package uk.co.wehavecookies56.kk.common.block;
import java.util.Random;
import net.minecraft.block.Block;
import net.minecraft.block.BlockHorizontal;
import net.minecraft.block.ITileEntityProvider;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import uk.co.wehavecookies56.kk.common.KingdomKeys;
import uk.co.wehavecookies56.kk.common.block.tile.TileEntityKKChest;
import uk.co.wehavecookies56.kk.common.item.ModItems;
import uk.co.wehavecookies56.kk.common.item.base.ItemKeyblade;
import uk.co.wehavecookies56.kk.common.lib.GuiIDs;
public class BlockKKChest extends Block implements ITileEntityProvider {
protected Random rand = new Random();
public static final PropertyDirection FACING = BlockHorizontal.FACING;
public BlockKKChest (Material material, String toolClass, int level, float hardness, float resistance) {
super(material);
this.setHarvestLevel(toolClass, level);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
setHardness(hardness);
setResistance(resistance);
setSoundType(SoundType.STONE);
}
@Override
public TileEntity createNewTileEntity (World worldIn, int meta) {
return new TileEntityKKChest();
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) {
if (!world.isRemote) {
if (player.getHeldItem(EnumHand.MAIN_HAND) != null && player.getHeldItem(EnumHand.MAIN_HAND).getItem() instanceof ItemKeyblade)
if (player.getHeldItem(EnumHand.MAIN_HAND).getItem() != ModItems.WoodenKeyblade && player.getHeldItem(EnumHand.MAIN_HAND).getItem() != ModItems.WoodenStick && player.getHeldItem(EnumHand.MAIN_HAND).getItem() != ModItems.DreamSword) {
if (world.getTileEntity(pos) instanceof TileEntityKKChest) {
TileEntityKKChest te = (TileEntityKKChest) world.getTileEntity(pos);
if (te.getKeyblade() == null) {
te.setKeyblade(player.getHeldItemMainhand());
te.markDirty();
player.sendMessage(new TextComponentString(TextFormatting.GREEN + "Set " + heldItem.getDisplayName() + " as the keyblade to unlock the chest"));
player.openGui(KingdomKeys.instance, GuiIDs.GUI_KKCHEST_INV, world, pos.getX(), pos.getY(), pos.getZ());
return true;
} else if (te.getKeyblade().getItem() != null && te.getKeyblade().getItem() == player.getHeldItemMainhand().getItem()) {
player.openGui(KingdomKeys.instance, GuiIDs.GUI_KKCHEST_INV, world, pos.getX(), pos.getY(), pos.getZ());
return true;
} else if (hand == EnumHand.MAIN_HAND) {
player.sendMessage(new TextComponentString(TextFormatting.RED + "The chest is locked with another keyblade"));
return false;
} else {
return false;
}
}
}
}
return false;
}
@Override
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state) {
setDefaultFacing(worldIn, pos, state);
}
private void setDefaultFacing(World worldIn, BlockPos pos, IBlockState state) {
if (!worldIn.isRemote) {
IBlockState iblockstate = worldIn.getBlockState(pos.north());
IBlockState iblockstate1 = worldIn.getBlockState(pos.south());
IBlockState iblockstate2 = worldIn.getBlockState(pos.west());
IBlockState iblockstate3 = worldIn.getBlockState(pos.east());
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
if (enumfacing == EnumFacing.NORTH && iblockstate.isFullBlock() && !iblockstate1.isFullBlock()) {
enumfacing = EnumFacing.SOUTH;
}
else if (enumfacing == EnumFacing.SOUTH && iblockstate1.isFullBlock() && !iblockstate.isFullBlock()) {
enumfacing = EnumFacing.NORTH;
}
else if (enumfacing == EnumFacing.WEST && iblockstate2.isFullBlock() && !iblockstate3.isFullBlock()) {
enumfacing = EnumFacing.EAST;
}
else if (enumfacing == EnumFacing.EAST && iblockstate3.isFullBlock() && !iblockstate2.isFullBlock()) {
enumfacing = EnumFacing.WEST;
}
worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing), 2);
}
}
@Override
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) {
worldIn.setBlockState(pos, state.withProperty(FACING, placer.getHorizontalFacing().getOpposite()), 2);
}
@SideOnly(Side.CLIENT)
public IBlockState getStateForEntityRender(IBlockState state) {
return this.getDefaultState().withProperty(FACING, EnumFacing.NORTH);
}
protected BlockStateContainer createBlockState() {
return new BlockStateContainer (this, new IProperty[] {FACING});
}
@Override
public IBlockState withRotation(IBlockState state, Rotation rot) {
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
}
@Override
public IBlockState withMirror(IBlockState state, Mirror mirrorIn) {
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
}
public int getMetaFromState(IBlockState state) {
return ((EnumFacing)state.getValue(FACING)).getIndex();
}
@Override
public IBlockState getStateFromMeta(int meta) {
EnumFacing enumfacing = EnumFacing.getFront(meta);
if (enumfacing.getAxis() == EnumFacing.Axis.Y) enumfacing = EnumFacing.NORTH;
return this.getDefaultState().withProperty(FACING, enumfacing);
}
@Override
public void breakBlock (World worldIn, BlockPos pos, IBlockState state) {
IInventory inventory = worldIn.getTileEntity(pos) instanceof IInventory ? (IInventory) worldIn.getTileEntity(pos) : null;
if (inventory != null) {
for (int i = 0; i < inventory.getSizeInventory(); i++)
if (inventory.getStackInSlot(i) != null) {
EntityItem item = new EntityItem(worldIn, pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, inventory.getStackInSlot(i));
float multiplier = 0.1f;
float motionX = worldIn.rand.nextFloat() - 0.5f;
float motionY = worldIn.rand.nextFloat() - 0.5f;
float motionZ = worldIn.rand.nextFloat() - 0.5f;
item.motionX = motionX * multiplier;
item.motionY = motionY * multiplier;
item.motionZ = motionZ * multiplier;
worldIn.spawnEntity(item);
}
inventory.clear();
}
super.breakBlock(worldIn, pos, state);
}
@Override
@SideOnly (Side.CLIENT)
public BlockRenderLayer getBlockLayer () {
return BlockRenderLayer.SOLID;
}
@SuppressWarnings("deprecation")
@Override
public boolean isOpaqueCube (IBlockState state) {
return false;
}
@SuppressWarnings("deprecation")
@Override
public boolean isFullCube (IBlockState state) {
return false;
}
@Override
public EnumBlockRenderType getRenderType(IBlockState state) {
return EnumBlockRenderType.MODEL;
}
}