package thaumcraft.api.damagesource;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EntityDamageSource;
public class DamageSourceThaumcraft extends DamageSource
{
public static DamageSource taint = new DamageSourceThaumcraft("taint").setDamageBypassesArmor().setMagicDamage();
public static DamageSource tentacle = new DamageSourceThaumcraft("tentacle");
public static DamageSource swarm = new DamageSourceThaumcraft("swarm");
public static DamageSource dissolve = new DamageSourceThaumcraft("dissolve").setDamageBypassesArmor();
protected DamageSourceThaumcraft(String par1Str) {
super(par1Str);
}
/** This kind of damage can be blocked or not. */
private boolean isUnblockable = false;
private boolean isDamageAllowedInCreativeMode = false;
private float hungerDamage = 0.3F;
/** This kind of damage is based on fire or not. */
private boolean fireDamage;
/** This kind of damage is based on a projectile or not. */
private boolean projectile;
/**
* Whether this damage source will have its damage amount scaled based on the current difficulty.
*/
private boolean difficultyScaled;
private boolean magicDamage = false;
private boolean explosion = false;
public static DamageSource causeSwarmDamage(EntityLivingBase par0EntityLiving)
{
return new EntityDamageSource("swarm", par0EntityLiving);
}
public static DamageSource causeTentacleDamage(EntityLivingBase par0EntityLiving)
{
return new EntityDamageSource("tentacle", par0EntityLiving);
}
}