package com.pixelutilitys.gui;
import net.minecraft.client.renderer.Tessellator;
public class GuiHelper {
public static void drawImageQuad(int x, int y, float w, float h, float us, float vs, float ue, float ve, float zLevel) {
Tessellator var9 = Tessellator.instance;
var9.startDrawingQuads();
var9.addVertexWithUV((double) (x), (double) (y + h), (double) zLevel, (double) ((float) us), (double) ((float) ve));
var9.addVertexWithUV((double) (x + w), (double) (y + h), (double) zLevel, (double) ((float) ue), (double) ((float) ve));
var9.addVertexWithUV((double) (x + w), (double) (y), (double) zLevel, (double) ((float) ue), (double) ((float) vs));
var9.addVertexWithUV((double) (x), (double) (y), (double) zLevel, (double) ((float) us), (double) ((float) vs));
var9.draw();
}
}