// Copyright 2015 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
package org.chromium.chrome.browser.widget;
import android.content.Context;
import android.graphics.Canvas;
import android.util.AttributeSet;
import android.widget.ProgressBar;
import org.chromium.base.annotations.SuppressFBWarnings;
/**
* A throttled version of {@link ProgressBar}. This steals calls to
* {@link android.view.View#postInvalidateOnAnimation} and delays them if necessary to reach a
* specific FPS.
*/
public class SlowedProgressBar extends ProgressBar {
private long mLastDrawTimeMs = 0;
private boolean mPendingInvalidation = false;
private static final int MIN_MS_PER_FRAME = 66;
private int mTargetProgress;
private final Runnable mInvalidationRunnable = new Runnable() {
@Override
public void run() {
mPendingInvalidation = false;
invalidate();
}
};
private final Runnable mUpdateProgressRunnable = new Runnable() {
@Override
public void run() {
setProgressInternal(mTargetProgress);
}
};
/**
* Create a new progress bar with range 0...100 and initial progress of 0.
* @param context the application environment.
*/
public SlowedProgressBar(Context context) {
super(context, null);
}
/**
* Create a new progress bar with range 0...100 and initial progress of 0.
* @param context the application environment.
* @param attrs the xml attributes that should be used to initialize this view.
*/
public SlowedProgressBar(Context context, AttributeSet attrs) {
super(context, attrs);
}
/**
* Create a new progress bar with range 0...100 and initial progress of 0.
* @param context the application environment.
* @param attrs the xml attributes that should be used to initialize this view.
* @param defStyle the default style to apply to this view.
*/
public SlowedProgressBar(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
/**
* Keep track of the last time we drew.
*/
@Override
public void onDraw(Canvas canvas) {
mLastDrawTimeMs = System.currentTimeMillis();
super.onDraw(canvas);
}
/**
* Delay invalidations to be no more than 1 per MIN_MS_PER_FRAME;
* never allow more than one invalidation outstanding.
*/
@Override
public void postInvalidateOnAnimation() {
if (mPendingInvalidation) return;
long nextDrawTime = mLastDrawTimeMs + MIN_MS_PER_FRAME;
long delay = Math.max(0, nextDrawTime - System.currentTimeMillis());
mPendingInvalidation = true;
postOnAnimationDelayed(mInvalidationRunnable, delay);
}
/**
* Ensure invalidations always occurs in the scope of animation.
* @param progress The progress value to set the visuals to.
*/
@SuppressFBWarnings("CHROMIUM_SYNCHRONIZED_METHOD")
@Override
public synchronized void setProgress(int progress) {
if (mTargetProgress == progress) return;
mTargetProgress = progress;
removeCallbacks(mUpdateProgressRunnable);
postOnAnimation(mUpdateProgressRunnable);
}
/**
* Called to update the progress visuals.
* @param progress The progress value to set the visuals to.
*/
protected void setProgressInternal(int progress) {
super.setProgress(progress);
}
}