package lumaceon.mods.clockworkphase2.fluid; import net.minecraft.item.EnumRarity; import net.minecraft.util.ResourceLocation; import net.minecraftforge.fluids.Fluid; public class FluidTemporium extends Fluid { public FluidTemporium(String fluidName, ResourceLocation still, ResourceLocation flowing) { super(fluidName, still, flowing); this.setViscosity(500); this.setDensity(500); this.setRarity(EnumRarity.EPIC); } }