package pixlepix.auracascade.block.tile;
import net.minecraftforge.event.entity.living.LivingFallEvent;
import pixlepix.auracascade.main.Config;
/**
* Created by pixlepix on 12/25/14.
*/
public class AuraTilePumpFall extends AuraTilePumpBase {
public void onFall(LivingFallEvent event) {
addFuel((int) (Config.pumpFallDuration * event.getDistance()), Config.pumpFallSpeed);
}
}