package lumaceon.mods.clockworkphase2.fluid;
import net.minecraft.item.EnumRarity;
import net.minecraft.util.ResourceLocation;
import net.minecraftforge.fluids.Fluid;
public class FluidTemporium extends Fluid
{
public FluidTemporium(String fluidName, ResourceLocation still, ResourceLocation flowing) {
super(fluidName, still, flowing);
this.setViscosity(500);
this.setDensity(500);
this.setRarity(EnumRarity.EPIC);
}
}