package com.mrcrayfish.skateboarding.tricks.grind;
import net.minecraft.client.model.ModelPlayer;
import net.minecraft.client.model.ModelRenderer;
import com.mrcrayfish.skateboarding.api.Difficulty;
import com.mrcrayfish.skateboarding.api.trick.Grind;
import com.mrcrayfish.skateboarding.entity.EntitySkateboard;
public class Trick5050 extends Grind
{
@Override
public String getName(int rotation)
{
return "5050";
}
@Override
public void updateBoard(EntitySkateboard skateboard)
{
}
@Override
public double[] getBoardOffsetPosition(EntitySkateboard skateboard)
{
return new double[] { 0, -0.02, 0 };
}
@Override
public float getHeadRotation(EntitySkateboard skateboard)
{
return 0F;
}
@Override
public float getBodyRotation(EntitySkateboard skateboard)
{
return 0F;
}
@Override
public void onStart(EntitySkateboard skateboard)
{
}
@Override
public void onEnd(EntitySkateboard skateboard)
{
}
@Override
public double points()
{
return 1;
}
@Override
public Difficulty difficulty()
{
return Difficulty.EASY;
}
}