package com.fredtargaryen.floocraft.block;
import com.fredtargaryen.floocraft.DataReference;
import com.fredtargaryen.floocraft.FloocraftBase;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import java.util.Random;
public class GreenFlamesIdle extends GreenFlamesBase
{
public GreenFlamesIdle()
{
super();
}
@Override
public void updateTick(World w, BlockPos pos, IBlockState state, Random par5Random)
{
if(w.getClosestPlayer((double)pos.getX() + 0.5D, (double)pos.getY() + 0.5D, (double)pos.getZ() + 0.5D, (double) DataReference.FLOO_FIRE_DETECTION_RANGE, false) != null)
{
w.setBlockState(pos, FloocraftBase.greenFlamesBusy.getDefaultState().withProperty(AGE, state.getValue(AGE)));
}
super.updateTick(w, pos, state, par5Random);
}
}