package com.mrcrayfish.skateboarding.item;
import com.mrcrayfish.skateboarding.block.BlockSlope;
import com.mrcrayfish.skateboarding.block.BlockStair;
import com.mrcrayfish.skateboarding.block.BlockSlope;
import net.minecraft.block.Block;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public class ItemStair extends ItemBlock
{
public ItemStair(Block block)
{
super(block);
}
@Override
public EnumActionResult onItemUse(ItemStack stack, EntityPlayer playerIn, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
if(facing == EnumFacing.UP)
{
IBlockState state = worldIn.getBlockState(pos);
Block block = state.getBlock();
if(block instanceof BlockStair)
{
if(!state.getValue(BlockStair.STACKED))
{
worldIn.setBlockState(pos, block.getDefaultState().withProperty(BlockStair.FACING, state.getValue(BlockStair.FACING)).withProperty(BlockStair.STACKED, true));
return EnumActionResult.SUCCESS;
}
}
}
return super.onItemUse(stack, playerIn, worldIn, pos, hand, facing, hitX, hitY, hitZ);
}
}