package websocket.message.serializer; import com.google.gson.JsonElement; import com.google.gson.JsonObject; import com.google.gson.JsonSerializationContext; import com.google.gson.JsonSerializer; import websocket.GameWebSocketHandler; import websocket.message.ReadyMessage; import java.lang.reflect.Type; /** * nickolay, 18.04.15. */ public class ReadyMessageSerializer implements JsonSerializer<ReadyMessage> { public JsonElement serialize(ReadyMessage src, Type typeOfSrc, JsonSerializationContext context) { JsonObject responseObject = new JsonObject(); responseObject.addProperty("code", GameWebSocketHandler.MessageType.CODE_READY_RESPONSE.ordinal()); responseObject.addProperty("ready", src.isReady()); responseObject.addProperty("player_id", src.getPlayer().getId()); return responseObject; } }