package Roguelike.Levels.TownEvents;
import Roguelike.Global;
import com.badlogic.gdx.utils.ObjectMap;
import com.badlogic.gdx.utils.XmlReader;
import java.util.HashMap;
/**
* Created by Philip on 09-Feb-16.
*/
public class AddFundsTownEvent extends AbstractTownEvent
{
int num;
@Override
public void evaluate( ObjectMap<String, String> flags )
{
int current = Integer.parseInt( Global.WorldFlags.get( "startingfunds" ) );
current += num;
Global.WorldFlags.put( "startingfunds", ""+current );
}
@Override
public void parse( XmlReader.Element xml )
{
num = Integer.parseInt( xml.getText() );
}
}