/**
* This class was created by <Vazkii>. It's distributed as
* part of the Botania Mod. Get the Source Code in github:
* https://github.com/Vazkii/Botania
*
* Botania is Open Source and distributed under a
* Creative Commons Attribution-NonCommercial-ShareAlike 3.0 License
* (http://creativecommons.org/licenses/by-nc-sa/3.0/deed.en_GB)
*
* File Created @ [Jan 19, 2014, 5:40:38 PM (GMT)]
*/
package pixlepix.auracascade.lexicon;
import net.minecraft.client.Minecraft;
import net.minecraft.client.gui.FontRenderer;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.Tessellator;
import net.minecraft.client.renderer.VertexBuffer;
import net.minecraft.client.renderer.vertex.DefaultVertexFormats;
import net.minecraft.client.settings.KeyBinding;
import org.lwjgl.input.Keyboard;
import org.lwjgl.opengl.GL11;
import java.util.List;
public final class VazkiiRenderHelper {
public static void renderTooltip(int x, int y, List<String> tooltipData) {
int color = 0x505000ff;
int color2 = 0xf0100010;
renderTooltip(x, y, tooltipData, color, color2);
}
public static void renderTooltipOrange(int x, int y, List<String> tooltipData) {
int color = 0x50a06600;
int color2 = 0xf01e1200;
renderTooltip(x, y, tooltipData, color, color2);
}
public static void renderTooltipGreen(int x, int y, List<String> tooltipData) {
int color = 0x5000a000;
int color2 = 0xf0001e00;
renderTooltip(x, y, tooltipData, color, color2);
}
public static void renderTooltip(int x, int y, List<String> tooltipData, int color, int color2) {
boolean lighting = GL11.glGetBoolean(GL11.GL_LIGHTING);
if (lighting)
net.minecraft.client.renderer.RenderHelper.disableStandardItemLighting();
if (!tooltipData.isEmpty()) {
int var5 = 0;
int var6;
int var7;
FontRenderer fontRenderer = Minecraft.getMinecraft().fontRendererObj;
for (var6 = 0; var6 < tooltipData.size(); ++var6) {
var7 = fontRenderer.getStringWidth(tooltipData.get(var6));
if (var7 > var5)
var5 = var7;
}
var6 = x + 12;
var7 = y - 12;
int var9 = 8;
if (tooltipData.size() > 1)
var9 += 2 + (tooltipData.size() - 1) * 10;
float z = 300F;
drawGradientRect(var6 - 3, var7 - 4, z, var6 + var5 + 3, var7 - 3, color2, color2);
drawGradientRect(var6 - 3, var7 + var9 + 3, z, var6 + var5 + 3, var7 + var9 + 4, color2, color2);
drawGradientRect(var6 - 3, var7 - 3, z, var6 + var5 + 3, var7 + var9 + 3, color2, color2);
drawGradientRect(var6 - 4, var7 - 3, z, var6 - 3, var7 + var9 + 3, color2, color2);
drawGradientRect(var6 + var5 + 3, var7 - 3, z, var6 + var5 + 4, var7 + var9 + 3, color2, color2);
int var12 = (color & 0xFFFFFF) >> 1 | color & -16777216;
drawGradientRect(var6 - 3, var7 - 3 + 1, z, var6 - 3 + 1, var7 + var9 + 3 - 1, color, var12);
drawGradientRect(var6 + var5 + 2, var7 - 3 + 1, z, var6 + var5 + 3, var7 + var9 + 3 - 1, color, var12);
drawGradientRect(var6 - 3, var7 - 3, z, var6 + var5 + 3, var7 - 3 + 1, color, color);
drawGradientRect(var6 - 3, var7 + var9 + 2, z, var6 + var5 + 3, var7 + var9 + 3, var12, var12);
GlStateManager.disableDepth();
for (int var13 = 0; var13 < tooltipData.size(); ++var13) {
String var14 = tooltipData.get(var13);
fontRenderer.drawStringWithShadow(var14, var6, var7, -1);
if (var13 == 0)
var7 += 2;
var7 += 10;
}
GlStateManager.enableDepth();
}
if (!lighting)
net.minecraft.client.renderer.RenderHelper.disableStandardItemLighting();
GlStateManager.color(1, 1, 1, 1);
}
public static void drawGradientRect(int par1, int par2, float z, int par3, int par4, int par5, int par6) {
float var7 = (par5 >> 24 & 255) / 255F;
float var8 = (par5 >> 16 & 255) / 255F;
float var9 = (par5 >> 8 & 255) / 255F;
float var10 = (par5 & 255) / 255F;
float var11 = (par6 >> 24 & 255) / 255F;
float var12 = (par6 >> 16 & 255) / 255F;
float var13 = (par6 >> 8 & 255) / 255F;
float var14 = (par6 & 255) / 255F;
GlStateManager.disableTexture2D();
GlStateManager.enableBlend();
GlStateManager.disableAlpha();
GlStateManager.blendFunc(GL11.GL_SRC_ALPHA, GL11.GL_ONE_MINUS_SRC_ALPHA);
GlStateManager.shadeModel(GL11.GL_SMOOTH);
Tessellator var15 = Tessellator.getInstance();
VertexBuffer wr = var15.getBuffer();
wr.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_COLOR);
wr.pos(par3, par2, z).color(var8, var9, var10, var7).endVertex();
wr.pos(par1, par2, z).color(var8, var9, var10, var7).endVertex();
wr.pos(par1, par4, z).color(var12, var13, var14, var11).endVertex();
wr.pos(par3, par4, z).color(var12, var13, var14, var11).endVertex();
var15.draw();
GlStateManager.shadeModel(GL11.GL_FLAT);
GlStateManager.disableBlend();
GlStateManager.enableAlpha();
GlStateManager.enableTexture2D();
}
public static void drawTexturedModalRect(int par1, int par2, float z, int par3, int par4, int par5, int par6) {
drawTexturedModalRect(par1, par2, z, par3, par4, par5, par6, 0.00390625F, 0.00390625F);
}
public static void drawTexturedModalRect(int par1, int par2, float z, int par3, int par4, int par5, int par6, float f, float f1) {
Tessellator tessellator = Tessellator.getInstance();
VertexBuffer wr = tessellator.getBuffer();
wr.begin(GL11.GL_QUADS, DefaultVertexFormats.POSITION_TEX);
wr.pos(par1, par2 + par6, z).tex((par3) * f, (par4 + par6) * f1).endVertex();
wr.pos(par1 + par5, par2 + par6, z).tex((par3 + par5) * f, (par4 + par6) * f1).endVertex();
wr.pos(par1 + par5, par2, z).tex((par3 + par5) * f, (par4) * f1).endVertex();
wr.pos(par1, par2, z).tex((par3) * f, (par4) * f1).endVertex();
tessellator.draw();
}
public static String getKeyDisplayString(String keyName) {
String key = null;
KeyBinding[] keys = Minecraft.getMinecraft().gameSettings.keyBindings;
for (KeyBinding otherKey : keys)
if (otherKey.getKeyDescription().equals(keyName)) {
key = Keyboard.getKeyName(otherKey.getKeyCode());
break;
}
return key;
}
}