package eu.thog92.isbrh.render; import net.minecraft.client.renderer.texture.TextureMap; import net.minecraft.util.ResourceLocation; public class TextureLoader { private TextureMap textureMap; public TextureMap getTextureMap() { return this.textureMap; } public void setTextureMap(TextureMap newMap) { this.textureMap = newMap; } public boolean registerTexture(ResourceLocation location) { return this.textureMap.setTextureEntry(location.toString(), this.textureMap.registerSprite(location)); } }