package com.team.kalstuff;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;
public class KalStuffSoundEvents {
public static final SoundEvent CAN_OPEN;
static {
CAN_OPEN = registerSound("item.closed_soda.open");
}
/**
* Register the {@link SoundEvent}s.
*/
public static void registerSounds() {
// Dummy method to make sure the static initializer runs.
}
/**
* Register a {@link SoundEvent}.
*
* @param soundName The SoundEvent's name without the MODID prefix
* @return The SoundEvent
*/
private static SoundEvent registerSound(String soundName) {
ResourceLocation location = new ResourceLocation(KalStuff.MODID, soundName);
return GameRegistry.register(new SoundEvent(location), location);
}
}