package com.miningmark48.pearcelmod.block;
import com.miningmark48.pearcelmod.init.ModBlocks;
import com.miningmark48.pearcelmod.init.ModItems;
import com.miningmark48.pearcelmod.init.ModSoundEvents;
import com.miningmark48.pearcelmod.utility.Translate;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.boss.EntityDragon;
import net.minecraft.entity.boss.EntityWither;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.item.EntityEnderCrystal;
import net.minecraft.entity.monster.*;
import net.minecraft.entity.passive.EntityHorse;
import net.minecraft.entity.passive.EntitySheep;
import net.minecraft.entity.passive.EntityVillager;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.util.*;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import javax.annotation.Nullable;
import java.util.List;
import java.util.Random;
public class BlockSummoner extends BlockPearcelMod{
private static final AxisAlignedBB BOUNDING_BOX = new AxisAlignedBB(0.375D, 0.0D, 0.375D, 0.625D, 1.0D, 0.625D);
public BlockSummoner(){
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos){
return BOUNDING_BOX;
}
@Override
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn) {
super.addCollisionBoxToList(pos, entityBox, collidingBoxes, BOUNDING_BOX);
}
@Override
public boolean isFullCube(IBlockState state){
return false;
}
@Override
public boolean isOpaqueCube(IBlockState state){
return false;
}
@Override
public BlockRenderLayer getBlockLayer(){
return BlockRenderLayer.CUTOUT;
}
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ){
Random rand = new Random();
int spawnRand = rand.nextInt(5) + 1;
int negRand = rand.nextInt(2) + 1;
int x = pos.getX();
int y = pos.getY();
int z = pos.getZ();
if (negRand == 1) {
spawnRand = -spawnRand;
}
EntitySheep sheep = new EntitySheep(world);
sheep.setPosition(x + spawnRand, y + 2, z + spawnRand);
EntityEnderman enderman = new EntityEnderman(world);
enderman.setPosition(x + spawnRand, y + 2, z + spawnRand);
EntityBlaze blaze = new EntityBlaze(world);
blaze.setPosition(x + spawnRand, y + 2, z + spawnRand);
EntityGhast ghast = new EntityGhast(world);
ghast.setPosition(x + spawnRand, y + 5, z + spawnRand);
EntitySkeleton skeleton = new EntitySkeleton(world);
skeleton.setPosition(x + spawnRand, y + 2, z + spawnRand);
EntityCreeper creeper = new EntityCreeper(world);
creeper.setPosition(x + spawnRand, y + 2, z + spawnRand);
EntityEnderCrystal endcrystal = new EntityEnderCrystal(world);
endcrystal.setPosition(x + spawnRand, y + 2, z + spawnRand);
EntityHorse horse = new EntityHorse(world);
horse.setPosition(x + spawnRand, y + 2, z + spawnRand);
EntityIronGolem iron_golem = new EntityIronGolem(world);
iron_golem.setPosition(x + spawnRand, y + 2, z + spawnRand);
EntityVillager villager = new EntityVillager(world);
villager.setPosition(x + spawnRand, y + 2, z + spawnRand);
EntityDragon dragon = new EntityDragon(world);
dragon.setPosition(x + spawnRand, y + 2, z + spawnRand);
EntityWither wither = new EntityWither(world);
wither.setPosition(x + spawnRand, y + 2, z + spawnRand);
if(player.getHeldItem(EnumHand.MAIN_HAND) != null){
if (!player.isSneaking() && player.getHeldItem(EnumHand.MAIN_HAND).getItem() == ModItems.sap) {
if (!world.isRemote) {
//Missing Block
if (world.getBlockState(pos.up()).getBlock() == Blocks.AIR) {
player.sendMessage(new TextComponentString(TextFormatting.DARK_RED + Translate.toLocal("summoner.error.missingBlock")));
if (world.isRemote) {
world.spawnEntity(new EntityLightningBolt(world, player.posX, player.posY, player.posZ, true));
}
}//Dragon
else if (isCorrectSetup(pos, world, Blocks.DRAGON_EGG, Blocks.DIAMOND_BLOCK)) {
if(player.dimension == 1) {
setTainted(pos, world);
world.spawnEntity(dragon);
player.sendMessage(new TextComponentString(TextFormatting.GOLD + Translate.toLocal("summoner.mob_summon.dragon") + " " + Translate.toLocal("summoner.summoned")));
}else{
player.sendMessage(new TextComponentString(TextFormatting.DARK_RED + Translate.toLocal("summoner.error.wrongDimension")));
}
}//Wither
else if (isCorrectSetup(pos, world, Blocks.SKULL, Blocks.DIAMOND_BLOCK)) {
setTainted(pos, world);
world.spawnEntity(wither);
player.sendMessage(new TextComponentString(TextFormatting.GOLD + Translate.toLocal("summoner.mob_summon.wither") + " " + Translate.toLocal("summoner.summoned")));
}
//Sheep
else if (isCorrectSetup(pos, world, Blocks.WOOL, Blocks.WOOL)) {
setTainted(pos, world);
world.spawnEntity(sheep);
player.sendMessage(new TextComponentString(TextFormatting.GOLD + Translate.toLocal("summoner.mob_summon.sheep") + " " + Translate.toLocal("summoner.summoned")));
