package lumaceon.mods.clockworkphase2.inventory;
import lumaceon.mods.clockworkphase2.tile.machine.TileClockworkFurnace;
import net.minecraft.entity.player.EntityPlayer;
public class ContainerClockworkFurnace extends ContainerClockworkMachine
{
EntityPlayer player;
TileClockworkFurnace tile;
public ContainerClockworkFurnace(EntityPlayer player, TileClockworkFurnace tile) {
super(tile, 8, 83);
this.player = player;
this.tile = tile;
initializeSlots(player.inventory, false);
}
}