// Generated by delombok at Sun Feb 26 12:31:38 KST 2017 package scouter.bytebuddy.implementation.bytecode.constant; import scouter.bytebuddy.implementation.Implementation; import scouter.bytebuddy.implementation.bytecode.StackManipulation; import scouter.bytebuddy.implementation.bytecode.StackSize; import scouter.bytebuddy.jar.asm.MethodVisitor; import scouter.bytebuddy.jar.asm.Opcodes; /** * This class is responsible for loading any {@code float} constant onto the operand stack. */ public enum FloatConstant implements StackManipulation { /** * A {@code float} constant of value {@code 0.0f}. */ ZERO(Opcodes.FCONST_0), /** * A {@code float} constant of value {@code 1.0f}. */ ONE(Opcodes.FCONST_1), /** * A {@code float} constant of value {@code 2.0f}. */ TWO(Opcodes.FCONST_2); /** * The size impact of loading a {@code float} constant onto the operand stack. */ private static final Size SIZE = StackSize.SINGLE.toIncreasingSize(); /** * The shortcut opcode for loading a {@code float} constant. */ private final int opcode; /** * Creates a new shortcut operation for loading a common {@code float} onto the operand stack. * * @param opcode The shortcut opcode for loading a {@code float} constant. */ FloatConstant(int opcode) { this.opcode = opcode; } /** * Creates a stack manipulation for loading a {@code float} value onto the operand stack. * <p> </p> * This is achieved either by invoking a specific opcode, if any, or by creating a constant pool entry. * * @param value The {@code float} value to load onto the stack. * @return A stack manipulation for loading the given {@code float} value. */ public static StackManipulation forValue(float value) { if (value == 0.0F) { return ZERO; } else if (value == 1.0F) { return ONE; } else if (value == 2.0F) { return TWO; } else { return new ConstantPool(value); } } @Override public boolean isValid() { return true; } @Override public Size apply(MethodVisitor methodVisitor, Implementation.Context implementationContext) { methodVisitor.visitInsn(opcode); return SIZE; } /** * A stack manipulation for loading a {@code float} value from a class's constant pool onto the operand stack. */ protected static class ConstantPool implements StackManipulation { /** * The {@code float} value to be loaded onto the operand stack. */ private final float value; /** * Creates a new constant pool load operation. * * @param value The {@code float} value to be loaded onto the operand stack. */ protected ConstantPool(float value) { this.value = value; } @Override public boolean isValid() { return true; } @Override public Size apply(MethodVisitor methodVisitor, Implementation.Context implementationContext) { methodVisitor.visitLdcInsn(value); return SIZE; } @java.lang.Override @java.lang.SuppressWarnings("all") @javax.annotation.Generated("lombok") public boolean equals(final java.lang.Object o) { if (o == this) return true; if (!(o instanceof FloatConstant.ConstantPool)) return false; final FloatConstant.ConstantPool other = (FloatConstant.ConstantPool) o; if (!other.canEqual((java.lang.Object) this)) return false; if (java.lang.Float.compare(this.value, other.value) != 0) return false; return true; } @java.lang.SuppressWarnings("all") @javax.annotation.Generated("lombok") protected boolean canEqual(final java.lang.Object other) { return other instanceof FloatConstant.ConstantPool; } @java.lang.Override @java.lang.SuppressWarnings("all") @javax.annotation.Generated("lombok") public int hashCode() { final int PRIME = 59; int result = 1; result = result * PRIME + java.lang.Float.floatToIntBits(this.value); return result; } } }