package com.deftwun.zombiecopter.components;
import com.badlogic.ashley.core.Component;
import com.badlogic.gdx.utils.Pool.Poolable;
public class WalkComponent extends Component implements Poolable{
public float topSpeed;
//public boolean left,right;
/*
public void stop(){left = false; right = false;}
public void walkLeft(){right = false; left = true;}
public void walkRight(){right = true; left = false;}
*/
@Override
public void reset() {
topSpeed = 0;
//left = false;
//right = false;
}
}