package gr8pefish.ironbackpacks.sounds;
import gr8pefish.ironbackpacks.api.Constants;
import net.minecraft.util.ResourceLocation;
import net.minecraft.util.SoundEvent;
import net.minecraftforge.fml.common.registry.GameRegistry;
public class IronBackpacksSounds {
public static SoundEvent open_backpack;
public static SoundEvent close_backpack;
public static void registerSounds(){
//open the backpack sound
ResourceLocation open_sound = new ResourceLocation(Constants.MODID, "open_backpack");
open_backpack = GameRegistry.register(new SoundEvent(open_sound).setRegistryName(open_sound));
//close the backpack sound
ResourceLocation close_sound = new ResourceLocation(Constants.MODID, "close_backpack");
close_backpack = GameRegistry.register(new SoundEvent(close_sound).setRegistryName(close_sound));
}
}