package lumaceon.mods.clockworkphase2.client.gui; import net.minecraft.client.renderer.Tessellator; import net.minecraft.client.renderer.VertexBuffer; import net.minecraft.client.renderer.vertex.DefaultVertexFormats; public class GuiHelper { /** * Draws the bound texture by stretching it over the specified width and height. */ public static void drawTexturedModalRectStretched(int x, int y, double zLevel, int width, int height) { Tessellator tessellator = Tessellator.getInstance(); VertexBuffer renderer = tessellator.getBuffer(); renderer.begin(7, DefaultVertexFormats.POSITION_TEX); renderer.pos((double)(x), (double)(y + height), zLevel).tex(0, 1).endVertex(); renderer.pos((double)(x + width), (double)(y + height), zLevel).tex(1, 1).endVertex(); renderer.pos((double)(x + width), (double)(y), zLevel).tex(1, 0).endVertex(); renderer.pos((double)(x), (double)(y), zLevel).tex(0, 0).endVertex(); tessellator.draw(); } }