/** * C-Nery - A home automation web application for C-Bus. * Copyright (C) 2008,2009,2012 Dave Oxley <dave@daveoxley.co.uk>. * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License as * published by the Free Software Foundation, either version 3 of the * License, or (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. * */ package com.daveoxley.cnery.entities; import com.daveoxley.cbus.CGateException; import com.daveoxley.cbus.CGateSession; import com.daveoxley.cbus.Group; import com.daveoxley.cnery.dao.SceneActionConditionDAO; import com.workplacesystems.queuj.Process; import com.workplacesystems.queuj.QueueFactory; import com.workplacesystems.queuj.process.ProcessImplServer; import com.workplacesystems.queuj.process.ProcessWrapper; import com.workplacesystems.queuj.process.QueujFactory; import java.io.Serializable; import java.util.Collection; import java.util.Set; import javax.persistence.CascadeType; import javax.persistence.Column; import javax.persistence.Entity; import javax.persistence.EnumType; import javax.persistence.Enumerated; import javax.persistence.JoinColumn; import javax.persistence.ManyToOne; import javax.persistence.OneToMany; import javax.persistence.Table; import javax.persistence.Transient; import org.jboss.seam.Component; import org.jboss.seam.annotations.Name; import org.jboss.seam.contexts.Contexts; /** * * @author Dave Oxley <dave@daveoxley.co.uk> */ @Entity @Name("sceneActionEntity") @Table(name="scene_action") public class SceneAction extends BaseEntity implements ConditionProvider<SceneActionCondition>, Comparable<SceneAction>, Serializable { public enum Type { ON("cn.enum.SceneAction.Type.On"), OFF("cn.enum.SceneAction.Type.Off"), RAMP("cn.enum.SceneAction.Type.Ramp"), BELL_PRESS("cn.enum.SceneAction.Type.BellPress"); private final String description; Type(String description) { this.description = description; } public String getDescription() { return description; } }; private Scene scene; private String address; private Type type; private int delay; private int duration; private int level; private int originalLevel; private int processId; private boolean firstRun; private boolean active; private Set<SceneActionCondition> sceneActionConditions; @ManyToOne @JoinColumn(name="scene_id") public Scene getScene() { return scene; } public void setScene(Scene scene) { this.scene = scene; } @Column(name="address") public String getAddress() { return address; } public void setAddress(String address) { this.address = address; } @Column(name="type") @Enumerated(EnumType.STRING) public Type getType() { return type; } public void setType(Type type) { this.type = type; } @Column(name="delay") public int getDelay() { return delay; } public void setDelay(int delay) { this.delay = delay; } @Column(name="duration") public int getDuration() { return duration; } public void setDuration(int duration) { this.duration = duration; } @Column(name="level") public int getLevel() { return level; } public void setLevel(int level) { this.level = level; } @Column(name="original_level") public int getOriginalLevel() { return originalLevel; } public void setOriginalLevel(int originalLevel) { this.originalLevel = originalLevel; } @Column(name = "process_id") public int getProcessId() { return processId; } public void setProcessId(int processId) { this.processId = processId; } @Column(name = "first_run") public boolean isFirstRun() { return firstRun; } public void setFirstRun(boolean firstRun) { this.firstRun = firstRun; } @Column(name = "active") public boolean isActive() { return active; } public void setActive(boolean active) { this.active = active; } @OneToMany(mappedBy="sceneAction",cascade = CascadeType.ALL) public Set<SceneActionCondition> getSceneActionConditions() { return sceneActionConditions; } public void setSceneActionConditions(Set<SceneActionCondition> sceneActionConditions) { this.sceneActionConditions = sceneActionConditions; } @Override public int compareTo(SceneAction o) { int cmp = getScene().compareTo(o.getScene()); if (cmp != 0) return cmp; cmp = (getDelay()<o.getDelay() ? -1 : (getDelay()==o.getDelay() ? 0 : 1)); if (cmp != 0) return cmp; Group g1 = null; Group g2 = null; try { g1 = getCBusGroup(); } catch (Exception e) {} try { g2 = o.getCBusGroup(); } catch (Exception e) {} if (g1 == null || g2 == null) return (g1 != null ? -1 : (g2 == null ? 0 : 1)); else return g1.compareTo(g2); } @Transient public Group getCBusGroup() throws CGateException { CGateSession cGateSession = (CGateSession)Contexts.getApplicationContext().get("cGateSession"); return (Group)cGateSession.getCGateObject(getAddress()); } @Transient public String getGroupName() { try { return getCBusGroup().getName(); } catch(Exception e) {} return ""; } @Transient public Process<Integer> getProcess() { ProcessWrapper<Integer> pw = ((ProcessImplServer)QueujFactory.getProcessServer((String)null, null)).get(getProcessId()); if (pw == null) return null; return new Process<Integer>(pw); } @Override @Transient public Collection<SceneActionCondition> getConditions() { SceneActionConditionDAO sacdao = (SceneActionConditionDAO)Component.getInstance(SceneActionConditionDAO.class); return sacdao.findSceneActionConditions(this, null); } }