package com.pixelutilitys.models.renderers;
import cpw.mods.fml.common.registry.GameRegistry;
import net.minecraft.block.Block;
import net.minecraftforge.common.config.Configuration;
public class BlockHandler {
public static Block NewGrassBlock;
public static Block PokeDirtBlock;
public static void configureBlocks(Configuration config) {
}
public static void registerBlocks(GameRegistry registry) {//TODO - is this used?
GameRegistry.registerBlock(NewGrassBlock, "PokeGrass");
GameRegistry.registerBlock(PokeDirtBlock, "PokeDirt");
}
}