/** * Copyright (C) 2009-2013 BIMserver.org * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package org.bimserver.models.ifc2x3tc1; /** * <!-- begin-user-doc --> * A representation of the model object '<em><b>Ifc Rel Assigns To Actor</b></em>'. * <!-- end-user-doc --> * * <p> * The following features are supported: * <ul> * <li>{@link org.bimserver.models.ifc2x3tc1.IfcRelAssignsToActor#getRelatingActor <em>Relating Actor</em>}</li> * <li>{@link org.bimserver.models.ifc2x3tc1.IfcRelAssignsToActor#getActingRole <em>Acting Role</em>}</li> * </ul> * </p> * * @see org.bimserver.models.ifc2x3tc1.Ifc2x3tc1Package#getIfcRelAssignsToActor() * @model * @generated */ public interface IfcRelAssignsToActor extends IfcRelAssigns { /** * Returns the value of the '<em><b>Relating Actor</b></em>' reference. * It is bidirectional and its opposite is '{@link org.bimserver.models.ifc2x3tc1.IfcActor#getIsActingUpon <em>Is Acting Upon</em>}'. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Relating Actor</em>' reference isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Relating Actor</em>' reference. * @see #setRelatingActor(IfcActor) * @see org.bimserver.models.ifc2x3tc1.Ifc2x3tc1Package#getIfcRelAssignsToActor_RelatingActor() * @see org.bimserver.models.ifc2x3tc1.IfcActor#getIsActingUpon * @model opposite="IsActingUpon" * @generated */ IfcActor getRelatingActor(); /** * Sets the value of the '{@link org.bimserver.models.ifc2x3tc1.IfcRelAssignsToActor#getRelatingActor <em>Relating Actor</em>}' reference. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Relating Actor</em>' reference. * @see #getRelatingActor() * @generated */ void setRelatingActor(IfcActor value); /** * Returns the value of the '<em><b>Acting Role</b></em>' reference. * <!-- begin-user-doc --> * <p> * If the meaning of the '<em>Acting Role</em>' reference isn't clear, * there really should be more of a description here... * </p> * <!-- end-user-doc --> * @return the value of the '<em>Acting Role</em>' reference. * @see #isSetActingRole() * @see #unsetActingRole() * @see #setActingRole(IfcActorRole) * @see org.bimserver.models.ifc2x3tc1.Ifc2x3tc1Package#getIfcRelAssignsToActor_ActingRole() * @model unsettable="true" * @generated */ IfcActorRole getActingRole(); /** * Sets the value of the '{@link org.bimserver.models.ifc2x3tc1.IfcRelAssignsToActor#getActingRole <em>Acting Role</em>}' reference. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @param value the new value of the '<em>Acting Role</em>' reference. * @see #isSetActingRole() * @see #unsetActingRole() * @see #getActingRole() * @generated */ void setActingRole(IfcActorRole value); /** * Unsets the value of the '{@link org.bimserver.models.ifc2x3tc1.IfcRelAssignsToActor#getActingRole <em>Acting Role</em>}' reference. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @see #isSetActingRole() * @see #getActingRole() * @see #setActingRole(IfcActorRole) * @generated */ void unsetActingRole(); /** * Returns whether the value of the '{@link org.bimserver.models.ifc2x3tc1.IfcRelAssignsToActor#getActingRole <em>Acting Role</em>}' reference is set. * <!-- begin-user-doc --> * <!-- end-user-doc --> * @return whether the value of the '<em>Acting Role</em>' reference is set. * @see #unsetActingRole() * @see #getActingRole() * @see #setActingRole(IfcActorRole) * @generated */ boolean isSetActingRole(); } // IfcRelAssignsToActor