* Returns a string containing a concise, human-readable description of the
* receiver.
*
* @return a string representation of the event
*/
public String toString() {
String string = super.toString();
return string.substring(0, string.length() - 1) // remove trailing '}'
+ " stateMask=" + stateMask + " detail=" + detail + " x="
+ x
+ " y=" + y + " rotation=" + rotation
+ " xDirection="
+ xDirection + " yDirection=" + yDirection
+ " magnification="
+ magnification + "}";
}
}