package pixlepix.auracascade.block.tile; import net.minecraftforge.event.entity.living.LivingFallEvent; import pixlepix.auracascade.main.Config; /** * Created by pixlepix on 12/25/14. */ public class AuraTilePumpFall extends AuraTilePumpBase { public void onFall(LivingFallEvent event) { addFuel((int) (Config.pumpFallDuration * event.getDistance()), Config.pumpFallSpeed); } }