package uk.co.wehavecookies56.kk.client.sound;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;
import uk.co.wehavecookies56.kk.common.lib.Reference;
public class ModSounds {
public static final SoundEvent
kupo = registerSound("kupo"),
kupoliving = registerSound("kupoliving"),
lockon = registerSound("lockon"),
itemget = registerSound("itemget"),
levelup = registerSound("levelup"),
summon = registerSound("summon"),
alarm = registerSound("alarm"),
unsummon = registerSound("unsummon"),
sharpshooterbullet = registerSound("sharpshooterbullet"),
error = registerSound("error"),
select = registerSound("select"),
cancel = registerSound("cancel"),
move = registerSound("move"),
drive = registerSound("drive"),
antidrive = registerSound("antidrive"),
potion = registerSound("potion"),
savepoint = registerSound("savepoint"),
savespawn = registerSound("savespawn"),
Birth_by_Sleep_A_Link_to_the_Future = registerSound("records.Birth by Sleep -A Link to the Future-"),
Darkness_of_the_Unknown = registerSound("records.Darkness of the Unknown"),
Dearly_Beloved_Symphony_Version = registerSound("records.Dearly Beloved -Symphony Version-"),
Dream_Drop_Distance_The_Next_Awakening = registerSound("records.Dream Drop Distance -The Next Awakening-"),
Hikari_KINGDOM_Instrumental_Version = registerSound("records.Hikari -KINGDOM Instrumental Version-"),
L_Oscurita_Dell_Ignoto = registerSound("records.L'Oscurita Dell'Ignoto"),
Musique_pour_la_tristesse_de_Xion = registerSound("records.Musique pour la tristesse de Xion"),
No_More_Bugs_Bug_Version = registerSound("records.No More Bugs -Bug Version-"),
Organization_XIII = registerSound("records.Organization XIII"),
Sanctuary = registerSound("records.Sanctuary"),
Simple_And_Clean_PLANITb_Remix = registerSound("records.Simple And Clean PLANITb Remix"),
Sinister_Sundown = registerSound("records.Sinister Sundown"),
The_13th_Anthology = registerSound("records.The 13th Anthology")
;
public static SoundEvent registerSound(String name) {
final ResourceLocation soundID = new ResourceLocation(Reference.MODID, name);
return GameRegistry.register(new SoundEvent(soundID).setRegistryName(soundID));
}
}