/*
* BlockAllocator.java
* JCollider
*
* Copyright (c) 2004-2010 Hanns Holger Rutz. All rights reserved.
*
* This software is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either
* version 2, june 1991 of the License, or (at your option) any later version.
*
* This software is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* General Public License for more details.
*
* You should have received a copy of the GNU General Public
* License (gpl.txt) along with this software; if not, write to the Free Software
* Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*
*
* For further information, please contact Hanns Holger Rutz at
* contact@sciss.de , or visit http://www.sciss.de/jcollider
*
*
* JCollider is closely modelled after SuperCollider Language,
* often exhibiting a direct translation from Smalltalk to Java.
* SCLang is a software originally developed by James McCartney,
* which has become an Open Source project.
* See http://supercollider.sourceforge.net/ for details.
*
*
* Changelog:
* 24-Jul-06 created
*/
package de.sciss.jcollider;
import java.util.List;
/**
* The <code>BlockAllocator</code> interface allows the use of different
* implementations of allocators for audio and control busses by the
* <code>Server</code> class. Busses are identified by their address or
* position (an integer number) and a number of channels. An instance of
* of a block allocator is obtained through a helper class that implements
* the <code>Factory</code> sub interface.
*
* @author Hanns Holger Rutz
* @version 0.28, 24-Jul-06
*/
public interface BlockAllocator
{
/**
* Allocates a new bus.
*
* @param numChannels the number of
* channels to allocate. must
* be greater than zero.
* @return the address or index of the bus which is the
* index of the first channel. returns <code>-1</code>
* if the allocator ran out of busses.
*/
public int alloc( int numChannels );
/**
* Frees a bus, that is makes it available again for
* new re-allocation.
*
* @param address the index of the bus
*/
public void free( int address );
/**
* Queries a list of allocated blocks.
* This can be usefull for debugging purposes.
*
* @return a list whose elements are instances of <code>Block</code>
*/
public List getAllocatedBlocks();
/**
* This sub interface describes a class which is
* capable of producing a new <code>BlockAllocator</code>.
*/
public interface Factory
{
/**
* Creates a new block allocator instance of the given size.
* Bus indices start at zero.
*
* @param size the number of channels the allocator manages
* @return a new empty allocator of the given size
*/
public BlockAllocator create( int size );
/**
* Creates a new block allocator instance of the given size,
* with Bus indices starting at a given index.
*
* @param size the number of channels the allocator manages
* @param pos the first bus index to use. this is usefull for example
* to return private audio busses which begin right after the hardware
* wired busses.
* @return a new empty allocator of the given size, starting
* at the given index
*
* @see ServerOptions#getFirstPrivateBus()
*/
public BlockAllocator create( int size, int pos );
}
/**
* This sub interface describes a class which represents
* a block of indices in a <code>BlockAllocator</code>.
*
* @see BlockAllocator#getAllocatedBlocks()
*/
public interface Block
{
/**
* Queries the address or index of the block.
*
* @return the index at which the block starts
*/
public int getAddress();
/**
* Queries the number of channels in the block.
*
* @return the size or number of channels that the block occupies
*/
public int getSize();
}
}