package com.pam.bonecraft; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.block.model.ModelResourceLocation; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraftforge.fml.common.FMLLog; public final class ItemRenderRegister { public static void registerItemRenderer() { for (Item item : ItemRegistry.items.values()) { register(item); } } private static void register(final Item item) { final String resName = item.getRegistryName().toString(); final ModelResourceLocation res = new ModelResourceLocation(resName, "inventory"); Minecraft.getMinecraft().getRenderItem(). getItemModelMesher().register(item, 0, res); } }