package com.miningmark48.pearcelmod.block; import net.minecraft.block.BlockFalling; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; public class BlockPearcelModGravity extends BlockFalling{ public BlockPearcelModGravity(Type type){ super(Material.SAND); switch (type){ default: setSoundType(SoundType.STONE); setHardness(1.0F); setResistance(1.0F); break; case SAND: setSoundType(SoundType.SAND); setHardness(0.25F); setResistance(0.15F); break; } } public enum Type{ SAND } }