}
//Enderman
else if (isCorrectSetup(pos, world, Blocks.END_STONE, Blocks.END_STONE)) {
setTainted(pos, world);
world.spawnEntity(enderman);
player.sendMessage(new TextComponentString(TextFormatting.GOLD + Translate.toLocal("summoner.mob_summon.enderman") + " " + Translate.toLocal("summoner.summoned")));
}
//Blaze
else if (isCorrectSetup(pos, world, Blocks.GRAVEL, Blocks.NETHERRACK)) {
setTainted(pos, world);
world.spawnEntity(blaze);
player.sendMessage(new TextComponentString(TextFormatting.GOLD + Translate.toLocal("summoner.mob_summon.blaze") + " " + Translate.toLocal("summoner.summoned")));
}
//Ghast
else if (isCorrectSetup(pos, world, Blocks.COBBLESTONE, Blocks.SOUL_SAND)) {
setTainted(pos, world);
world.spawnEntity(ghast);
player.sendMessage(new TextComponentString(TextFormatting.GOLD + Translate.toLocal("summoner.mob_summon.ghast") + " " + Translate.toLocal("summoner.summoned")));
}
//Skeleton
else if (isCorrectSetup(pos, world, Blocks.PLANKS, Blocks.SAND)) {
setTainted(pos, world);
world.spawnEntity(skeleton);
player.sendMessage(new TextComponentString(TextFormatting.GOLD + Translate.toLocal("summoner.mob_summon.skeleton") + " " + Translate.toLocal("summoner.summoned")));
}
//Creeper
else if (isCorrectSetup(pos, world, Blocks.TNT, Blocks.TNT)) {
setTainted(pos, world);
world.spawnEntity(creeper);
player.sendMessage(new TextComponentString(TextFormatting.GOLD + Translate.toLocal("summoner.mob_summon.creeper") + " " + Translate.toLocal("summoner.summoned")));
}
//Horse
else if (isCorrectSetup(pos, world, Blocks.HAY_BLOCK, Blocks.HAY_BLOCK)) {
setTainted(pos, world);
world.spawnEntity(horse);
player.sendMessage(new TextComponentString(TextFormatting.GOLD + Translate.toLocal("summoner.mob_summon.horse") + " " + Translate.toLocal("summoner.summoned")));
}
//Iron Golem
else if (isCorrectSetup(pos, world, Blocks.IRON_BLOCK, Blocks.IRON_BLOCK)) {
setTainted(pos, world);
world.spawnEntity(iron_golem);
player.sendMessage(new TextComponentString(TextFormatting.GOLD + Translate.toLocal("summoner.mob_summon.iron_golem") + " " +Translate.toLocal("summoner.summoned")));
}
//Villager
else if (isCorrectSetup(pos, world, Blocks.EMERALD_BLOCK, Blocks.SKULL)) {
setTainted(pos, world);
world.spawnEntity(villager);
player.sendMessage(new TextComponentString(TextFormatting.GOLD + Translate.toLocal("summoner.mob_summon.villager") + " " + Translate.toLocal("summoner.summoned")));
}else {
if (!world.isRemote) {
setTainted(pos, world);
player.sendMessage(new TextComponentString(TextFormatting.DARK_RED + Translate.toLocal("summoner.error.incorrectBlock")));
}
if (world.isRemote) {
world.spawnEntity(new EntityLightningBolt(world, player.posX, player.posY, player.posZ, true));
}
}
}
player.playSound(ModSoundEvents.BLOCK_SUMMONER_LAUGH, 5.0F, 1.0F);
world.spawnParticle(EnumParticleTypes.EXPLOSION_HUGE, x, y, z, 1.0D, 0.0D, 0.0D);
if (!player.isCreative()){
player.getHeldItem(EnumHand.MAIN_HAND).damageItem(1, player);
player.attackEntityFrom(DamageSource.outOfWorld, 10.0F);
}
} else {
if (!world.isRemote) {
player.sendMessage(new TextComponentString(TextFormatting.DARK_RED + Translate.toLocal("summoner.error.incorrectItem")));
}
}
}
return true;
}
private static boolean isCorrectSetup(BlockPos basePos, World world, Block block1, Block block2){
if(world.getBlockState(basePos).getBlock() == ModBlocks.summoner){
if(world.getBlockState(basePos.up()).getBlock() == block1){
if(world.getBlockState(basePos.add(3, 0, 0)).getBlock() == ModBlocks.pedestal && world.getBlockState(basePos.add(3, 1, 0)).getBlock() == block2){
if(world.getBlockState(basePos.add(-3, 0, 0)).getBlock() == ModBlocks.pedestal && world.getBlockState(basePos.add(-3, 1, 0)).getBlock() == block2){
if(world.getBlockState(basePos.add(0, 0, 3)).getBlock() == ModBlocks.pedestal && world.getBlockState(basePos.add(0, 1, 3)).getBlock() == block2){
if(world.getBlockState(basePos.add(0, 0, -3)).getBlock() == ModBlocks.pedestal && world.getBlockState(basePos.add(0, 1, -3)).getBlock() == block2){
return true;
}
}
}
}
}
}
return false;
}
private static void setTainted(BlockPos basePos, World world){
world.setBlockState(basePos.up(1), ModBlocks.tainted_pearcel.getDefaultState());
world.setBlockState(basePos.add(3, 1, 0), ModBlocks.tainted_pearcel.getDefaultState());
world.setBlockState(basePos.add(-3, 1, 0), ModBlocks.tainted_pearcel.getDefaultState());
world.setBlockState(basePos.add(0, 1, 3), ModBlocks.tainted_pearcel.getDefaultState());
world.setBlockState(basePos.add(0, 1, -3), ModBlocks.tainted_pearcel.getDefaultState());
}
}