package com.pixelutilitys.models.renderers; import net.minecraft.client.renderer.entity.Render; import net.minecraft.entity.Entity; import net.minecraft.util.ResourceLocation; public class InvisibleRenderer extends Render { @Override protected ResourceLocation getEntityTexture(Entity var1) { return null; } @Override public void doRender(Entity var1, double var2, double var4, double var6, float var8, float var9) { // TODO Auto-generated method stub } }