/******************************************************************************* * Copyright (c) 2000, 2010, 2012 IBM Corporation, Gerhardt Informatics Kft. and others. * All rights reserved. This program and the accompanying materials * are made available under the terms of the Eclipse Public License v1.0 * which accompanies this distribution, and is available at * http://www.eclipse.org/legal/epl-v10.html * * Contributors: * IBM Corporation - initial API and implementation * Gerhardt Informatics Kft. - GEFGWT port *******************************************************************************/ package org.eclipse.draw2d; /** * Constants representing cardinal directions and relative positions. Some of * these constants can be grouped as follows: * <TABLE border="1" cellpadding="5" cellspacing="0"> * <TBODY> * <TR> * <TD>LEFT, CENTER, RIGHT</TD> * <TD>Used to describe horizontal position.</TD> * </TR> * <TR> * <TD>TOP, MIDDLE, BOTTOM</TD> * <TD>Used to describe vertical position.</TD> * </TR> * <TR> * <TD>NORTH, SOUTH, EAST, WEST</TD> * <TD>Used to describe the four positions relative to an object's center point. * May also be used when describing which direction an object is facing.<BR> * NOTE: If you have a use for all four of these possibilities, do not use TOP, * BOTTOM, RIGHT, LEFT in place of NORTH, SOUTH, EAST, WEST.</TD> * </TR> * </TBODY> * </TABLE> */ public interface PositionConstants { /** None */ int NONE = 0; /** Left */ int LEFT = 1; /** Center (Horizontal) */ int CENTER = 2; /** Right */ int RIGHT = 4; /** Bit-wise OR of LEFT, CENTER, and RIGHT */ int LEFT_CENTER_RIGHT = LEFT | CENTER | RIGHT; /** * Used to signify left alignment regardless of orientation (i.e., LTR or * RTL) */ int ALWAYS_LEFT = 64; /** * Used to signify right alignment regardless of orientation (i.e., LTR or * RTL) */ int ALWAYS_RIGHT = 128; /** Top */ int TOP = 8; /** Middle (Vertical) */ int MIDDLE = 16; /** Bottom */ int BOTTOM = 32; /** Bit-wise OR of TOP, MIDDLE, and BOTTOM */ int TOP_MIDDLE_BOTTOM = TOP | MIDDLE | BOTTOM; /** North */ int NORTH = 1; /** South */ int SOUTH = 4; /** West */ int WEST = 8; /** East */ int EAST = 16; /** A constant indicating horizontal direction */ int HORIZONTAL = 64; /** A constant indicating vertical direction */ int VERTICAL = 128; /** North-East: a bit-wise OR of {@link #NORTH} and {@link #EAST} */ int NORTH_EAST = NORTH | EAST; /** North-West: a bit-wise OR of {@link #NORTH} and {@link #WEST} */ int NORTH_WEST = NORTH | WEST; /** South-East: a bit-wise OR of {@link #SOUTH} and {@link #EAST} */ int SOUTH_EAST = SOUTH | EAST; /** South-West: a bit-wise OR of {@link #SOUTH} and {@link #WEST} */ int SOUTH_WEST = SOUTH | WEST; /** North-South: a bit-wise OR of {@link #NORTH} and {@link #SOUTH} */ int NORTH_SOUTH = NORTH | SOUTH; /** East-West: a bit-wise OR of {@link #EAST} and {@link #WEST} */ int EAST_WEST = EAST | WEST; /** North-South-East-West: a bit-wise OR of all 4 directions. */ int NSEW = NORTH_SOUTH | EAST_WEST; }