/*
* Copyright 2014 Google Inc.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package oak.svg;
import android.util.FloatMath;
public class MathUtil {
public static float constrain(float min, float max, float v) {
return Math.max(min, Math.min(max, v));
}
public static float interpolate(float x1, float x2, float f) {
return x1 + (x2 - x1) * f;
}
public static float uninterpolate(float x1, float x2, float v) {
if (x2 - x1 == 0) {
throw new IllegalArgumentException("Can't reverse interpolate with domain size of 0");
}
return (v - x1) / (x2 - x1);
}
public static float dist(float x, float y) {
return FloatMath.sqrt(x * x + y * y);
}
public static int floorEven(int num) {
return num & ~0x01;
}
public static int roundMult4(int num) {
return (num + 2) & ~0x03;
}
public static boolean isEven(int num) {
return num % 2 == 0;
}
private MathUtil() {
}
}