package com.pixelutilitys.models.renderers;
import net.minecraft.client.renderer.entity.Render;
import net.minecraft.entity.Entity;
import net.minecraft.util.ResourceLocation;
public class InvisibleRenderer extends Render {
@Override
protected ResourceLocation getEntityTexture(Entity var1) {
return null;
}
@Override
public void doRender(Entity var1, double var2, double var4, double var6,
float var8, float var9) {
// TODO Auto-generated method stub
}
}