package lumaceon.mods.clockworkphase2.inventory; import lumaceon.mods.clockworkphase2.tile.machine.TileClockworkFurnace; import net.minecraft.entity.player.EntityPlayer; public class ContainerClockworkFurnace extends ContainerClockworkMachine { EntityPlayer player; TileClockworkFurnace tile; public ContainerClockworkFurnace(EntityPlayer player, TileClockworkFurnace tile) { super(tile, 8, 83); this.player = player; this.tile = tile; initializeSlots(player.inventory, false); } }