package com.cjj;
import android.content.Context;
public class Util {
public static int dip2px(Context context, float dpValue) {
final float scale = context.getResources().getDisplayMetrics().density;
return (int) (dpValue * scale + 0.5f);
}
public static int px2dip(Context context, float pxValue) {
final float scale = context.getResources().getDisplayMetrics().density;
return (int) (pxValue / scale + 0.5f);
}
public static float limitValue(float a, float b) {
float valve = 0;
final float min = Math.min(a, b);
final float max = Math.max(a, b);
valve = valve > min ? valve : min;
valve = valve < max ? valve : max;
return valve;
}
}