package lumaceon.mods.clockworkphase2.client.gui; import lumaceon.mods.clockworkphase2.ClockworkPhase2; import lumaceon.mods.clockworkphase2.api.assembly.ContainerAssemblyTable; import lumaceon.mods.clockworkphase2.client.gui.machine.GuiClockworkFurnace; import lumaceon.mods.clockworkphase2.client.gui.machine.GuiClockworkMachine; import lumaceon.mods.clockworkphase2.inventory.ContainerClockworkFurnace; import lumaceon.mods.clockworkphase2.lib.GUIs; import lumaceon.mods.clockworkphase2.tile.machine.TileClockworkFurnace; import lumaceon.mods.clockworkphase2.tile.machine.TileClockworkMachine; import lumaceon.mods.clockworkphase2.util.NBTHelper; import lumaceon.mods.clockworkphase2.util.NBTTags; import lumaceon.mods.clockworkphase2.client.gui.guidebook.GuiGuidebook; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.BlockPos; import net.minecraft.world.World; import net.minecraftforge.fml.common.network.IGuiHandler; import net.minecraftforge.fml.common.network.NetworkRegistry; import net.minecraftforge.items.CapabilityItemHandler; import net.minecraftforge.items.IItemHandler; public class GuiHandler implements IGuiHandler { public GuiHandler() { NetworkRegistry.INSTANCE.registerGuiHandler(ClockworkPhase2.instance, this); } @Override public Object getServerGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { if(ID == GUIs.ASSEMBLY_TABLE.ordinal()) { return new ContainerAssemblyTable(player.inventory, world); } else if(ID == GUIs.CLOCKWORK_FURNACE.ordinal()) { TileEntity te = world.getTileEntity(new BlockPos(x, y, z)); if(te != null && te instanceof TileClockworkFurnace) return new ContainerClockworkFurnace(player, (TileClockworkFurnace) te); } return null; } @Override public Object getClientGuiElement(int ID, EntityPlayer player, World world, int x, int y, int z) { if(ID == GUIs.ASSEMBLY_TABLE.ordinal()) { return new GuiAssemblyTable(player.inventory, world, x, y, z); } else if(ID == GUIs.TEMPORAL_EXCAVATOR.ordinal()) { if (player == null) return false; ItemStack stack = player.inventory.getCurrentItem(); if (stack == null) return null; IItemHandler inventory = stack.getCapability(CapabilityItemHandler.ITEM_HANDLER_CAPABILITY, EnumFacing.DOWN); if (inventory == null) return null; ItemStack[] items = new ItemStack[inventory.getSlots() - 3]; for (int i = 3; i < inventory.getSlots(); i++) items[i - 3] = inventory.getStackInSlot(i); return new GuiTemporalExcavatorUpgrades(items); } else if(ID == GUIs.GUIDEBOOK.ordinal()) { return new GuiGuidebook(player); } else if(ID == GUIs.CLOCKWORK_FURNACE.ordinal()) { TileEntity te = world.getTileEntity(new BlockPos(x, y, z)); if(te != null && te instanceof TileClockworkFurnace) return new GuiClockworkFurnace(player, (TileClockworkFurnace) te); } return null; } }