package wehavecookies56.kk.item.keyblades; import java.util.List; import mods.battlegear2.api.weapons.IBattlegearWeapon; import net.minecraft.client.Minecraft; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.EnumRarity; import net.minecraft.item.ItemStack; import net.minecraft.item.ItemSword; import net.minecraft.world.World; import net.minecraftforge.event.entity.player.PlayerInteractEvent; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; import wehavecookies56.kk.KingdomKeys; import wehavecookies56.kk.lib.ConfigBooleans; import wehavecookies56.kk.lib.Reference; public class ItemLionHeart extends ItemSword implements IBattlegearWeapon{ public static boolean keyPressed = false; public static boolean keyHasBeenPressed = false; public ItemLionHeart(ToolMaterial kingdomkey111) { super(kingdomkey111); this.setCreativeTab(KingdomKeys.KHTAB); } @Override public boolean hasEffect(ItemStack par1ItemStack){ if(ConfigBooleans.enableShine == true){ return true; } return false; } @Override @SideOnly(Side.CLIENT) public EnumRarity getRarity(ItemStack par1ItemStack){ return EnumRarity.EPIC; } @SideOnly(Side.CLIENT) public void addInformation(ItemStack itemStack, EntityPlayer player, List dataList, boolean bool){ dataList.add("Kingdom Hearts"); } public void onUpdate(ItemStack itemstack, World par2World, Entity par3Entity, int par4, boolean par5) { if(itemstack.isItemEnchanted() == false) { itemstack.addEnchantment(KingdomKeys.HarvestHearts, 4); } EntityPlayer player = (EntityPlayer)par3Entity; if (this.keyPressed) { Minecraft.getMinecraft().theWorld.playSoundAtEntity(player, "kk:summon", 1, 0); this.keyPressed = false; } } @Override public boolean sheatheOnBack(ItemStack item) { return true; } @Override public boolean isOffhandHandDual(ItemStack off) { return true; } @Override public boolean offhandClickAir(PlayerInteractEvent event, ItemStack mainhandItem, ItemStack offhandItem) { return true; } @Override public boolean offhandClickBlock(PlayerInteractEvent event, ItemStack mainhandItem, ItemStack offhandItem) { return true; } @Override public void performPassiveEffects(Side effectiveSide, ItemStack mainhandItem, ItemStack offhandItem) { } @Override public boolean allowOffhand(ItemStack mainhand, ItemStack offhand) { return true; } @Override public boolean offhandAttackEntity( mods.battlegear2.api.PlayerEventChild.OffhandAttackEvent event, ItemStack mainhandItem, ItemStack offhandItem) { return false; } }