/* * Copyright 2014 Google Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package oak.svg; import android.util.FloatMath; public class MathUtil { public static float constrain(float min, float max, float v) { return Math.max(min, Math.min(max, v)); } public static float interpolate(float x1, float x2, float f) { return x1 + (x2 - x1) * f; } public static float uninterpolate(float x1, float x2, float v) { if (x2 - x1 == 0) { throw new IllegalArgumentException("Can't reverse interpolate with domain size of 0"); } return (v - x1) / (x2 - x1); } public static float dist(float x, float y) { return FloatMath.sqrt(x * x + y * y); } public static int floorEven(int num) { return num & ~0x01; } public static int roundMult4(int num) { return (num + 2) & ~0x03; } public static boolean isEven(int num) { return num % 2 == 0; } private MathUtil() { } }