package wehavecookies56.kk.client.render; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.OpenGlHelper; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.entity.Entity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ResourceLocation; import net.minecraft.world.World; import org.lwjgl.opengl.GL11; import wehavecookies56.kk.block.AddedBlocks; import wehavecookies56.kk.client.model.ModelKeybladeChest; import wehavecookies56.kk.entities.tileentities.TileEntityKKChest; public class TileEntityRendererKKChest extends TileEntitySpecialRenderer{ private final ModelKeybladeChest modelKKChest; public TileEntityRendererKKChest() { this.modelKKChest = new ModelKeybladeChest(); } private void adjustRotatePivotViaMeta(World world, int x, int y, int z) { } @Override public void renderTileEntityAt(TileEntity te, double x, double y, double z, float scale) { GL11.glPushMatrix(); GL11.glTranslatef((float) x + 0.5F, (float) y + 1.5F, (float) z + 0.5F); TileEntityKKChest teKK = (TileEntityKKChest)te; renderBlock(teKK, te.getWorldObj(), te.xCoord, te.yCoord, te.zCoord, AddedBlocks.KKChest); GL11.glPopMatrix(); } public void renderBlock(TileEntityKKChest te, World world, int x, int y, int z, Block block){ int dir = 0; if(te.getWorldObj() != null){ dir = te.getBlockMetadata(); } GL11.glPushMatrix(); GL11.glTranslatef(0.5F, 0, 0.5F); GL11.glRotatef(dir * (-90F), 0F, 1F, 0F); if(dir == 1){ GL11.glTranslatef(0F, 0F, 0.9F); } if(dir == 2){ GL11.glTranslatef(1F, 0F, 0.9F); } if(dir == 3){ GL11.glTranslatef(1F, 0F, 0F); } GL11.glTranslatef(-0.5F, 0, -0.5F); ResourceLocation texture = new ResourceLocation("kk", "textures/entities/KeybladeChest.png"); Minecraft.getMinecraft().renderEngine.bindTexture(texture); GL11.glRotatef(180F, 0.0F, 0.0F, 1.0F); this.modelKKChest.render((Entity)null, 0.0F, 0.0F, -0.1F, 0.0F, 0.0F, 0.0625F); GL11.glPopMatrix(); } private void adjustLightFixture(World world, int i, int j, int k, Block block) { Tessellator tess = Tessellator.instance; float brightness = block.getLightValue(world, i, j, k); int skyLight = world.getLightBrightnessForSkyBlocks(i, j, k, 0); int modulousModifier = skyLight % 65536; int divModifier = skyLight / 65536; tess.setColorOpaque_F(brightness, brightness, brightness); OpenGlHelper.setLightmapTextureCoords(OpenGlHelper.lightmapTexUnit, (float) modulousModifier, divModifier); } }