package com.mrcrayfish.skateboarding.client.model.block;
import javax.vecmath.Matrix3f;
import javax.vecmath.Matrix4f;
import javax.vecmath.Vector3f;
import com.mrcrayfish.skateboarding.util.TransformationBuilder;
import net.minecraftforge.common.model.TRSRTransformation;
public class CommonTransforms
{
public static final TRSRTransformation BLOCK_INVENTORY;
static
{
BLOCK_INVENTORY = new TransformationBuilder().setTranslation(0, 0, 0).setRotation(30, 225, 0).setScale(0.625F).build();
}
}