package com.miningmark48.pearcelmod.block;
import net.minecraft.block.BlockFalling;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
public class BlockPearcelModGravity extends BlockFalling{
public BlockPearcelModGravity(Type type){
super(Material.SAND);
switch (type){
default:
setSoundType(SoundType.STONE);
setHardness(1.0F);
setResistance(1.0F);
break;
case SAND:
setSoundType(SoundType.SAND);
setHardness(0.25F);
setResistance(0.15F);
break;
}
}
public enum Type{
SAND
}
}