package com.mrcrayfish.skateboarding.client.model.block; import javax.vecmath.Matrix3f; import javax.vecmath.Matrix4f; import javax.vecmath.Vector3f; import com.mrcrayfish.skateboarding.util.TransformationBuilder; import net.minecraftforge.common.model.TRSRTransformation; public class CommonTransforms { public static final TRSRTransformation BLOCK_INVENTORY; static { BLOCK_INVENTORY = new TransformationBuilder().setTranslation(0, 0, 0).setRotation(30, 225, 0).setScale(0.625F).build(); } }